net.minecraft.server.jsonrpc.internalapi

public class MinecraftGameRuleServiceImpl

implements MinecraftGameRuleService

auu
net.minecraft.server.jsonrpc.internalapi.MinecraftGameRuleServiceImpl
net.minecraft.class_11993
net.minecraft.server.dedicated.management.handler.GameRuleManagementHandlerImpl
net.minecraft.src.C_411167_
net.minecraft.server.jsonrpc.internalapi.MinecraftGameRuleServiceImpl

字段概要

修饰符与类型字段
private final DedicatedServer
a
server
field_62820
server
f_413686_
private final GameRules
b
gameRules
field_63174
gameRules
f_433272_
private final JsonRpcLogger
c
jsonrpcLogger
field_62821
logger
f_413465_

构造函数概要

修饰符构造函数
public (DedicatedServer server, JsonRpcLogger logger)

方法概要

修饰符与类型方法
public <T> GameRulesService$GameRuleUpdate<T>
a(avk$a<T> arg0, avh arg1)
updateGameRule(GameRulesService$GameRuleUpdate<T> arg0, ClientInfo arg1)
method_73754(class_11844$class_12254<T> arg0, class_11838 arg1)
updateRule(GameRuleRpcDispatcher$RuleEntry<T> arg0, ManagementConnectionId arg1)
m_417735_(C_410832_$C_432682_<T> p_425938_, C_411267_ arg1)
public <T> GameRulesService$GameRuleUpdate<T>
a(etv<T> arg0, T arg1)
getTypedRule(GameRule<T> arg0, T arg1)
method_73757(class_12279<T> arg0, T arg1)
toEntry(GameRule<T> arg0, T arg1)
m_419038_(C_432246_<T> p_459015_, T arg1)
public Stream<GameRule<?>>
a()
getAvailableGameRules()
method_73753()
getRules()
m_416117_()
public <T> T
a(etv<T> arg0)
getRuleValue(GameRule<T> arg0)
method_73755(class_12279<T> arg0)
getValue(GameRule<T> arg0)
m_416260_(C_432246_<T> arg0)