net.minecraft.server.jsonrpc.internalapi

public interface MinecraftGameRuleService

aut
net.minecraft.server.jsonrpc.internalapi.MinecraftGameRuleService
net.minecraft.class_11829
net.minecraft.server.dedicated.management.handler.GameRuleManagementHandler
net.minecraft.src.C_411137_
net.minecraft.server.jsonrpc.internalapi.MinecraftGameRuleService

方法概要

修饰符与类型方法
<T> GameRulesService$GameRuleUpdate<T>
a(avk$a<T> arg0, avh arg1)
updateGameRule(GameRulesService$GameRuleUpdate<T> arg0, ClientInfo arg1)
method_73754(class_11844$class_12254<T> arg0, class_11838 arg1)
updateRule(GameRuleRpcDispatcher$RuleEntry<T> entry, ManagementConnectionId remote)
m_417735_(C_410832_$C_432682_<T> p_429774_, C_411267_ arg1)
<T> T
a(etv<T> arg0)
getRuleValue(GameRule<T> arg0)
method_73755(class_12279<T> arg0)
getValue(GameRule<T> rule)
m_416260_(C_432246_<T> arg0)
<T> GameRulesService$GameRuleUpdate<T>
a(etv<T> arg0, T arg1)
getTypedRule(GameRule<T> arg0, T arg1)
method_73757(class_12279<T> arg0, T arg1)
toEntry(GameRule<T> rule, T value)
m_419038_(C_432246_<T> p_453670_, T arg1)
Stream<GameRule<?>>
a()
getAvailableGameRules()
method_73753()
getRules()
m_416117_()