com.mojang.blaze3d.shaders

public enum UniformType

implements StringRepresentable

fku
com.mojang.blaze3d.shaders.UniformType
net.minecraft.class_10789
net.minecraft.client.gl.UniformType
net.minecraft.src.C_379305_

枚举常量概要

枚举常量
a
INT
field_56741
INT
INT
b
IVEC3
field_56742
IVEC3
IVEC3
c
FLOAT
field_56743
FLOAT
FLOAT
d
VEC2
field_56744
VEC2
VEC2
e
VEC3
field_56745
VEC3
VEC3
f
VEC4
field_56746
VEC4
VEC4
g
MATRIX4X4
field_56747
MATRIX4X4
MATRIX4X4

字段概要

修饰符与类型字段
public static final StringRepresentable$EnumCodec<UniformType>
h
CODEC
field_56748
CODEC
f_382339_
final int
i
count
field_56749
size
f_380685_
final String
j
name
field_56750
name
f_381637_

构造函数概要

修饰符构造函数
private (int p_393286_, String p_394581_)

方法概要

修饰符与类型方法
public int
a()
count()
method_68449()
size()
m_387487_()
public boolean
b()
isIntStorage()
method_67771()
isIntegerData()
m_385994_()
public String
c()
getSerializedName()
method_15434()
asString()
m_7912_()
public int
d()
getCount()
method_68450()
count()
m_387617_()