net.minecraft.world.entity.animal.feline

public class Cat

extends TamableAnimal

All mapped superinterfaces:

SyncedDataHolder, DebugValueSource, Nameable, ItemOwner, SlotProvider, EntityAccess, UniquelyIdentifyable, ScoreHolder, DataComponentGetter, Attackable, WaypointTransmitter, Waypoint, EquipmentUser, Leashable, Targeting, OwnableEntity

cvb
net.minecraft.world.entity.animal.feline.Cat
net.minecraft.class_1451
net.minecraft.entity.passive.CatEntity
net.minecraft.src.C_432591_
net.minecraft.world.entity.animal.feline.EntityCat

字段概要

修饰符与类型字段
public static final double
cz
TEMPT_SPEED_MOD
field_30310
CROUCHING_SPEED
f_437113_
public static final double
cA
WALK_SPEED_MOD
field_30311
NORMAL_SPEED
f_436622_
public static final double
cB
SPRINT_SPEED_MOD
field_30312
SPRINTING_SPEED
f_433993_
private static final EntityDataAccessor<Holder<CatVariant>>
cC
DATA_VARIANT_ID
field_6811
CAT_VARIANT
f_436790_
private static final EntityDataAccessor<Boolean>
cD
IS_LYING
field_16284
IN_SLEEPING_POSE
f_436467_
private static final EntityDataAccessor<Boolean>
cE
RELAX_STATE_ONE
field_16292
HEAD_DOWN
f_435134_
private static final EntityDataAccessor<Integer>
cF
DATA_COLLAR_COLOR
field_16285
COLLAR_COLOR
f_433836_
private static final ResourceKey<CatVariant>
cG
DEFAULT_VARIANT
field_49979
DEFAULT_VARIANT
f_435833_
private static final DyeColor
cH
DEFAULT_COLLAR_COLOR
field_56650
DEFAULT_COLLAR_COLOR
f_436491_
private Cat$CatAvoidEntityGoal<Player>
cI
avoidPlayersGoal
field_6808
fleeGoal
f_433489_
private TemptGoal
cJ
temptGoal
field_6810
temptGoal
f_433992_
private float
cK
lieDownAmount
field_16290
sleepAnimation
f_436088_
private float
cL
lieDownAmountO
field_16291
lastSleepAnimation
f_437180_
private float
cM
lieDownAmountTail
field_16288
tailCurlAnimation
f_434689_
private float
cN
lieDownAmountOTail
field_16289
lastTailCurlAnimation
f_437279_
private boolean
cO
isLyingOnTopOfSleepingPlayer
field_52466
nearSleepingPlayer
f_433201_
private float
cP
relaxStateOneAmount
field_16286
headDownAnimation
f_433709_
private float
cQ
relaxStateOneAmountO
field_16287
lastHeadDownAnimation
f_437195_

构造函数概要

修饰符构造函数
public (EntityType<? extends Cat> p_460125_, Level arg1)

方法概要

修饰符与类型方法
protected void
D()
registerGoals()
method_5959()
initGoals()
m_8099_()
public Holder<CatVariant>
hd()
getVariant()
method_47843()
getVariant()
m_441664_()
private void
b(jd<cvc> arg0)
setVariant(Holder<CatVariant> arg0)
method_47842(class_6880<class_7375> arg0)
setVariant(RegistryEntry<CatVariant> variant)
m_447637_(C_203228_<C_432937_> arg0)
public <T> T
a(kh<? extends T> arg0)
get(DataComponentType<? extends T> arg0)
method_58694(class_9331<? extends T> arg0)
get(ComponentType<? extends T> arg0)
m_318834_(C_313543_<? extends T> arg0)
protected void
a(kd arg0)
applyImplicitComponents(DataComponentGetter arg0)
method_66649(class_9473 arg0)
copyComponentsFrom(ComponentsAccess arg0)
m_384844_(C_379187_ arg0)
protected <T> boolean
b(kh<T> arg0, T arg1)
applyImplicitComponent(DataComponentType<T> arg0, T arg1)
method_66654(class_9331<T> arg0, T arg1)
setApplicableComponent(ComponentType<T> arg0, T arg1)
m_385246_(C_313543_<T> p_451752_, T arg1)
public void
A(boolean arg0)
setLying(boolean arg0)
method_16088(boolean arg0)
setInSleepingPose(boolean sleeping)
m_441568_(boolean arg0)
public boolean
he()
isLying()
method_16086()
isInSleepingPose()
m_443512_()
void
B(boolean arg0)
setRelaxStateOne(boolean arg0)
method_16087(boolean arg0)
setHeadDown(boolean headDown)
m_445163_(boolean arg0)
boolean
hk()
isRelaxStateOne()
method_16093()
isHeadDown()
m_444877_()
public DyeColor
hf()
getCollarColor()
method_16096()
getCollarColor()
m_444896_()
private void
a(dkr arg0)
setCollarColor(DyeColor arg0)
method_16094(class_1767 arg0)
setCollarColor(DyeColor color)
m_443230_(C_1353_ arg0)
protected void
a(ama$a arg0)
defineSynchedData(SynchedEntityData$Builder arg0)
method_5693(class_2945$class_9222 arg0)
initDataTracker(DataTracker$Builder arg0)
m_8097_(C_5247_$C_313487_ arg0)
protected void
a(fns arg0)
addAdditionalSaveData(ValueOutput arg0)
method_5652(class_11372 arg0)
writeCustomData(WriteView arg0)
m_7380_(C_398537_ arg0)
protected void
a(fnq arg0)
readAdditionalSaveData(ValueInput arg0)
method_5749(class_11368 arg0)
readCustomData(ReadView arg0)
m_7378_(C_398549_ arg0)
public void
a(axf arg0)
customServerAiStep(ServerLevel arg0)
method_5958(class_3218 arg0)
mobTick(ServerWorld arg0)
m_8024_(C_12_ arg0)
protected SoundEvent
W()
getAmbientSound()
method_5994()
getAmbientSound()
m_7515_()
public int
S()
getAmbientSoundInterval()
method_5970()
getMinAmbientSoundDelay()
m_8100_()
public void
hg()
hiss()
method_16089()
hiss()
m_441451_()
protected SoundEvent
h(cex arg0)
getHurtSound(DamageSource arg0)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
m_7975_(C_489_ arg0)
protected SoundEvent
fd()
getDeathSound()
method_6002()
getDeathSound()
m_5592_()
public static AttributeSupplier$Builder
hh()
createAttributes()
method_26881()
createCatAttributes()
m_441501_()
protected void
gX()
playEatingSound()
method_61458()
playEatSound()
m_353044_()
public void
g()
tick()
method_5773()
tick()
m_8119_()
private void
hl()
handleLieDown()
method_16085()
updateAnimations()
m_446953_()
public boolean
hi()
isLyingOnTopOfSleepingPlayer()
method_61467()
isNearSleepingPlayer()
m_439010_()
private void
hm()
updateLieDownAmount()
method_16090()
updateSleepAnimation()
m_445122_()
private void
hn()
updateRelaxStateOneAmount()
method_16084()
updateHeadDownAnimation()
m_444384_()
public float
L(float arg0)
getLieDownAmount(float arg0)
method_16082(float arg0)
getSleepAnimationProgress(float tickProgress)
m_444610_(float arg0)
public float
M(float arg0)
getLieDownAmountTail(float arg0)
method_16091(float arg0)
getTailCurlAnimationProgress(float tickProgress)
m_444925_(float arg0)
public float
N(float arg0)
getRelaxStateOneAmount(float arg0)
method_16095(float arg0)
getHeadDownAnimationProgress(float tickProgress)
m_440059_(float arg0)
public Cat
b(axf arg0, cfy arg1)
getBreedOffspring(ServerLevel arg0, AgeableMob arg1)
method_6573(class_3218 arg0, class_1296 arg1)
createChild(ServerWorld arg0, PassiveEntity arg1)
m_142606_(C_12_ p_460287_, C_141062_ arg1)
public boolean
a(cth arg0)
canMate(Animal arg0)
method_6474(class_1429 arg0)
canBreedWith(AnimalEntity arg0)
m_7848_(C_801_ arg0)
public SpawnGroupData
a(dxf arg0, cda arg1, cgt arg2, cie arg3)
finalizeSpawn(ServerLevelAccessor arg0, DifficultyInstance arg1, EntitySpawnReason arg2, SpawnGroupData arg3)
method_5943(class_5425 arg0, class_1266 arg1, class_3730 arg2, class_1315 arg3)
initialize(ServerWorldAccess arg0, LocalDifficulty arg1, SpawnReason arg2, EntityData arg3)
m_6518_(C_1618_ p_452342_, C_469_ p_450503_, C_345845_ p_459350_, C_542_ arg3)
public InteractionResult
b(ddm arg0, cdb arg1)
mobInteract(Player arg0, InteractionHand arg1)
method_5992(class_1657 arg0, class_1268 arg1)
interactMob(PlayerEntity arg0, Hand arg1)
m_6071_(C_1141_ p_450900_, C_470_ arg1)
public boolean
j(dlt arg0)
isFood(ItemStack arg0)
method_6481(class_1799 arg0)
isBreedingItem(ItemStack arg0)
m_6898_(C_1391_ arg0)
public boolean
i(double arg0)
removeWhenFarAway(double arg0)
method_5974(double arg0)
canImmediatelyDespawn(double arg0)
m_6785_(double arg0)
public void
a(boolean arg0, boolean arg1)
setTame(boolean arg0, boolean arg1)
method_6173(boolean arg0, boolean arg1)
setTamed(boolean arg0, boolean arg1)
m_7105_(boolean p_457887_, boolean arg1)
protected void
hj()
reassessTameGoals()
method_6175()
onTamedChanged()
m_442350_()
private void
i(ddm arg0)
tryToTame(Player arg0)
method_58168(class_1657 arg0)
tryTame(PlayerEntity player)
m_441673_(C_1141_ arg0)
public boolean
cv()
isSteppingCarefully()
method_21749()
bypassesSteppingEffects()
m_20161_()