net.minecraft.server.v1_8_R3

public class BlockSkull

extends BlockContainer

All mapped superinterfaces:

IContainer

ajm
net.minecraft.block.BlockSkull
net.minecraft.server.v1_8_R3.BlockSkull

字段概要

修饰符与类型字段
public static final BlockStateDirection
a
field_176418_a
FACING
public static final BlockStateBoolean
b
field_176417_b
NODROP
private static final com.google.common.base.Predicate<ShapeDetectorBlock>
N
field_176419_M
private ShapeDetector
O
field_176420_N
private ShapeDetector
P
field_176421_O

构造函数概要

修饰符构造函数
protected ()

方法概要

修饰符与类型方法
public String
f()
func_149732_F()
getName()
public boolean
c()
func_149662_c()
public boolean
d()
func_149686_d()
public void
a(adq arg0, cj arg1)
func_180654_a(IBlockAccess arg0, BlockPos arg1)
updateShape(IBlockAccess arg0, BlockPosition arg1)
public AxisAlignedBB
a(adm arg0, cj arg1, alz arg2)
func_180640_a(World arg0, BlockPos arg1, IBlockState arg2)
public IBlockData
a(adm arg0, cj arg1, cq arg2, float arg3, float arg4, float arg5, int arg6, pr arg7)
func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7)
getPlacedState(World arg0, BlockPosition arg1, EnumDirection arg2, float arg3, float arg4, float arg5, int arg6, EntityLiving arg7)
public TileEntity
a(adm arg0, int arg1)
func_149915_a(World arg0, int arg1)
public int
j(adm arg0, cj arg1)
func_176222_j(World arg0, BlockPos arg1)
getDropData(World arg0, BlockPosition arg1)
public void
a(adm arg0, cj arg1, alz arg2, float arg3, int arg4)
func_180653_a(World arg0, BlockPos arg1, IBlockState arg2, float arg3, int arg4)
dropNaturally(World arg0, BlockPosition arg1, IBlockData arg2, float arg3, int arg4)
public void
a(adm arg0, cj arg1, alz arg2, wn arg3)
func_176208_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3)
public void
b(adm arg0, cj arg1, alz arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public Item
a(alz arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public boolean
b(adm arg0, cj arg1, zx arg2)
func_176415_b(World arg0, BlockPos arg1, ItemStack arg2)
public void
a(adm arg0, cj arg1, alo arg2)
func_180679_a(World arg0, BlockPos arg1, TileEntitySkull arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
c(alz arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
e()
func_180661_e()
getStateList()
protected ShapeDetector
l()
func_176414_j()
protected ShapeDetector
n()
func_176416_l()
public Item
c(adm arg0, cj arg1)
func_180665_b(World arg0, BlockPos arg1)