net.minecraft.server.v1_8_R3

public class BlockAnvil

extends BlockFalling

aez
net.minecraft.block.BlockAnvil
net.minecraft.server.v1_8_R3.BlockAnvil

字段概要

修饰符与类型字段
public static final BlockStateDirection
a
field_176506_a
FACING
public static final BlockStateInteger
b
field_176505_b
DAMAGE

构造函数概要

修饰符构造函数
protected ()

方法概要

修饰符与类型方法
public boolean
d()
func_149686_d()
public boolean
c()
func_149662_c()
public IBlockData
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumDirection arg4, float arg5, float arg6, float arg7)
public int
a(alz arg0)
func_180651_a(IBlockState arg0)
getDropData(IBlockData arg0)
public void
a(adq arg0, cj arg1)
func_180654_a(IBlockAccess arg0, BlockPos arg1)
updateShape(IBlockAccess arg0, BlockPosition arg1)
protected void
a(uy arg0)
func_149829_a(EntityFallingBlock arg0)
public void
a_(adm arg0, cj arg1)
func_176502_a_(World arg0, BlockPos arg1)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
c(alz arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
e()
func_180661_e()
getStateList()
public void
a(zw arg0, yz arg1, List<zx> arg2)
func_149666_a(Item arg0, CreativeTabs arg1, List<ItemStack> arg2)
public boolean
a(adq arg0, cj arg1, cq arg2)
func_176225_a(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)
public IBlockData
b(alz arg0)
func_176217_b(IBlockState arg0)