net.minecraft.client.renderer.entity.layers

public class DrownedOuterLayer

extends RenderLayer<ZombieRenderState, DrownedModel>

hia
net.minecraft.client.renderer.entity.layers.DrownedOuterLayer
net.minecraft.class_980
net.minecraft.client.render.entity.feature.DrownedOverlayFeatureRenderer
net.minecraft.src.C_4429_

字段概要

修饰符与类型字段
private static final ResourceLocation
a
DROWNED_OUTER_LAYER_LOCATION
field_4854
SKIN
f_116907_
private final DrownedModel
b
model
field_4855
model
f_116908_
private final DrownedModel
c
babyModel
field_53214
babyModel
f_349093_

构造函数概要

修饰符构造函数
public (RenderLayerParent<ZombieRenderState, DrownedModel> context, EntityModelSet loader)

方法概要

修饰符与类型方法
public void
a(foc arg0, gxm arg1, int arg2, hng arg3, float arg4, float arg5)
render(PoseStack arg0, MultiBufferSource arg1, int arg2, ZombieRenderState arg3, float arg4, float arg5)
method_4182(class_4587 arg0, class_4597 arg1, int arg2, class_10086 arg3, float arg4, float arg5)
render(MatrixStack arg0, VertexConsumerProvider arg1, int arg2, ZombieEntityRenderState arg3, float arg4, float arg5)
m_6494_(C_3181_ p_116925_, C_4139_ p_116926_, int p_369850_, C_346100_ p_116928_, float p_116929_, float arg5)