历史 - net.minecraft.world.level.block.DoublePlantBlock

1.21.11

名称

dxg

ecb

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

dsi

dxg

字段

构造函数

方法

1.21.8

名称

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

dpx

dsi

字段

构造函数

方法

1.21.5

名称

dlw

dpx

字段

构造函数

方法

1.21.4

名称

dmw

dlw

字段

构造函数

方法

BlockState (LevelReader, BlockPos, BlockState): c, copyWaterloggedFrom, method_37458, withWaterloggedState, m_182453_

BlockState (LevelReader, BlockPos, BlockState): b, copyWaterloggedFrom, method_37458, withWaterloggedState, m_182453_

1.21.3

名称

dig

dmw

字段

构造函数

方法

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockState, LevelReader, ScheduledTickAccess, BlockPos, Direction, BlockPos, BlockState, RandomSource): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

1.21.1

名称

字段

构造函数

方法

1.21

名称

dhj

dig

字段

构造函数

方法

1.20.6

名称

cyy

dhj

字段

构造函数

方法

1.20.4

名称

cuz

cyy

字段

EnumProperty<DoubleBlockHalf>: a, HALF, field_10929, HALF, f_52858_

EnumProperty<DoubleBlockHalf>: b, HALF, field_10929, HALF, f_52858_

com.mojang.serialization.MapCodec<DoublePlantBlock>: a, CODEC, field_46338, CODEC, f_303857_

构造函数

方法

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

void (Level, BlockPos, BlockState, Player): b, preventCreativeDropFromBottomPart, method_30036, onBreakInCreative, m_52903_

void (Level, BlockPos, BlockState, Player): b, preventDropFromBottomPart, method_30036, onBreakInCreative, m_52903_

BlockState (LevelReader, BlockPos, BlockState): b, copyWaterloggedFrom, method_37458, withWaterloggedState, m_182453_

BlockState (LevelReader, BlockPos, BlockState): c, copyWaterloggedFrom, method_37458, withWaterloggedState, m_182453_

com.mojang.serialization.MapCodec<? extends DoublePlantBlock> (): a, codec, method_53969, getCodec, m_304657_

BlockState (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

1.20.2

名称

crr

cuz

字段

构造函数

方法

BlockState (LevelReader, BlockPos, BlockState): a, copyWaterloggedFrom, method_37458, withWaterloggedState, m_182453_

BlockState (LevelReader, BlockPos, BlockState): b, copyWaterloggedFrom, method_37458, withWaterloggedState, m_182453_

1.20.1

名称

crk

crr

字段

构造函数

方法

1.19.4

名称

cou

crk

字段

构造函数

方法

1.19.3

名称

clr

cou

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

cku

clr

net.minecraft.world.level.block.BlockTallPlant

字段

构造函数

方法

1.19

名称

cfo

cku

net.minecraft.world.level.block.BlockTallPlant

字段

构造函数

方法

BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_

1.18.2

名称

cew

cfo

字段

构造函数

方法

BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_

BlockBehaviour$OffsetType (): U_, getOffsetType, method_16841, getOffsetType, m_5858_

1.18.1

名称

字段

构造函数

方法

1.18

名称

cbn

cew

字段

构造函数

方法

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_

BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_

BlockBehaviour$OffsetType (): T_, getOffsetType, method_16841, getOffsetType, m_5858_

1.17.1

名称

cbm

cbn

字段

构造函数

方法

BlockState (LevelReader, BlockPos, BlockState): a, copyWaterloggedFrom, method_37458, withWaterloggedState, m_182453_

1.17

名称

bwd

cbm

net.minecraft.block.DoublePlantBlock

net.minecraft.src.C_1772_

net.minecraft.server.v1_16_R3.BlockTallPlant

net.minecraft.world.level.block.BlockTallPlant

字段

EnumProperty<DoubleBlockHalf>: a, HALF, field_10929, HALF, field_176492_b, HALF

EnumProperty<DoubleBlockHalf>: a, HALF, field_10929, HALF, f_52858_

构造函数

方法

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, m_6402_, postPlace

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, m_5707_

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, m_6240_

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, m_7417_, updateState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, m_5573_, getPlacedState

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, m_7898_, canPlace

void (LevelAccessor, BlockPos, int): a, placeAt, method_10021, placeAt, func_196390_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, m_7926_

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, func_209900_a

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, m_7799_

void (Level, BlockPos, BlockState, Player): b, preventCreativeDropFromBottomPart, method_30036, onBreakInCreative, func_241471_b_

void (Level, BlockPos, BlockState, Player): b, preventCreativeDropFromBottomPart, method_30036, onBreakInCreative, m_52903_

BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q

BlockBehaviour$OffsetType (): S_, getOffsetType, method_16841, getOffsetType, m_5858_

void (LevelAccessor, BlockState, BlockPos, int): a, placeAt, method_10021, placeAt, m_153173_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

bwa

bwd

net.minecraft.server.v1_16_R2.BlockTallPlant

net.minecraft.server.v1_16_R3.BlockTallPlant

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

void (Level, BlockPos, BlockState, Player): b, preventCreativeDropFromBottomPart, method_30036, method_30036, func_241471_b_

void (Level, BlockPos, BlockState, Player): b, preventCreativeDropFromBottomPart, method_30036, onBreakInCreative, func_241471_b_

1.16.2

名称

bxg

bwa

net.minecraft.server.v1_16_R1.BlockTallPlant

net.minecraft.server.v1_16_R2.BlockTallPlant

字段

构造函数

方法

BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q

BlockBehaviour$OffsetType (): ah_, getOffsetType, method_16841, getOffsetType, func_176218_Q

1.16.1

名称

bqu

bxg

net.minecraft.server.v1_15_R1.BlockTallPlant

net.minecraft.server.v1_16_R1.BlockTallPlant

字段

构造函数

(Block$Properties)

(BlockBehaviour$Properties)

方法

Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q

void (Level, BlockPos, BlockState, Player): b, preventCreativeDropFromBottomPart, method_30036, method_30036, func_241471_b_

BlockBehaviour$OffsetType (): aj_, getOffsetType, method_16841, getOffsetType, func_176218_Q

1.15.2

名称

bqr

bqu

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

boh

bqr

net.minecraft.server.v1_14_R1.BlockTallPlant

net.minecraft.server.v1_15_R1.BlockTallPlant

字段

构造函数

方法

Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q

Block$OffsetType (): X_, getOffsetType, method_16841, getOffsetType, func_176218_Q

1.14.4

名称

boc

boh

net.minecraft.world.level.block.DoublePlantBlock

字段

BlockStateEnum<BlockPropertyDoubleBlockHalf>: a, field_10929, HALF, field_176492_b, HALF

EnumProperty<DoubleBlockHalf>: a, HALF, field_10929, HALF, field_176492_b, HALF

构造函数

方法

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace

void (Level, BlockPos, BlockState, LivingEntity, ItemStack): a, setPlacedBy, method_9567, onPlaced, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, onBreak, func_176208_a

void (Level, BlockPos, BlockState, Player): a, playerWillDestroy, method_9576, onBreak, func_176208_a

Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q

Block$OffsetType (): R_, getOffsetType, method_16841, getOffsetType, func_176218_Q

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, afterBreak, func_180657_a

void (Level, Player, BlockPos, BlockState, BlockEntity, ItemStack): a, playerDestroy, method_9556, afterBreak, func_180657_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

BlockState (BlockState, Direction, BlockState, LevelAccessor, BlockPos, BlockPos): a, updateShape, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

BlockState (BlockPlaceContext): a, getStateForPlacement, method_9605, getPlacementState, func_196258_a, getPlacedState

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

boolean (BlockState, LevelReader, BlockPos): a, canSurvive, method_9558, canPlaceAt, func_196260_a, canPlace

void (GeneratorAccess, BlockPosition, int): a, method_10021, placeAt, func_196390_a

void (LevelAccessor, BlockPos, int): a, placeAt, method_10021, placeAt, func_196390_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

void (StateDefinition$Builder<Block, BlockState>): a, createBlockStateDefinition, method_9515, appendProperties, func_206840_a

long (IBlockData, BlockPosition): a, method_9535, getRenderingSeed, func_209900_a

long (BlockState, BlockPos): a, getSeed, method_9535, getRenderingSeed, func_209900_a

1.14.3

名称

bny

boc

net.minecraft.block.TallPlantBlock

字段

BlockStateEnum<BlockPropertyDoubleBlockHalf>: a, field_10929, field_176492_b, HALF

BlockStateEnum<BlockPropertyDoubleBlockHalf>: a, field_10929, HALF, field_176492_b, HALF

构造函数

方法

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, onPlaced, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, func_176208_a

void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, onBreak, func_176208_a

Block$EnumRandomOffset (): S_, method_16841, func_176218_Q

Block$EnumRandomOffset (): R_, method_16841, getOffsetType, func_176218_Q

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, func_180657_a

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, afterBreak, func_180657_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, getStateForNeighborUpdate, func_196271_a, updateState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, getPlacementState, func_196258_a, getPlacedState

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, canPlaceAt, func_196260_a, canPlace

void (GeneratorAccess, BlockPosition, int): a, method_10021, func_196390_a

void (GeneratorAccess, BlockPosition, int): a, method_10021, placeAt, func_196390_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, appendProperties, func_206840_a

long (IBlockData, BlockPosition): a, method_9535, func_209900_a

long (IBlockData, BlockPosition): a, method_9535, getRenderingSeed, func_209900_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

bnx

bny

字段

构造函数

方法

1.14

名称

bee

bnx

net.minecraft.class_2320

net.minecraft.block.BlockDoublePlant

net.minecraft.block.DoublePlantBlock

net.minecraft.server.v1_13_R2.BlockTallPlant

net.minecraft.server.v1_14_R1.BlockTallPlant

字段

BlockStateEnum<BlockPropertyDoubleBlockHalf>: a, field_176492_b, HALF

BlockStateEnum<BlockPropertyDoubleBlockHalf>: a, field_10929, field_176492_b, HALF

构造函数

方法

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, method_9567, func_180633_a, postPlace

void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a

void (World, BlockPosition, IBlockData, EntityHuman): a, method_9576, func_176208_a

Block$EnumRandomOffset (): q, func_176218_Q

Block$EnumRandomOffset (): S_, method_16841, func_176218_Q

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, method_9556, func_180657_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, method_9559, func_196271_a, updateState

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

IBlockData (BlockActionContext): a, method_9605, func_196258_a, getPlacedState

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

boolean (IBlockData, IWorldReader, BlockPosition): a, method_9558, func_196260_a, canPlace

void (GeneratorAccess, BlockPosition, int): a, func_196390_a

void (GeneratorAccess, BlockPosition, int): a, method_10021, func_196390_a

void (IBlockData, World, BlockPosition, ItemStack): a, func_196391_a

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

void (BlockStateList$a<Block, IBlockData>): a, method_9515, func_206840_a

long (IBlockData, BlockPosition): a, func_209900_a

long (IBlockData, BlockPosition): a, method_9535, func_209900_a

1.13.2

名称

bed

bee

字段

构造函数

方法

1.13.1

名称

bdv

bed

net.minecraft.server.v1_13_R1.BlockTallPlant

net.minecraft.server.v1_13_R2.BlockTallPlant

字段

构造函数

方法

1.13

名称

aqb

bdv

net.minecraft.server.v1_12_R1.BlockTallPlant

net.minecraft.server.v1_13_R1.BlockTallPlant

字段

BlockStateEnum<BlockTallPlant$EnumTallFlowerVariants>: a, field_176493_a, VARIANT

BlockStateEnum<BlockTallPlant$EnumTallPlantHalf>: c, field_176492_b, HALF

BlockStateEnum<BlockPropertyDoubleBlockHalf>: a, field_176492_b, HALF

BlockStateEnum<EnumDirection>: d, field_181084_N

构造函数

()

(Block$Info)

方法

boolean (World, BlockPosition): a, func_176196_c, canPlace

void (World, BlockPosition, IBlockData): e, func_176475_e

boolean (World, BlockPosition, IBlockData): f, func_180671_f

Item (IBlockData, Random, int): a, func_180660_a, getDropType

int (IBlockData): d, func_180651_a, getDropData

void (World, BlockPosition, BlockTallPlant$EnumTallFlowerVariants, int): a, func_176491_a

boolean (World, BlockPosition, IBlockData, EntityHuman): b, func_176489_b

boolean (World, BlockPosition, IBlockData, boolean): a, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, func_176474_b

IBlockData (int): a, func_176203_a, fromLegacyData

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): b, func_180661_e, getStateList

Block$EnumRandomOffset (): u, func_176218_Q

Block$EnumRandomOffset (): q, func_176218_Q

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

BlockTallPlant$EnumTallFlowerVariants (IBlockAccess, BlockPosition, IBlockData): a, func_185517_a

boolean (IBlockAccess, BlockPosition): a, func_176200_f

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

IBlockData (IBlockData, EnumDirection, IBlockData, GeneratorAccess, BlockPosition, BlockPosition): a, func_196271_a, updateState

IBlockData (BlockActionContext): a, func_196258_a, getPlacedState

boolean (IBlockData, IWorldReader, BlockPosition): a, func_196260_a, canPlace

void (GeneratorAccess, BlockPosition, int): a, func_196390_a

void (IBlockData, World, BlockPosition, ItemStack): a, func_196391_a

IMaterial (IBlockData, World, BlockPosition, int): a, func_199769_a, getDropType

void (BlockStateList$a<Block, IBlockData>): a, func_206840_a

long (IBlockData, BlockPosition): a, func_209900_a

1.12.2

名称

字段

构造函数

方法

1.12.1

名称

apz

aqb

字段

构造函数

方法

1.12

名称

amy

apz

net.minecraft.server.v1_11_R1.BlockTallPlant

net.minecraft.server.v1_12_R1.BlockTallPlant

字段

构造函数

方法

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): d, func_176221_a, updateState

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

void (CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

1.11.2

名称

字段

构造函数

方法

1.11.1

名称

amw

amy

字段

构造函数

方法

1.11

名称

alj

amw

net.minecraft.server.v1_10_R1.BlockTallPlant

net.minecraft.server.v1_11_R1.BlockTallPlant

字段

构造函数

方法

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): c, func_176221_a, updateState

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a

Block$a (): v, func_176218_Q

Block$EnumRandomOffset (): u, func_176218_Q

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): b, func_185496_a

void (Item, CreativeModeTab, NonNullList<ItemStack>): a, func_149666_a

1.10.2

名称

字段

构造函数

方法

1.10

名称

akw

alj

net.minecraft.server.v1_9_R2.BlockTallPlant

net.minecraft.server.v1_10_R1.BlockTallPlant

字段

构造函数

方法

1.9.4

名称

net.minecraft.server.v1_9_R1.BlockTallPlant

net.minecraft.server.v1_9_R2.BlockTallPlant

字段

构造函数

方法

1.9.2

名称

字段

构造函数

方法

1.9

名称

agi

akw

net.minecraft.server.v1_8_R3.BlockTallPlant

net.minecraft.server.v1_9_R1.BlockTallPlant

字段

BlockStateEnum<BlockTallPlant$EnumTallPlantHalf>: b, field_176492_b, HALF

BlockStateEnum<BlockTallPlant$EnumTallPlantHalf>: c, field_176492_b, HALF

BlockStateEnum<EnumDirection>: N, field_181084_N

BlockStateEnum<EnumDirection>: d, field_181084_N

构造函数

方法

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

BlockTallPlant$EnumTallFlowerVariants (IBlockAccess, BlockPosition): e, func_176490_e

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176200_f

int (IBlockData): a, func_180651_a, getDropData

int (IBlockData): d, func_180651_a, getDropData

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity): a, func_180657_a

int (World, BlockPosition): j, func_176222_j, getDropData

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

IBlockData (IBlockData, IBlockAccess, BlockPosition): b, func_176221_a, updateState

int (IBlockData): c, func_176201_c, toLegacyData

int (IBlockData): e, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

BlockStateList (): b, func_180661_e, getStateList

int (IBlockAccess, BlockPosition, int): a, func_180662_a

Block$a (): R, func_176218_Q

Block$a (): v, func_176218_Q

AxisAlignedBB (IBlockData, IBlockAccess, BlockPosition): a, func_185496_a

BlockTallPlant$EnumTallFlowerVariants (IBlockAccess, BlockPosition, IBlockData): a, func_185517_a

boolean (IBlockAccess, BlockPosition): a, func_176200_f

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity, ItemStack): a, func_180657_a

ItemStack (World, BlockPosition, IBlockData): a, func_185473_a

1.8.8

名称

agi

net.minecraft.block.BlockDoublePlant

net.minecraft.server.v1_8_R3.BlockTallPlant

字段

BlockStateEnum<BlockTallPlant$EnumTallFlowerVariants>: a, field_176493_a, VARIANT

BlockStateEnum<BlockTallPlant$EnumTallPlantHalf>: b, field_176492_b, HALF

BlockStateEnum<EnumDirection>: N, field_181084_N

构造函数

()

方法

void (IBlockAccess, BlockPosition): a, func_180654_a, updateShape

BlockTallPlant$EnumTallFlowerVariants (IBlockAccess, BlockPosition): e, func_176490_e

boolean (World, BlockPosition): d, func_176196_c, canPlace

boolean (World, BlockPosition): a, func_176200_f

void (World, BlockPosition, IBlockData): e, func_176475_e

boolean (World, BlockPosition, IBlockData): f, func_180671_f

Item (IBlockData, Random, int): a, func_180660_a, getDropType

int (IBlockData): a, func_180651_a, getDropData

void (World, BlockPosition, BlockTallPlant$EnumTallFlowerVariants, int): a, func_176491_a

void (World, BlockPosition, IBlockData, EntityLiving, ItemStack): a, func_180633_a, postPlace

void (World, EntityHuman, BlockPosition, IBlockData, TileEntity): a, func_180657_a

void (World, BlockPosition, IBlockData, EntityHuman): a, func_176208_a

boolean (World, BlockPosition, IBlockData, EntityHuman): b, func_176489_b

int (World, BlockPosition): j, func_176222_j, getDropData

boolean (World, BlockPosition, IBlockData, boolean): a, func_176473_a

boolean (World, Random, BlockPosition, IBlockData): a, func_180670_a

void (World, Random, BlockPosition, IBlockData): b, func_176474_b

IBlockData (int): a, func_176203_a, fromLegacyData

IBlockData (IBlockData, IBlockAccess, BlockPosition): a, func_176221_a, updateState

int (IBlockData): c, func_176201_c, toLegacyData

BlockStateList (): e, func_180661_e, getStateList

int (IBlockAccess, BlockPosition, int): a, func_180662_a

void (Item, CreativeModeTab, List<ItemStack>): a, func_149666_a

Block$a (): R, func_176218_Q