历史 - net.minecraft.client.model.animal.golem.CopperGolemModel

1.21.11

名称

guw

hbq

net.minecraft.client.model.CopperGolemModel

net.minecraft.client.model.animal.golem.CopperGolemModel

net.minecraft.src.C_411435_

net.minecraft.src.C_432250_

字段

float: a, MAX_WALK_ANIMATION_SPEED, field_61668, field_61668, f_413215_

float: b, MAX_WALK_ANIMATION_SPEED, field_61668, field_61668, f_433260_

float: b, WALK_ANIMATION_SCALE_FACTOR, field_61669, field_61669, f_413402_

float: c, WALK_ANIMATION_SCALE_FACTOR, field_61669, field_61669, f_436743_

float: c, Z_FIGHT_MITIGATION, field_61670, field_61670, f_411948_

float: d, Z_FIGHT_MITIGATION, field_61670, field_61670, f_436819_

ModelPart: d, head, field_61671, head, f_412010_

ModelPart: e, head, field_61671, head, f_434407_

ModelPart: e, body, field_61672, body, f_412378_

ModelPart: f, body, field_61672, body, f_434215_

ModelPart: f, rightArm, field_61673, rightArm, f_412294_

ModelPart: g, rightArm, field_61673, rightArm, f_434618_

ModelPart: g, leftArm, field_62210, leftArm, f_412438_

ModelPart: h, leftArm, field_62210, leftArm, f_433305_

KeyframeAnimation: i, walkAnimation, field_61674, walkingWithoutItemAnimation, f_413012_

KeyframeAnimation: i, walkAnimation, field_61674, walkingWithoutItemAnimation, f_435486_

KeyframeAnimation: j, walkWithItemAnimation, field_61675, walkingWithItemAnimation, f_412737_

KeyframeAnimation: j, walkWithItemAnimation, field_61675, walkingWithItemAnimation, f_436938_

KeyframeAnimation: k, idleAnimation, field_61676, spinHeadAnimation, f_412896_

KeyframeAnimation: k, idleAnimation, field_61676, spinHeadAnimation, f_433092_

KeyframeAnimation: l, interactionGetItem, field_61677, gettingItemAnimation, f_413829_

KeyframeAnimation: l, interactionGetItem, field_61677, gettingItemAnimation, f_433902_

KeyframeAnimation: m, interactionGetNoItem, field_61678, gettingNoItemAnimation, f_413020_

KeyframeAnimation: m, interactionGetNoItem, field_61678, gettingNoItemAnimation, f_436788_

KeyframeAnimation: n, interactionDropItem, field_61679, droppingItemAnimation, f_413792_

KeyframeAnimation: n, interactionDropItem, field_61679, droppingItemAnimation, f_433725_

KeyframeAnimation: o, interactionDropNoItem, field_61680, droppingNoItemAnimation, f_412772_

KeyframeAnimation: q, interactionDropNoItem, field_61680, droppingNoItemAnimation, f_436306_

构造函数

方法

LayerDefinition (): a, createBodyLayer, method_72836, getTexturedModelData, m_415177_

LayerDefinition (): e, createBodyLayer, method_72836, getTexturedModelData, m_444530_

LayerDefinition (): b, createRunningPoseBodyLayer, method_72842, getRunningTexturedModelData, m_418450_

LayerDefinition (): f, createRunningPoseBodyLayer, method_72842, getRunningTexturedModelData, m_442969_

LayerDefinition (): c, createSittingPoseBodyLayer, method_72844, getSittingTexturedModelData, m_416200_

LayerDefinition (): g, createSittingPoseBodyLayer, method_72844, getSittingTexturedModelData, m_447415_

LayerDefinition (): d, createStarPoseBodyLayer, method_72846, getStarTexturedModelData, m_416342_

LayerDefinition (): h, createStarPoseBodyLayer, method_72846, getStarTexturedModelData, m_445124_

LayerDefinition (): e, createEyesLayer, method_72848, getEyesTexturedModelData, m_419347_

LayerDefinition (): i, createEyesLayer, method_72848, getEyesTexturedModelData, m_439949_

void (CopperGolemRenderState): a, setupAnim, method_72839, setAngles, m_6251_

void (CopperGolemRenderState): a, setupAnim, method_72839, setAngles, m_102844_

ModelPart (): f, getHead, method_2838, getHead, m_5585_

ModelPart (): a, getHead, method_2838, getHead, m_5585_

void (PoseStack): a, translateToHead, method_74046, applyTransform, m_417352_

void (PoseStack): a, translateToHead, method_74046, applyTransform, m_419696_

void (PoseStack): b, applyBlockOnAntennaTransform, method_73223, transformMatricesForBlock, m_419685_

void (PoseStack): b, applyBlockOnAntennaTransform, method_73223, transformMatricesForBlock, m_445430_

void (): g, poseHeldItemArmsIfStill, method_73467, clampArmRotations, m_420562_

void (): j, poseHeldItemArmsIfStill, method_73467, clampArmRotations, m_447341_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

guw

net.minecraft.client.model.CopperGolemModel

net.minecraft.class_11651

net.minecraft.client.render.entity.model.CopperGolemEntityModel

net.minecraft.src.C_411435_

字段

float: a, MAX_WALK_ANIMATION_SPEED, field_61668, field_61668, f_413215_

float: b, WALK_ANIMATION_SCALE_FACTOR, field_61669, field_61669, f_413402_

float: c, Z_FIGHT_MITIGATION, field_61670, field_61670, f_411948_

ModelPart: d, head, field_61671, head, f_412010_

ModelPart: e, body, field_61672, body, f_412378_

ModelPart: f, rightArm, field_61673, rightArm, f_412294_

ModelPart: g, leftArm, field_62210, leftArm, f_412438_

KeyframeAnimation: i, walkAnimation, field_61674, walkingWithoutItemAnimation, f_413012_

KeyframeAnimation: j, walkWithItemAnimation, field_61675, walkingWithItemAnimation, f_412737_

KeyframeAnimation: k, idleAnimation, field_61676, spinHeadAnimation, f_412896_

KeyframeAnimation: l, interactionGetItem, field_61677, gettingItemAnimation, f_413829_

KeyframeAnimation: m, interactionGetNoItem, field_61678, gettingNoItemAnimation, f_413020_

KeyframeAnimation: n, interactionDropItem, field_61679, droppingItemAnimation, f_413792_

KeyframeAnimation: o, interactionDropNoItem, field_61680, droppingNoItemAnimation, f_412772_

构造函数

(ModelPart)

方法

LayerDefinition (): a, createBodyLayer, method_72836, getTexturedModelData, m_415177_

LayerDefinition (): b, createRunningPoseBodyLayer, method_72842, getRunningTexturedModelData, m_418450_

LayerDefinition (): c, createSittingPoseBodyLayer, method_72844, getSittingTexturedModelData, m_416200_

LayerDefinition (): d, createStarPoseBodyLayer, method_72846, getStarTexturedModelData, m_416342_

LayerDefinition (): e, createEyesLayer, method_72848, getEyesTexturedModelData, m_419347_

void (CopperGolemRenderState): a, setupAnim, method_72839, setAngles, m_6251_

void (CopperGolemRenderState, HumanoidArm, PoseStack): a, translateToHand, method_72840, setArmAngle, m_6002_

ModelPart (): f, getHead, method_2838, getHead, m_5585_

void (PoseStack): a, translateToHead, method_74046, applyTransform, m_417352_

void (PoseStack): b, applyBlockOnAntennaTransform, method_73223, transformMatricesForBlock, m_419685_

void (): g, poseHeldItemArmsIfStill, method_73467, clampArmRotations, m_420562_