net.minecraft.server.v1_8_R3

public class BlockFence

extends Block

agt
net.minecraft.block.BlockFence
net.minecraft.server.v1_8_R3.BlockFence

字段概要

修饰符与类型字段
public static final BlockStateBoolean
a
field_176526_a
NORTH
public static final BlockStateBoolean
b
field_176525_b
EAST
public static final BlockStateBoolean
N
field_176527_M
SOUTH
public static final BlockStateBoolean
O
field_176528_N
WEST

构造函数概要

修饰符构造函数
public (Material arg0)
public (Material arg0, MaterialMapColor arg1)

方法概要

修饰符与类型方法
public void
a(adm arg0, cj arg1, alz arg2, aug arg3, List<aug> arg4, pk arg5)
func_180638_a(World arg0, BlockPos arg1, IBlockState arg2, AxisAlignedBB arg3, List<AxisAlignedBB> arg4, Entity arg5)
public void
a(adq arg0, cj arg1)
func_180654_a(IBlockAccess arg0, BlockPos arg1)
updateShape(IBlockAccess arg0, BlockPosition arg1)
public boolean
c()
func_149662_c()
public boolean
d()
func_149686_d()
public boolean
b(adq arg0, cj arg1)
func_176205_b(IBlockAccess arg0, BlockPos arg1)
public boolean
e(adq arg0, cj arg1)
func_176524_e(IBlockAccess arg0, BlockPos arg1)
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumDirection arg4, float arg5, float arg6, float arg7)
public int
c(alz arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
public IBlockData
a(alz arg0, adq arg1, cj arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
protected BlockStateList
e()
func_180661_e()
getStateList()
public boolean
a(adq arg0, cj arg1, cq arg2)
func_176225_a(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)