net.minecraft.client.renderer.entity.layers

public class Deadmau5EarsLayer

extends RenderLayer<PlayerRenderState, PlayerModel>

hhy
net.minecraft.client.renderer.entity.layers.Deadmau5EarsLayer
net.minecraft.class_978
net.minecraft.client.render.entity.feature.Deadmau5FeatureRenderer
net.minecraft.src.C_4427_

字段概要

修饰符与类型字段
private final HumanoidModel<PlayerRenderState>
a
model
field_53213
model
f_348430_

构造函数概要

修饰符构造函数
public (RenderLayerParent<PlayerRenderState, PlayerModel> context, EntityModelSet entityModels)

方法概要

修饰符与类型方法
public void
a(foc arg0, gxm arg1, int arg2, hmb arg3, float arg4, float arg5)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, PlayerRenderState arg3, float arg4, float arg5)
method_4181(class_4587 arg0, class_4597 arg1, int arg2, class_10055 arg3, float arg4, float arg5)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, PlayerEntityRenderState arg3, float arg4, float arg5)
m_6494_(C_3181_ p_116874_, C_4139_ p_116875_, int p_361078_, C_346020_ p_116877_, float p_116878_, float arg5)