net.minecraft.client.renderer.block.model

public class FaceBakery

bgo
net.minecraft.client.renderer.block.model.FaceBakery

字段概要

修饰符与类型字段
private static final float
a
field_178418_a
private static final float
b
field_178417_b

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public BakedQuad
a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1, bgi arg2, bmi arg3, cq arg4, bor arg5, bgj arg6, boolean arg7, boolean arg8)
func_178414_a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1, BlockPartFace arg2, TextureAtlasSprite arg3, EnumFacing arg4, ModelRotation arg5, BlockPartRotation arg6, boolean arg7, boolean arg8)
private int[]
a(bgi arg0, bmi arg1, cq arg2, float[] arg3, bor arg4, bgj arg5, boolean arg6, boolean arg7)
func_178405_a(BlockPartFace arg0, TextureAtlasSprite arg1, EnumFacing arg2, float[] arg3, ModelRotation arg4, BlockPartRotation arg5, boolean arg6, boolean arg7)
private int
a(cq arg0)
func_178413_a(EnumFacing arg0)
private float
b(cq arg0)
func_178412_b(EnumFacing arg0)
private float[]
a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1)
func_178403_a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1)
private void
a(int[] arg0, int arg1, cq arg2, bgi arg3, float[] arg4, bmi arg5, bor arg6, bgj arg7, boolean arg8, boolean arg9)
func_178402_a(int[] arg0, int arg1, EnumFacing arg2, BlockPartFace arg3, float[] arg4, TextureAtlasSprite arg5, ModelRotation arg6, BlockPartRotation arg7, boolean arg8, boolean arg9)
private void
a(int[] arg0, int arg1, int arg2, org.lwjgl.util.vector.Vector3f arg3, int arg4, bmi arg5, bgk arg6)
func_178404_a(int[] arg0, int arg1, int arg2, org.lwjgl.util.vector.Vector3f arg3, int arg4, TextureAtlasSprite arg5, BlockFaceUV arg6)
private void
a(org.lwjgl.util.vector.Vector3f arg0, bgj arg1)
func_178407_a(org.lwjgl.util.vector.Vector3f arg0, BlockPartRotation arg1)
public int
a(org.lwjgl.util.vector.Vector3f arg0, cq arg1, int arg2, bor arg3, boolean arg4)
func_178415_a(org.lwjgl.util.vector.Vector3f arg0, EnumFacing arg1, int arg2, ModelRotation arg3, boolean arg4)
private void
a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1, org.lwjgl.util.vector.Matrix4f arg2, org.lwjgl.util.vector.Vector3f arg3)
func_178406_a(org.lwjgl.util.vector.Vector3f arg0, org.lwjgl.util.vector.Vector3f arg1, org.lwjgl.util.vector.Matrix4f arg2, org.lwjgl.util.vector.Vector3f arg3)
private org.lwjgl.util.vector.Matrix4f
a()
func_178411_a()
public static EnumDirection
a(int[] arg0)
func_178410_a(int[] arg0)
public void
a(int[] arg0, cq arg1, bgk arg2, bmi arg3)
func_178409_a(int[] arg0, EnumFacing arg1, BlockFaceUV arg2, TextureAtlasSprite arg3)
private void
a(int[] arg0, cq arg1)
func_178408_a(int[] arg0, EnumFacing arg1)
private void
a(int arg0, int[] arg1, cq arg2, bgk arg3, bmi arg4)
func_178401_a(int arg0, int[] arg1, EnumFacing arg2, BlockFaceUV arg3, TextureAtlasSprite arg4)