历史 - net.minecraft.server.jsonrpc.internalapi.MinecraftGameRuleService
1.21.11
名称
auk
aut
字段
构造函数
方法
GameRulesService$TypedRule (GameRulesService$UntypedRule, ClientInfo): a, updateGameRule, method_73754, updateRule, m_417735_
<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_73755, getRule, m_415776_
GameRulesService$TypedRule (String, GameRules$Value<?>): a, getTypedRule, method_73757, toTypedRule, m_419038_
<T> GameRulesService$GameRuleUpdate<T> (GameRulesService$GameRuleUpdate<T>, ClientInfo): a, updateGameRule, method_73754, updateRule, m_417735_
<T> T (GameRule<T>): a, getRuleValue, method_73755, getValue, m_416260_
<T> GameRulesService$GameRuleUpdate<T> (GameRule<T>, T): a, getTypedRule, method_73757, toEntry, m_419038_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
auk
net.minecraft.server.jsonrpc.internalapi.MinecraftGameRuleService
net.minecraft.class_11829
net.minecraft.server.dedicated.management.handler.GameRuleManagementHandler
net.minecraft.src.C_411137_
net.minecraft.server.jsonrpc.internalapi.MinecraftGameRuleService
字段
构造函数
方法
GameRulesService$TypedRule (GameRulesService$UntypedRule, ClientInfo): a, updateGameRule, method_73754, updateRule, m_417735_
<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_73755, getRule, m_415776_
GameRulesService$TypedRule (String, GameRules$Value<?>): a, getTypedRule, method_73757, toTypedRule, m_419038_
Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (): a, getAvailableGameRules, method_73753, getRules, m_416117_