历史 - net.minecraft.client.renderer.RenderType$CompositeRenderType
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gxz$a
hgk$a
字段
RenderType$CompositeState: E, state, field_21403, phases, f_110511_
RenderType$CompositeState: C, state, field_21403, phases, f_110511_
Optional<RenderType>: G, outline, field_21697, affectedOutline, f_110513_
Optional<RenderType>: E, outline, field_21697, affectedOutline, f_110513_
boolean: H, isOutline, field_21851, outline, f_110514_
boolean: F, isOutline, field_21851, outline, f_110514_
BiFunction<ResourceLocation, Boolean, RenderType>: D, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
BiFunction<ResourceLocation, Boolean, RenderType>: B, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
RenderPipeline: F, renderPipeline, field_56922, pipeline, f_381806_
RenderPipeline: D, renderPipeline, field_56922, pipeline, f_381806_
构造函数
方法
Optional<RenderType> (): H, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): G, outline, method_23289, getAffectedOutline, m_7280_
boolean (): I, isOutline, method_24295, isOutline, m_5492_
boolean (): H, isOutline, method_24295, isOutline, m_5492_
VertexFormat (): F, format, method_23031, getVertexFormat, m_110508_
VertexFormat (): E, format, method_23031, getVertexFormat, m_110508_
VertexFormat$Mode (): G, mode, method_23033, getDrawMode, m_173186_
VertexFormat$Mode (): F, mode, method_23033, getDrawMode, m_173186_
RenderPipeline (): I, pipeline, method_73243, getRenderPipeline, m_419714_
1.21.8
名称
gxy$a
gxz$a
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gry$a
gxy$a
字段
构造函数
方法
Optional<RenderType> (): R, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): H, outline, method_23289, getAffectedOutline, m_7280_
boolean (): S, isOutline, method_24295, isOutline, m_5492_
boolean (): I, isOutline, method_24295, isOutline, m_5492_
RenderPipeline (): M, getRenderPipeline, method_68495, getPipeline, m_384451_
VertexFormat (): P, format, method_23031, getVertexFormat, m_110508_
VertexFormat (): F, format, method_23031, getVertexFormat, m_110508_
VertexFormat$Mode (): Q, mode, method_23033, getDrawMode, m_173186_
VertexFormat$Mode (): G, mode, method_23033, getDrawMode, m_173186_
RenderTarget (): L, getRenderTarget, method_68494, getTarget, m_384311_
1.21.5
名称
gmj$a
gry$a
字段
RenderType$CompositeState: bf, state, field_21403, phases, f_110511_
RenderType$CompositeState: E, state, field_21403, phases, f_110511_
Optional<RenderType>: bg, outline, field_21697, affectedOutline, f_110513_
Optional<RenderType>: G, outline, field_21697, affectedOutline, f_110513_
boolean: bh, isOutline, field_21851, outline, f_110514_
boolean: H, isOutline, field_21851, outline, f_110514_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: be, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
BiFunction<ResourceLocation, Boolean, RenderType>: D, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
RenderPipeline: F, renderPipeline, field_56922, pipeline, f_381806_
构造函数
(String, VertexFormat, VertexFormat$Mode, int, boolean, boolean, RenderType$CompositeState)
(String, int, boolean, boolean, RenderPipeline, RenderType$CompositeState)
方法
Optional<RenderType> (): U, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): R, outline, method_23289, getAffectedOutline, m_7280_
boolean (): V, isOutline, method_24295, isOutline, m_5492_
boolean (): S, isOutline, method_24295, isOutline, m_5492_
RenderType$CompositeState (): Z, state, method_35784, getPhases, m_173265_
RenderPipeline (): M, getRenderPipeline, method_68495, getPipeline, m_384451_
VertexFormat (): P, format, method_23031, getVertexFormat, m_110508_
VertexFormat$Mode (): Q, mode, method_23033, getDrawMode, m_173186_
void (MeshData): a, draw, method_60895, draw, m_339876_
RenderTarget (): L, getRenderTarget, method_68494, getTarget, m_384311_
1.21.4
名称
glv$a
gmj$a
字段
RenderType$CompositeState: bc, state, field_21403, phases, f_110511_
RenderType$CompositeState: bf, state, field_21403, phases, f_110511_
Optional<RenderType>: bd, outline, field_21697, affectedOutline, f_110513_
Optional<RenderType>: bg, outline, field_21697, affectedOutline, f_110513_
boolean: be, isOutline, field_21851, outline, f_110514_
boolean: bh, isOutline, field_21851, outline, f_110514_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: bb, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: be, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
构造函数
方法
Optional<RenderType> (): Q, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): U, outline, method_23289, getAffectedOutline, m_7280_
boolean (): R, isOutline, method_24295, isOutline, m_5492_
boolean (): V, isOutline, method_24295, isOutline, m_5492_
RenderType$CompositeState (): V, state, method_35784, getPhases, m_173265_
RenderType$CompositeState (): Z, state, method_35784, getPhases, m_173265_
1.21.3
名称
gfh$a
glv$a
字段
RenderType$CompositeState: aW, state, field_21403, phases, f_110511_
RenderType$CompositeState: bc, state, field_21403, phases, f_110511_
Optional<RenderType>: aX, outline, field_21697, affectedOutline, f_110513_
Optional<RenderType>: bd, outline, field_21697, affectedOutline, f_110513_
boolean: aY, isOutline, field_21851, outline, f_110514_
boolean: be, isOutline, field_21851, outline, f_110514_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aV, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: bb, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
构造函数
方法
Optional<RenderType> (): M, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): Q, outline, method_23289, getAffectedOutline, m_7280_
boolean (): N, isOutline, method_24295, isOutline, m_5492_
boolean (): R, isOutline, method_24295, isOutline, m_5492_
RenderType$CompositeState (): R, state, method_35784, getPhases, m_173265_
RenderType$CompositeState (): V, state, method_35784, getPhases, m_173265_
1.21.1
名称
字段
构造函数
方法
1.21
名称
gdy$a
gfh$a
字段
RenderType$CompositeState: aZ, state, field_21403, phases, f_110511_
RenderType$CompositeState: aW, state, field_21403, phases, f_110511_
Optional<RenderType>: ba, outline, field_21697, affectedOutline, f_110513_
Optional<RenderType>: aX, outline, field_21697, affectedOutline, f_110513_
boolean: bb, isOutline, field_21851, outline, f_110514_
boolean: aY, isOutline, field_21851, outline, f_110514_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aY, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aV, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
构造函数
方法
Optional<RenderType> (): L, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): M, outline, method_23289, getAffectedOutline, m_7280_
boolean (): M, isOutline, method_24295, isOutline, m_5492_
boolean (): N, isOutline, method_24295, isOutline, m_5492_
RenderType$CompositeState (): Q, state, method_35784, getPhases, m_173265_
RenderType$CompositeState (): R, state, method_35784, getPhases, m_173265_
1.20.6
名称
ftp$a
gdy$a
字段
RenderType$CompositeState: aY, state, field_21403, phases, f_110511_
RenderType$CompositeState: aZ, state, field_21403, phases, f_110511_
Optional<RenderType>: aZ, outline, field_21697, affectedOutline, f_110513_
Optional<RenderType>: ba, outline, field_21697, affectedOutline, f_110513_
boolean: ba, isOutline, field_21851, outline, f_110514_
boolean: bb, isOutline, field_21851, outline, f_110514_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aX, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aY, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
构造函数
方法
Optional<RenderType> (): J, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): L, outline, method_23289, getAffectedOutline, m_7280_
boolean (): K, isOutline, method_24295, isOutline, m_5492_
boolean (): M, isOutline, method_24295, isOutline, m_5492_
RenderType$CompositeState (): O, state, method_35784, getPhases, m_173265_
RenderType$CompositeState (): Q, state, method_35784, getPhases, m_173265_
1.20.4
名称
fom$a
ftp$a
字段
RenderType$CompositeState: aZ, state, field_21403, phases, f_110511_
RenderType$CompositeState: aY, state, field_21403, phases, f_110511_
Optional<RenderType>: ba, outline, field_21697, affectedOutline, f_110513_
Optional<RenderType>: aZ, outline, field_21697, affectedOutline, f_110513_
boolean: bb, isOutline, field_21851, outline, f_110514_
boolean: ba, isOutline, field_21851, outline, f_110514_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aY, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aX, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
构造函数
方法
Optional<RenderType> (): K, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): J, outline, method_23289, getAffectedOutline, m_7280_
boolean (): L, isOutline, method_24295, isOutline, m_5492_
boolean (): K, isOutline, method_24295, isOutline, m_5492_
RenderType$CompositeState (): P, state, method_35784, getPhases, m_173265_
RenderType$CompositeState (): O, state, method_35784, getPhases, m_173265_
1.20.2
名称
fkf$a
fom$a
字段
构造函数
方法
1.20.1
名称
fio$a
fkf$a
字段
RenderType$CompositeState: aU, state, field_21403, phases, f_110511_
RenderType$CompositeState: aZ, state, field_21403, phases, f_110511_
Optional<RenderType>: aV, outline, field_21697, affectedOutline, f_110513_
Optional<RenderType>: ba, outline, field_21697, affectedOutline, f_110513_
boolean: aW, isOutline, field_21851, outline, f_110514_
boolean: bb, isOutline, field_21851, outline, f_110514_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aT, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aY, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
构造函数
方法
Optional<RenderType> (): F, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): K, outline, method_23289, getAffectedOutline, m_7280_
boolean (): G, isOutline, method_24295, isOutline, m_5492_
boolean (): L, isOutline, method_24295, isOutline, m_5492_
RenderType$CompositeState (): K, state, method_35784, getPhases, m_173265_
RenderType$CompositeState (): P, state, method_35784, getPhases, m_173265_
1.19.4
名称
fed$a
fio$a
字段
RenderType$CompositeState: aR, state, field_21403, phases, f_110511_
RenderType$CompositeState: aU, state, field_21403, phases, f_110511_
Optional<RenderType>: aS, outline, field_21697, affectedOutline, f_110513_
Optional<RenderType>: aV, outline, field_21697, affectedOutline, f_110513_
boolean: aT, isOutline, field_21851, outline, f_110514_
boolean: aW, isOutline, field_21851, outline, f_110514_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aQ, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aT, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
构造函数
方法
Optional<RenderType> (): B, outline, method_23289, getAffectedOutline, m_7280_
Optional<RenderType> (): F, outline, method_23289, getAffectedOutline, m_7280_
boolean (): C, isOutline, method_24295, isOutline, m_5492_
boolean (): G, isOutline, method_24295, isOutline, m_5492_
RenderType$CompositeState (): G, state, method_35784, getPhases, m_173265_
RenderType$CompositeState (): K, state, method_35784, getPhases, m_173265_
1.19.3
名称
faa$a
fed$a
字段
构造函数
方法
1.19.2
名称
net.minecraft.src.C_4170_
net.minecraft.src.C_4168_$C_4170_
字段
构造函数
方法
1.19.1
名称
eyc$a
faa$a
字段
构造函数
方法
1.19
名称
era$a
eyc$a
net.minecraft.src.C_4168_$C_4170_
net.minecraft.src.C_4170_
字段
RenderType$CompositeState: aQ, state, field_21403, phases, f_110511_
RenderType$CompositeState: aR, state, field_21403, phases, f_110511_
Optional<RenderType>: aR, outline, field_21697, affectedOutline, f_110513_
Optional<RenderType>: aS, outline, field_21697, affectedOutline, f_110513_
boolean: aS, isOutline, field_21851, outline, f_110514_
boolean: aT, isOutline, field_21851, outline, f_110514_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aP, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aQ, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
构造函数
方法
RenderType$CompositeState (): F, state, method_35784, getPhases, m_173265_
RenderType$CompositeState (): G, state, method_35784, getPhases, m_173265_
1.18.2
名称
ept$a
era$a
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
enq$a
ept$a
字段
构造函数
方法
1.17.1
名称
enp$a
enq$a
字段
构造函数
方法
1.17
名称
eao$a
enp$a
net.minecraft.client.renderer.RenderType$Type
net.minecraft.src.C_4168_$C_4170_
字段
it.unimi.dsi.fastutil.objects.ObjectOpenCustomHashSet<RenderType$CompositeRenderType>: W, INSTANCES, field_21696, CACHE, field_228667_R_
RenderType$CompositeState: X, state, field_21403, phases, field_228668_S_
RenderType$CompositeState: aQ, state, field_21403, phases, f_110511_
int: Y, hashCode, field_21404, hash, field_228669_T_
Optional<RenderType>: Z, outline, field_21697, affectedOutline, field_228670_U_
Optional<RenderType>: aR, outline, field_21697, affectedOutline, f_110513_
boolean: aa, isOutline, field_21851, outline, field_230170_V_
boolean: aS, isOutline, field_21851, outline, f_110514_
BiFunction<ResourceLocation, RenderStateShard$CullStateShard, RenderType>: aP, OUTLINE, field_29640, CULLING_LAYERS, f_173256_
构造函数
(String, VertexFormat, int, int, boolean, boolean, RenderType$CompositeState)
(String, VertexFormat, VertexFormat$Mode, int, boolean, boolean, RenderType$CompositeState)
方法
RenderType$CompositeRenderType (String, VertexFormat, int, int, boolean, boolean, RenderType$CompositeState): c, memoize, method_24055, of, func_228676_c_
Optional<RenderType> (): y, outline, method_23289, getAffectedOutline, func_225612_r_
Optional<RenderType> (): B, outline, method_23289, getAffectedOutline, m_7280_
boolean (): z, isOutline, method_24295, isOutline, func_230041_s_
boolean (): C, isOutline, method_24295, isOutline, m_5492_
RenderType$CompositeState (): F, state, method_35784, getPhases, m_173265_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
eag$a
eao$a
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ech$a
eag$a
字段
it.unimi.dsi.fastutil.objects.ObjectOpenCustomHashSet<RenderType$CompositeRenderType>: X, INSTANCES, field_21696, CACHE, field_228667_R_
it.unimi.dsi.fastutil.objects.ObjectOpenCustomHashSet<RenderType$CompositeRenderType>: W, INSTANCES, field_21696, CACHE, field_228667_R_
RenderType$CompositeState: Y, state, field_21403, phases, field_228668_S_
RenderType$CompositeState: X, state, field_21403, phases, field_228668_S_
int: Z, hashCode, field_21404, hash, field_228669_T_
int: Y, hashCode, field_21404, hash, field_228669_T_
Optional<RenderType>: aa, outline, field_21697, affectedOutline, field_228670_U_
Optional<RenderType>: Z, outline, field_21697, affectedOutline, field_228670_U_
boolean: ab, isOutline, field_21851, outline, field_230170_V_
boolean: aa, isOutline, field_21851, outline, field_230170_V_
构造函数
方法
Optional<RenderType> (): x, outline, method_23289, getAffectedOutline, func_225612_r_
Optional<RenderType> (): y, outline, method_23289, getAffectedOutline, func_225612_r_
boolean (): y, isOutline, method_24295, isOutline, func_230041_s_
boolean (): z, isOutline, method_24295, isOutline, func_230041_s_
1.16.1
名称
drb$a
ech$a
字段
it.unimi.dsi.fastutil.objects.ObjectOpenCustomHashSet<RenderType$CompositeRenderType>: R, INSTANCES, field_21696, CACHE, field_228667_R_
it.unimi.dsi.fastutil.objects.ObjectOpenCustomHashSet<RenderType$CompositeRenderType>: X, INSTANCES, field_21696, CACHE, field_228667_R_
RenderType$CompositeState: S, state, field_21403, phases, field_228668_S_
RenderType$CompositeState: Y, state, field_21403, phases, field_228668_S_
int: T, hashCode, field_21404, hash, field_228669_T_
int: Z, hashCode, field_21404, hash, field_228669_T_
Optional<RenderType>: U, outline, field_21697, affectedOutline, field_228670_U_
Optional<RenderType>: aa, outline, field_21697, affectedOutline, field_228670_U_
boolean: V, isOutline, field_21851, outline, field_230170_V_
boolean: ab, isOutline, field_21851, outline, field_230170_V_
构造函数
方法
Optional<RenderType> (): r, outline, method_23289, getAffectedOutline, func_225612_r_
Optional<RenderType> (): x, outline, method_23289, getAffectedOutline, func_225612_r_
boolean (): s, isOutline, method_24295, isOutline, func_230041_s_
boolean (): y, isOutline, method_24295, isOutline, func_230041_s_
1.15.2
名称
dqy$a
drb$a
字段
Optional<RenderType>: U, outline, field_21697, texture, field_228670_U_
Optional<RenderType>: U, outline, field_21697, affectedOutline, field_228670_U_
boolean: V, isOutline, field_21851, outline, field_230170_V_
构造函数
方法
Optional<RenderType> (): r, outline, method_23289, getTexture, func_225612_r_
Optional<RenderType> (): r, outline, method_23289, getAffectedOutline, func_225612_r_
boolean (): s, isOutline, method_24295, isOutline, func_230041_s_
1.15.1
名称
字段
构造函数
方法
1.15
名称
dqy$a
net.minecraft.client.renderer.RenderType$CompositeRenderType
net.minecraft.class_1921$class_4687
net.minecraft.client.render.RenderLayer$MultiPhase
net.minecraft.client.renderer.RenderType$Type
字段
it.unimi.dsi.fastutil.objects.ObjectOpenCustomHashSet<RenderType$CompositeRenderType>: R, INSTANCES, field_21696, CACHE, field_228667_R_
RenderType$CompositeState: S, state, field_21403, phases, field_228668_S_
int: T, hashCode, field_21404, hash, field_228669_T_
Optional<RenderType>: U, outline, field_21697, texture, field_228670_U_
构造函数
(String, VertexFormat, int, int, boolean, boolean, RenderType$CompositeState)
方法
RenderType$CompositeRenderType (String, VertexFormat, int, int, boolean, boolean, RenderType$CompositeState): c, memoize, method_24055, of, func_228676_c_
Optional<RenderType> (): r, outline, method_23289, getTexture, func_225612_r_