net.minecraft.server.v1_9_R2

public class BlockRepeater

extends BlockDiodeAbstract

aoc
net.minecraft.block.BlockRedstoneRepeater
net.minecraft.server.v1_9_R2.BlockRepeater

字段概要

修饰符与类型字段
public static final BlockStateBoolean
a
field_176411_a
LOCKED
public static final BlockStateInteger
b
field_176410_b
DELAY

构造函数概要

修饰符构造函数
protected (boolean arg0)

方法概要

修饰符与类型方法
public String
c()
func_149732_F()
getName()
public IBlockData
b(ard arg0, ahx arg1, cl arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
updateState(IBlockData arg0, IBlockAccess arg1, BlockPosition arg2)
public IBlockData
a(ard arg0, aoe arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockData
a(ard arg0, amr arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
public boolean
a(aht arg0, cl arg1, ard arg2, zj arg3, qm arg4, adq arg5, cs arg6, float arg7, float arg8, float arg9)
func_180639_a(World arg0, BlockPos arg1, IBlockState arg2, EntityPlayer arg3, EnumHand arg4, ItemStack arg5, EnumFacing arg6, float arg7, float arg8, float arg9)
interact(World arg0, BlockPosition arg1, IBlockData arg2, EntityHuman arg3, EnumHand arg4, ItemStack arg5, EnumDirection arg6, float arg7, float arg8, float arg9)
protected int
i(ard arg0)
func_176403_d(IBlockState arg0)
protected IBlockData
x(ard arg0)
func_180674_e(IBlockState arg0)
protected IBlockData
y(ard arg0)
func_180675_k(IBlockState arg0)
public Item
a(ard arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
getDropType(IBlockData arg0, Random arg1, int arg2)
public ItemStack
a(aht arg0, cl arg1, ard arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public boolean
b(ahx arg0, cl arg1, ard arg2)
func_176405_b(IBlockAccess arg0, BlockPos arg1, IBlockState arg2)
protected boolean
A(ard arg0)
func_185545_A(IBlockState arg0)
public void
b(aht arg0, cl arg1, ard arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
remove(World arg0, BlockPosition arg1, IBlockData arg2)
public IBlockData
a(int arg0)
func_176203_a(int arg0)
fromLegacyData(int arg0)
public int
e(ard arg0)
func_176201_c(IBlockState arg0)
toLegacyData(IBlockData arg0)
protected BlockStateList
b()
func_180661_e()
getStateList()
public void
a(ard arg0, aht arg1, cl arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)