net.minecraft.server.v1_8_R3

public class BlockTNT

extends Block

ake
net.minecraft.block.BlockTNT
net.minecraft.server.v1_8_R3.BlockTNT

字段概要

修饰符与类型字段
public static final BlockStateBoolean
a
field_176246_a
EXPLODE

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public void
c(adm arg0, cj arg1, alz arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
onPlace(World arg0, BlockPosition arg1, IBlockData arg2)
public void
a(adm arg0, cj arg1, alz arg2, afh arg3)
func_176204_a(World arg0, BlockPos arg1, IBlockState arg2, Block arg3)
doPhysics(World arg0, BlockPosition arg1, IBlockData arg2, Block arg3)
public void
a(adm arg0, cj arg1, adi arg2)
func_180652_a(World arg0, BlockPos arg1, Explosion arg2)
wasExploded(World arg0, BlockPosition arg1, Explosion arg2)
public void
d(adm arg0, cj arg1, alz arg2)
func_176206_d(World arg0, BlockPos arg1, IBlockState arg2)
postBreak(World arg0, BlockPosition arg1, IBlockData arg2)
public void
a(adm arg0, cj arg1, alz arg2, pr arg3)
func_180692_a(World arg0, BlockPos arg1, IBlockState arg2, EntityLivingBase arg3)
public boolean
a(adm arg0, cj arg1, alz arg2, wn arg3, cq arg4, float arg5, float arg6, float arg7)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumFacing arg4, float arg5, float arg6, float arg7)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumDirection arg4, float arg5, float arg6, float arg7)
public void
a(adm arg0, cj arg1, alz arg2, pk arg3)
func_180634_a(World arg0, BlockPos arg1, IBlockState arg2, Entity arg3)
public boolean
a(adi arg0)
func_149659_a(Explosion arg0)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
c(alz arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
e()
func_180661_e()
getStateList()