历史 - com.mojang.blaze3d.opengl.GlShaderModule

1.21.11

名称

fsc

fxk

字段

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

fmj

fsc

字段

构造函数

方法

GlShaderModule (ResourceLocation, ShaderType, String): a, compile, method_62882, compile, m_388307_

1.21.8

名称

fmi

fmj

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fjk

fmi

字段

构造函数

方法

1.21.5

名称

ffk

fjk

com.mojang.blaze3d.shaders.CompiledShader

com.mojang.blaze3d.opengl.GlShaderModule

net.minecraft.src.C_346129_

net.minecraft.src.C_379306_

字段

int: a, NOT_ALLOCATED, field_53827, CLOSED, f_346464_

int: b, NOT_ALLOCATED, field_53827, CLOSED, f_382702_

ResourceLocation: b, id, field_53828, id, f_349234_

ResourceLocation: c, id, field_53828, id, f_382327_

int: c, shaderId, field_53829, handle, f_348791_

int: d, shaderId, field_53829, handle, f_381196_

GlShaderModule: a, INVALID_SHADER, field_57880, INVALID_SHADER, f_379433_

ShaderType: e, type, field_57881, shaderType, f_382518_

构造函数

(int, ResourceLocation)

(int, ResourceLocation, ShaderType)

方法

CompiledShader (ResourceLocation, CompiledShader$Type, String): a, compile, method_62882, compile, m_352284_

ResourceLocation (): a, getId, method_62881, getId, m_357145_

ResourceLocation (): a, getId, method_62881, getId, m_386040_

int (): b, getShaderId, method_62883, getHandle, m_354633_

int (): b, getShaderId, method_62883, getHandle, m_385734_

GlShaderModule (ResourceLocation, ShaderType, String): a, compile, method_62882, compile, m_388307_

String (): c, getDebugLabel, method_68423, getDebugLabel, m_388861_

1.21.4

名称

fgh

ffk

字段

构造函数

方法

1.21.3

名称

fgh

com.mojang.blaze3d.shaders.CompiledShader

net.minecraft.class_10141

net.minecraft.client.gl.CompiledShader

net.minecraft.src.C_346129_

字段

int: a, NOT_ALLOCATED, field_53827, CLOSED, f_346464_

ResourceLocation: b, id, field_53828, id, f_349234_

int: c, shaderId, field_53829, handle, f_348791_

构造函数

(int, ResourceLocation)

方法

CompiledShader (ResourceLocation, CompiledShader$Type, String): a, compile, method_62882, compile, m_352284_

void (): close, close, close

ResourceLocation (): a, getId, method_62881, getId, m_357145_

int (): b, getShaderId, method_62883, getHandle, m_354633_