com.mojang.blaze3d.buffers

public abstract class GpuBuffer

implements AutoCloseable

com.mojang.blaze3d.buffers.GpuBuffer
com.mojang.blaze3d.buffers.GpuBuffer
com.mojang.blaze3d.buffers.GpuBuffer
com.mojang.blaze3d.buffers.GpuBuffer
com.mojang.blaze3d.buffers.GpuBuffer

字段概要

修饰符与类型字段
public static final int
USAGE_MAP_READ
USAGE_MAP_READ
USAGE_MAP_READ
public static final int
USAGE_MAP_WRITE
USAGE_MAP_WRITE
USAGE_MAP_WRITE
public static final int
USAGE_HINT_CLIENT_STORAGE
USAGE_HINT_CLIENT_STORAGE
USAGE_HINT_CLIENT_STORAGE
public static final int
USAGE_COPY_DST
USAGE_COPY_DST
USAGE_COPY_DST
public static final int
USAGE_COPY_SRC
USAGE_COPY_SRC
USAGE_COPY_SRC
public static final int
USAGE_VERTEX
USAGE_VERTEX
USAGE_VERTEX
public static final int
USAGE_INDEX
USAGE_INDEX
USAGE_INDEX
public static final int
USAGE_UNIFORM
USAGE_UNIFORM
USAGE_UNIFORM
public static final int
USAGE_UNIFORM_TEXEL_BUFFER
USAGE_UNIFORM_TEXEL_BUFFER
USAGE_UNIFORM_TEXEL_BUFFER
private final int
usage
usage
usage
public int
size
size
size

构造函数概要

修饰符构造函数
public (int usage, int size)

方法概要

修饰符与类型方法
public int
size()
size()
size()
public int
usage()
usage()
usage()
public abstract boolean
isClosed()
isClosed()
isClosed()
public abstract void
close()
close()
close()
public GpuBufferSlice
slice(int arg0, int arg1)
slice(int arg0, int arg1)
slice(int arg0, int arg1)
slice(int offset, int length)
slice(int p_406094_, int arg1)
public GpuBufferSlice
slice()
slice()
slice()