net.minecraft.world.entity.ai.sensing

public class PlayerSensor

extends Sensor<LivingEntity>

csa
net.minecraft.world.entity.ai.sensing.PlayerSensor
net.minecraft.class_4147
net.minecraft.entity.ai.brain.sensor.NearestPlayersSensor
net.minecraft.src.C_771_
net.minecraft.world.entity.ai.sensing.SensorNearestPlayers

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public Set<MemoryModuleType<?>>
a()
requires()
method_19099()
getOutputMemoryModules()
m_7163_()
protected void
a(axf arg0, chl arg1)
doTick(ServerLevel arg0, LivingEntity arg1)
method_19101(class_3218 arg0, class_1309 arg1)
sense(ServerWorld arg0, LivingEntity arg1)
m_5578_(C_12_ p_26741_, C_524_ arg1)
protected double
a(chl arg0)
getFollowDistance(LivingEntity arg0)
method_61442(class_1309 arg0)
getFollowRange(LivingEntity entity)
m_355806_(C_524_ arg0)