历史 - net.minecraft.server.jsonrpc.internalapi.MinecraftGameRuleService

1.21.11

名称

auk

aut

字段

构造函数

方法

GameRulesService$TypedRule (GameRulesService$UntypedRule, ClientInfo): a, updateGameRule, method_73754, updateRule, m_417735_

<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_73755, getRule, m_415776_

GameRulesService$TypedRule (String, GameRules$Value<?>): a, getTypedRule, method_73757, toTypedRule, m_419038_

<T> GameRulesService$GameRuleUpdate<T> (GameRulesService$GameRuleUpdate<T>, ClientInfo): a, updateGameRule, method_73754, updateRule, m_417735_

<T> T (GameRule<T>): a, getRuleValue, method_73755, getValue, m_416260_

<T> GameRulesService$GameRuleUpdate<T> (GameRule<T>, T): a, getTypedRule, method_73757, toEntry, m_419038_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

auk

net.minecraft.server.jsonrpc.internalapi.MinecraftGameRuleService

net.minecraft.class_11829

net.minecraft.server.dedicated.management.handler.GameRuleManagementHandler

net.minecraft.src.C_411137_

net.minecraft.server.jsonrpc.internalapi.MinecraftGameRuleService

字段

构造函数

方法

GameRulesService$TypedRule (GameRulesService$UntypedRule, ClientInfo): a, updateGameRule, method_73754, updateRule, m_417735_

<T extends GameRules$Value<T>> T (GameRules$Key<T>): a, getRule, method_73755, getRule, m_415776_

GameRulesService$TypedRule (String, GameRules$Value<?>): a, getTypedRule, method_73757, toTypedRule, m_419038_

Stream<Map$Entry<GameRules$Key<?>, GameRules$Type<?>>> (): a, getAvailableGameRules, method_73753, getRules, m_416117_