net.minecraft.network.protocol.game

public class ServerboundTeleportToEntityPacket

implements Packet<ServerGamePacketListener>

akc
net.minecraft.network.protocol.game.ServerboundTeleportToEntityPacket
net.minecraft.class_2884
net.minecraft.network.packet.c2s.play.SpectatorTeleportC2SPacket
net.minecraft.src.C_5197_
net.minecraft.network.protocol.game.PacketPlayInSpectate

字段概要

修饰符与类型字段
public static final StreamCodec<FriendlyByteBuf, ServerboundTeleportToEntityPacket>
a
STREAM_CODEC
field_48224
CODEC
f_316686_
private final UUID
b
uuid
field_13129
targetUuid
f_134677_

构造函数概要

修饰符构造函数
public (UUID targetUuid)
private (FriendlyByteBuf buf)

方法概要

修饰符与类型方法
private void
a(wx arg0)
write(FriendlyByteBuf arg0)
method_56004(class_2540 arg0)
write(PacketByteBuf buf)
m_134689_(C_4983_ arg0)
public PacketType<ServerboundTeleportToEntityPacket>
a()
type()
method_65080()
getPacketType()
m_5779_()
public void
a(aib arg0)
handle(ServerGamePacketListener arg0)
method_12542(class_2792 arg0)
apply(ServerPlayPacketListener arg0)
m_5797_(C_5145_ arg0)
public Entity
a(axf arg0)
getEntity(ServerLevel arg0)
method_12541(class_3218 arg0)
getTarget(ServerWorld world)
m_134681_(C_12_ arg0)