历史 - net.minecraft.client.resources.model.ModelBakery

1.21.11

名称

iev

inx

字段

Material: c, LAVA_FLOW, field_5381, LAVA_FLOW, f_119221_

Material: d, LAVA_FLOW, field_5381, LAVA_FLOW, f_119221_

Material: d, WATER_FLOW, field_5391, WATER_FLOW, f_119222_

Material: f, WATER_FLOW, field_5391, WATER_FLOW, f_119222_

Material: e, WATER_OVERLAY, field_5388, WATER_OVERLAY, f_119223_

Material: g, WATER_OVERLAY, field_5388, WATER_OVERLAY, f_119223_

Material: f, BANNER_BASE, field_20847, BANNER_BASE, f_119224_

Material: h, BANNER_BASE, field_20847, BANNER_BASE, f_119224_

Material: g, SHIELD_BASE, field_21557, SHIELD_BASE, f_119225_

Material: i, SHIELD_BASE, field_21557, SHIELD_BASE, f_119225_

Material: h, NO_PATTERN_SHIELD, field_21558, SHIELD_BASE_NO_PATTERN, f_119226_

Material: j, NO_PATTERN_SHIELD, field_21558, SHIELD_BASE_NO_PATTERN, f_119226_

List<ResourceLocation>: j, DESTROY_STAGES, field_20848, BLOCK_DESTRUCTION_STAGES, f_119227_

List<Identifier>: l, DESTROY_STAGES, field_20848, BLOCK_DESTRUCTION_STAGES, f_119227_

List<ResourceLocation>: k, BREAKING_LOCATIONS, field_21020, BLOCK_DESTRUCTION_STAGE_TEXTURES, f_119228_

List<Identifier>: m, BREAKING_LOCATIONS, field_21020, BLOCK_DESTRUCTION_STAGE_TEXTURES, f_119228_

List<RenderType>: l, DESTROY_TYPES, field_21772, BLOCK_DESTRUCTION_RENDER_LAYERS, f_119229_

List<RenderType>: n, DESTROY_TYPES, field_21772, BLOCK_DESTRUCTION_RENDER_LAYERS, f_119229_

int: i, DESTROY_STAGE_COUNT, field_32983, MAX_BLOCK_DESTRUCTION_STAGE, f_174875_

int: k, DESTROY_STAGE_COUNT, field_32983, MAX_BLOCK_DESTRUCTION_STAGE, f_174875_

org.slf4j.Logger: m, LOGGER, field_5380, LOGGER, f_119235_

org.slf4j.Logger: o, LOGGER, field_5380, LOGGER, f_119235_

EntityModelSet: n, entityModelSet, field_55463, entityModels, f_371367_

EntityModelSet: p, entityModelSet, field_55463, entityModels, f_371367_

Map<BlockState, BlockStateModel$UnbakedRoot>: q, unbakedBlockStateModels, field_55464, blockModels, f_371123_

Map<BlockState, BlockStateModel$UnbakedRoot>: s, unbakedBlockStateModels, field_55464, blockModels, f_371123_

Map<ResourceLocation, ClientItem>: r, clientInfos, field_55572, itemAssets, f_371470_

Map<Identifier, ClientItem>: t, clientInfos, field_55572, itemAssets, f_371470_

Map<ResourceLocation, ResolvedModel>: s, resolvedModels, field_56986, simpleModels, f_380719_

Map<Identifier, ResolvedModel>: u, resolvedModels, field_56986, simpleModels, f_380719_

ResolvedModel: t, missingModel, field_52275, missingModel, f_336931_

ResolvedModel: v, missingModel, field_52275, missingModel, f_336931_

MaterialSet: o, materials, field_61869, field_61869, f_412706_

MaterialSet: q, materials, field_61869, field_61869, f_412706_

PlayerSkinRenderCache: p, playerSkinRenderCache, field_62265, field_62265, f_411895_

PlayerSkinRenderCache: r, playerSkinRenderCache, field_62265, field_62265, f_411895_

Material: c, LAVA_STILL, field_64594, field_64594, f_436375_

Material: e, WATER_STILL, field_64595, field_64595, f_436392_

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hud

iev

字段

Map<BlockState, BlockStateModel$UnbakedRoot>: o, unbakedBlockStateModels, field_55464, blockModels, f_371123_

Map<BlockState, BlockStateModel$UnbakedRoot>: q, unbakedBlockStateModels, field_55464, blockModels, f_371123_

Map<ResourceLocation, ClientItem>: p, clientInfos, field_55572, itemAssets, f_371470_

Map<ResourceLocation, ClientItem>: r, clientInfos, field_55572, itemAssets, f_371470_

Map<ResourceLocation, ResolvedModel>: q, resolvedModels, field_56986, simpleModels, f_380719_

Map<ResourceLocation, ResolvedModel>: s, resolvedModels, field_56986, simpleModels, f_380719_

ResolvedModel: r, missingModel, field_52275, missingModel, f_336931_

ResolvedModel: t, missingModel, field_52275, missingModel, f_336931_

MaterialSet: o, materials, field_61869, field_61869, f_412706_

PlayerSkinRenderCache: p, playerSkinRenderCache, field_62265, field_62265, f_411895_

构造函数

(EntityModelSet, Map<BlockState, BlockStateModel$UnbakedRoot>, Map<ResourceLocation, ClientItem>, Map<ResourceLocation, ResolvedModel>, ResolvedModel)

(EntityModelSet, MaterialSet, PlayerSkinRenderCache, Map<BlockState, BlockStateModel$UnbakedRoot>, Map<ResourceLocation, ClientItem>, Map<ResourceLocation, ResolvedModel>, ResolvedModel)

方法

1.21.8

名称

huc

hud

字段

构造函数

方法

1.21.7

名称

hub

huc

字段

构造函数

方法

1.21.6

名称

hna

hub

字段

构造函数

方法

1.21.5

名称

hhd

hna

字段

Map<ModelBakery$BakedCacheKey, BakedModel>: o, bakedCache, field_5398, bakedModelCache, f_119213_

int: i, DESTROY_STAGE_COUNT, field_32983, field_32983, f_174875_

int: i, DESTROY_STAGE_COUNT, field_32983, MAX_BLOCK_DESTRUCTION_STAGE, f_174875_

UnbakedModel: s, missingModel, field_52275, missingModel, f_336931_

Map<ModelResourceLocation, UnbakedBlockStateModel>: p, unbakedBlockStateModels, field_55464, blockModels, f_371123_

Map<BlockState, BlockStateModel$UnbakedRoot>: o, unbakedBlockStateModels, field_55464, blockModels, f_371123_

Map<ResourceLocation, ClientItem>: q, clientInfos, field_55572, itemAssets, f_371470_

Map<ResourceLocation, ClientItem>: p, clientInfos, field_55572, itemAssets, f_371470_

Map<ResourceLocation, UnbakedModel>: r, unbakedPlainModels, field_55466, allModels, f_370732_

Map<ResourceLocation, ResolvedModel>: q, resolvedModels, field_56986, simpleModels, f_380719_

ResolvedModel: r, missingModel, field_52275, missingModel, f_336931_

构造函数

(EntityModelSet, Map<ModelResourceLocation, UnbakedBlockStateModel>, Map<ResourceLocation, ClientItem>, Map<ResourceLocation, UnbakedModel>, UnbakedModel)

(EntityModelSet, Map<BlockState, BlockStateModel$UnbakedRoot>, Map<ResourceLocation, ClientItem>, Map<ResourceLocation, ResolvedModel>, ResolvedModel)

方法

ModelBakery$BakingResult (ModelBakery$TextureGetter): a, bakeModels, method_45876, bake, m_245909_

CompletableFuture<ModelBakery$BakingResult> (SpriteGetter, Executor): a, bakeModels, method_45876, bake, m_245909_

1.21.4

名称

hdx

hhd

字段

ItemModelGenerator: n, ITEM_MODEL_GENERATOR, field_5384, ITEM_MODEL_GENERATOR, f_119241_

Map<ModelResourceLocation, BakedModel>: p, bakedTopLevelModels, field_5387, bakedModels, f_119215_

Map<ModelResourceLocation, UnbakedModel>: q, topModels, field_53662, models, f_348467_

Map<ResourceLocation, UnbakedModel>: r, unbakedModels, field_53663, resolvedModels, f_349345_

EntityModelSet: n, entityModelSet, field_55463, entityModels, f_371367_

Map<ModelResourceLocation, UnbakedBlockStateModel>: p, unbakedBlockStateModels, field_55464, blockModels, f_371123_

Map<ResourceLocation, ClientItem>: q, clientInfos, field_55572, itemAssets, f_371470_

Map<ResourceLocation, UnbakedModel>: r, unbakedPlainModels, field_55466, allModels, f_370732_

构造函数

(Map<ModelResourceLocation, UnbakedModel>, Map<ResourceLocation, UnbakedModel>, UnbakedModel)

(EntityModelSet, Map<ModelResourceLocation, UnbakedBlockStateModel>, Map<ResourceLocation, ClientItem>, Map<ResourceLocation, UnbakedModel>, UnbakedModel)

方法

Map<ModelResourceLocation, BakedModel> (): a, getBakedTopLevelModels, method_4734, getBakedModels, m_119251_

void (ModelBakery$TextureGetter): a, bakeModels, method_45876, bake, m_245909_

ModelBakery$BakingResult (ModelBakery$TextureGetter): a, bakeModels, method_45876, bake, m_245909_

1.21.3

名称

gss

hdx

net.minecraft.client.render.model.ModelLoader

net.minecraft.client.render.model.ModelBaker

字段

String: p, MISSING_MODEL_MESH, field_5371, MISSING_DEFINITION, f_119231_

Map<String, String>: x, BUILTIN_MODELS, field_5396, BUILTIN_MODEL_DEFINITIONS, f_119237_

BlockModel: q, GENERATION_MARKER, field_5400, GENERATION_MARKER, f_119232_

BlockModel: r, BLOCK_ENTITY_MARKER, field_5389, BLOCK_ENTITY_MARKER, f_119233_

ItemModelGenerator: y, ITEM_MODEL_GENERATOR, field_5384, ITEM_MODEL_GENERATOR, f_119241_

ItemModelGenerator: n, ITEM_MODEL_GENERATOR, field_5384, ITEM_MODEL_GENERATOR, f_119241_

Set<ResourceLocation>: A, loadingStack, field_5390, modelsToLoad, f_119210_

Map<ResourceLocation, UnbakedModel>: B, unbakedCache, field_5376, unbakedModels, f_119212_

Map<ModelBakery$BakedCacheKey, BakedModel>: C, bakedCache, field_5398, bakedModelCache, f_119213_

Map<ModelBakery$BakedCacheKey, BakedModel>: o, bakedCache, field_5398, bakedModelCache, f_119213_

Map<ModelResourceLocation, UnbakedModel>: D, topLevelModels, field_5394, modelsToBake, f_119214_

Map<ModelResourceLocation, BakedModel>: E, bakedTopLevelModels, field_5387, bakedModels, f_119215_

Map<ModelResourceLocation, BakedModel>: p, bakedTopLevelModels, field_5387, bakedModels, f_119215_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: G, modelGroups, field_20274, stateLookup, f_119218_

String: t, BUILTIN_SLASH, field_32986, BUILTIN, f_174878_

String: u, BUILTIN_SLASH_GENERATED, field_32987, BUILTIN_GENERATED, f_174879_

String: v, BUILTIN_BLOCK_ENTITY, field_32988, BUILTIN_ENTITY, f_174880_

String: w, MISSING_MODEL_NAME, field_32989, MISSING, f_174881_

org.slf4j.Logger: s, LOGGER, field_5380, LOGGER, f_119235_

org.slf4j.Logger: m, LOGGER, field_5380, LOGGER, f_119235_

FileToIdConverter: o, MODEL_LISTER, field_40570, MODELS_FINDER, f_244378_

Map<ResourceLocation, BlockModel>: z, modelResources, field_40567, jsonUnbakedModels, f_244132_

ResourceLocation: m, MISSING_MODEL_LOCATION, field_5374, MISSING_ID, f_119230_

ModelResourceLocation: n, MISSING_MODEL_VARIANT, field_52276, MISSING_MODEL_ID, f_336634_

UnbakedModel: F, missingModel, field_52275, missingModel, f_336931_

UnbakedModel: s, missingModel, field_52275, missingModel, f_336931_

Map<ModelResourceLocation, UnbakedModel>: q, topModels, field_53662, models, f_348467_

Map<ResourceLocation, UnbakedModel>: r, unbakedModels, field_53663, resolvedModels, f_349345_

构造函数

(BlockColors, ProfilerFiller, Map<ResourceLocation, BlockModel>, Map<ResourceLocation, List<BlockStateModelLoader$LoadedJson>>)

(Map<ModelResourceLocation, UnbakedModel>, Map<ResourceLocation, UnbakedModel>, UnbakedModel)

方法

UnbakedModel (ResourceLocation): a, getModel, method_4726, getOrLoadModel, m_119341_

BlockModel (ResourceLocation): c, loadBlockModel, method_4718, loadModelFromJson, m_119364_

Map<ModelResourceLocation, BakedModel> (): a, getBakedTopLevelModels, method_4734, getBakedModelMap, m_119251_

Map<ModelResourceLocation, BakedModel> (): a, getBakedTopLevelModels, method_4734, getBakedModels, m_119251_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> (): b, getModelGroups, method_21605, getStateLookup, m_119355_

void (ResourceLocation): b, loadItemModelAndDependencies, method_61075, loadInventoryVariantItemModel, m_339007_

void (ModelResourceLocation): a, loadSpecialItemModelAndDependencies, method_61073, loadItemModel, m_338793_

void (ModelResourceLocation, UnbakedModel): a, registerModelAndLoadDependencies, method_61074, add, m_340411_

void (ModelResourceLocation, UnbakedModel): b, registerModel, method_61076, addModelToBake, m_338699_

1.21.1

名称

字段

构造函数

方法

1.21

名称

grh

gss

字段

ModelResourceLocation: n, MISSING_MODEL_LOCATION, field_5374, MISSING_ID, f_119230_

String: q, MISSING_MODEL_MESH, field_5371, MISSING_DEFINITION, f_119231_

String: p, MISSING_MODEL_MESH, field_5371, MISSING_DEFINITION, f_119231_

Map<String, String>: z, BUILTIN_MODELS, field_5396, BUILTIN_MODEL_DEFINITIONS, f_119237_

Map<String, String>: x, BUILTIN_MODELS, field_5396, BUILTIN_MODEL_DEFINITIONS, f_119237_

com.google.common.base.Splitter: A, COMMA_SPLITTER, field_5373, COMMA_SPLITTER, f_119238_

com.google.common.base.Splitter: B, EQUAL_SPLITTER, field_5372, KEY_VALUE_SPLITTER, f_119239_

StateDefinition<Block, BlockState>: C, ITEM_FRAME_FAKE_DEFINITION, field_5395, ITEM_FRAME_STATE_FACTORY, f_119240_

Map<ResourceLocation, StateDefinition<Block, BlockState>>: E, STATIC_DEFINITIONS, field_5383, STATIC_DEFINITIONS, f_119242_

BlockModel: r, GENERATION_MARKER, field_5400, GENERATION_MARKER, f_119232_

BlockModel: q, GENERATION_MARKER, field_5400, GENERATION_MARKER, f_119232_

BlockModel: s, BLOCK_ENTITY_MARKER, field_5389, BLOCK_ENTITY_MARKER, f_119233_

BlockModel: r, BLOCK_ENTITY_MARKER, field_5389, BLOCK_ENTITY_MARKER, f_119233_

ItemModelGenerator: D, ITEM_MODEL_GENERATOR, field_5384, ITEM_MODEL_GENERATOR, f_119241_

ItemModelGenerator: y, ITEM_MODEL_GENERATOR, field_5384, ITEM_MODEL_GENERATOR, f_119241_

Set<ResourceLocation>: I, loadingStack, field_5390, modelsToLoad, f_119210_

Set<ResourceLocation>: A, loadingStack, field_5390, modelsToLoad, f_119210_

BlockModelDefinition$Context: J, context, field_5399, variantMapDeserializationContext, f_119211_

Map<ResourceLocation, UnbakedModel>: K, unbakedCache, field_5376, unbakedModels, f_119212_

Map<ResourceLocation, UnbakedModel>: B, unbakedCache, field_5376, unbakedModels, f_119212_

Map<ModelBakery$BakedCacheKey, BakedModel>: L, bakedCache, field_5398, bakedModelCache, f_119213_

Map<ModelBakery$BakedCacheKey, BakedModel>: C, bakedCache, field_5398, bakedModelCache, f_119213_

Map<ResourceLocation, UnbakedModel>: M, topLevelModels, field_5394, modelsToBake, f_119214_

Map<ModelResourceLocation, UnbakedModel>: D, topLevelModels, field_5394, modelsToBake, f_119214_

Map<ResourceLocation, BakedModel>: N, bakedTopLevelModels, field_5387, bakedModels, f_119215_

Map<ModelResourceLocation, BakedModel>: E, bakedTopLevelModels, field_5387, bakedModels, f_119215_

BlockColors: F, blockColors, field_20272, blockColors, f_119209_

int: O, nextModelGroup, field_20273, nextStateId, f_119217_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: P, modelGroups, field_20274, stateLookup, f_119218_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: G, modelGroups, field_20274, stateLookup, f_119218_

int: m, SINGLETON_MODEL_GROUP, field_32984, field_32984, f_174876_

int: t, INVISIBLE_MODEL_GROUP, field_32985, field_32985, f_174877_

String: v, BUILTIN_SLASH, field_32986, BUILTIN, f_174878_

String: t, BUILTIN_SLASH, field_32986, BUILTIN, f_174878_

String: w, BUILTIN_SLASH_GENERATED, field_32987, BUILTIN_GENERATED, f_174879_

String: u, BUILTIN_SLASH_GENERATED, field_32987, BUILTIN_GENERATED, f_174879_

String: x, BUILTIN_BLOCK_ENTITY, field_32988, BUILTIN_ENTITY, f_174880_

String: v, BUILTIN_BLOCK_ENTITY, field_32988, BUILTIN_ENTITY, f_174880_

String: y, MISSING_MODEL_NAME, field_32989, MISSING, f_174881_

String: w, MISSING_MODEL_NAME, field_32989, MISSING, f_174881_

org.slf4j.Logger: u, LOGGER, field_5380, LOGGER, f_119235_

org.slf4j.Logger: s, LOGGER, field_5380, LOGGER, f_119235_

FileToIdConverter: o, BLOCKSTATE_LISTER, field_40569, BLOCK_STATES_FINDER, f_244202_

FileToIdConverter: p, MODEL_LISTER, field_40570, MODELS_FINDER, f_244378_

FileToIdConverter: o, MODEL_LISTER, field_40570, MODELS_FINDER, f_244378_

Map<ResourceLocation, BlockModel>: G, modelResources, field_40567, jsonUnbakedModels, f_244132_

Map<ResourceLocation, BlockModel>: z, modelResources, field_40567, jsonUnbakedModels, f_244132_

Map<ResourceLocation, List<ModelBakery$LoadedJson>>: H, blockStateResources, field_40568, blockStates, f_243866_

ResourceLocation: m, MISSING_MODEL_LOCATION, field_5374, MISSING_ID, f_119230_

ModelResourceLocation: n, MISSING_MODEL_VARIANT, field_52276, MISSING_MODEL_ID, f_336634_

UnbakedModel: F, missingModel, field_52275, missingModel, f_336931_

构造函数

方法

Predicate<BlockState> (StateDefinition<Block, BlockState>, String): a, predicate, method_4725, stateKeyToPredicate, m_119273_

<T extends Comparable<T>> T (Property<T>, String): a, getValueHelper, method_4724, getPropertyValue, m_119276_

void (ResourceLocation): b, loadModel, method_4715, loadModel, m_119362_

void (ResourceLocation, UnbakedModel): a, cacheAndQueueDependencies, method_4729, putModel, m_119352_

void (ModelResourceLocation): a, loadTopLevel, method_4727, addModel, m_119306_

void (Iterable<BlockState>): a, registerModelGroup, method_21603, addStates, m_119310_

void (BiFunction<ResourceLocation, Material, TextureAtlasSprite>): a, bakeModels, method_45876, bake, m_245909_

void (ModelBakery$TextureGetter): a, bakeModels, method_45876, bake, m_245909_

void (ResourceLocation): b, loadItemModelAndDependencies, method_61075, loadInventoryVariantItemModel, m_339007_

void (ModelResourceLocation): a, loadSpecialItemModelAndDependencies, method_61073, loadItemModel, m_338793_

void (ModelResourceLocation, UnbakedModel): a, registerModelAndLoadDependencies, method_61074, add, m_340411_

void (ModelResourceLocation, UnbakedModel): b, registerModel, method_61076, addModelToBake, m_338699_

1.20.6

名称

ggs

grh

字段

构造函数

方法

1.20.4

名称

gbk

ggs

字段

构造函数

方法

1.20.2

名称

fww

gbk

字段

构造函数

方法

1.20.1

名称

fvd

fww

字段

构造函数

方法

1.19.4

名称

fqm

fvd

字段

构造函数

方法

1.19.3

名称

flu

fqm

字段

Set<Material>: r, UNREFERENCED_TEXTURES, field_5378, DEFAULT_TEXTURES, f_119234_

String: o, MISSING_MODEL_MESH, field_5371, MISSING_DEFINITION, f_119231_

String: q, MISSING_MODEL_MESH, field_5371, MISSING_DEFINITION, f_119231_

ResourceManager: F, resourceManager, field_5379, resourceManager, f_119243_

BlockModel: p, GENERATION_MARKER, field_5400, GENERATION_MARKER, f_119232_

BlockModel: r, GENERATION_MARKER, field_5400, GENERATION_MARKER, f_119232_

BlockModel: q, BLOCK_ENTITY_MARKER, field_5389, BLOCK_ENTITY_MARKER, f_119233_

BlockModel: s, BLOCK_ENTITY_MARKER, field_5389, BLOCK_ENTITY_MARKER, f_119233_

BlockColors: H, blockColors, field_20272, blockColors, f_119209_

BlockColors: F, blockColors, field_20272, blockColors, f_119209_

int: P, nextModelGroup, field_20273, nextStateId, f_119217_

int: O, nextModelGroup, field_20273, nextStateId, f_119217_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: Q, modelGroups, field_20274, stateLookup, f_119218_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: P, modelGroups, field_20274, stateLookup, f_119218_

String: y, MISSING_MODEL_LOCATION_STRING, field_21773, MISSING_ID_STRING, f_119236_

AtlasSet: G, atlasSet, field_21774, spriteAtlasManager, f_119244_

Map<ResourceLocation, com.mojang.datafixers.util.Pair<TextureAtlas, TextureAtlas$Preparations>>: O, atlasPreparations, field_17907, spriteAtlasData, f_119216_

int: s, INVISIBLE_MODEL_GROUP, field_32985, field_32985, f_174877_

int: t, INVISIBLE_MODEL_GROUP, field_32985, field_32985, f_174877_

String: u, BUILTIN_SLASH, field_32986, BUILTIN, f_174878_

String: v, BUILTIN_SLASH, field_32986, BUILTIN, f_174878_

String: v, BUILTIN_SLASH_GENERATED, field_32987, BUILTIN_GENERATED, f_174879_

String: w, BUILTIN_SLASH_GENERATED, field_32987, BUILTIN_GENERATED, f_174879_

String: w, BUILTIN_BLOCK_ENTITY, field_32988, BUILTIN_ENTITY, f_174880_

String: x, BUILTIN_BLOCK_ENTITY, field_32988, BUILTIN_ENTITY, f_174880_

String: x, MISSING_MODEL_NAME, field_32989, MISSING, f_174881_

String: y, MISSING_MODEL_NAME, field_32989, MISSING, f_174881_

org.slf4j.Logger: t, LOGGER, field_5380, LOGGER, f_119235_

org.slf4j.Logger: u, LOGGER, field_5380, LOGGER, f_119235_

FileToIdConverter: o, BLOCKSTATE_LISTER, field_40569, BLOCK_STATES_FINDER, f_244202_

FileToIdConverter: p, MODEL_LISTER, field_40570, MODELS_FINDER, f_244378_

Map<ResourceLocation, BlockModel>: G, modelResources, field_40567, jsonUnbakedModels, f_244132_

Map<ResourceLocation, List<ModelBakery$LoadedJson>>: H, blockStateResources, field_40568, blockStates, f_243866_

构造函数

(ResourceManager, BlockColors, ProfilerFiller, int)

(BlockColors, ProfilerFiller, Map<ResourceLocation, BlockModel>, Map<ResourceLocation, List<ModelBakery$LoadedJson>>)

方法

BakedModel (ResourceLocation, ModelState): a, bake, method_15878, bake, m_119349_

AtlasSet (TextureManager, ProfilerFiller): a, uploadTextures, method_18177, upload, m_119298_

void (BiFunction<ResourceLocation, Material, TextureAtlasSprite>): a, bakeModels, method_45876, bake, m_245909_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

fjw

flu

字段

构造函数

方法

1.19

名称

fco

fjw

字段

构造函数

方法

1.18.2

名称

fbh

fco

字段

org.apache.logging.log4j.Logger: t, LOGGER, field_5380, LOGGER, f_119235_

org.slf4j.Logger: t, LOGGER, field_5380, LOGGER, f_119235_

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ezc

fbh

字段

String: y, MISSING_MODEL_LOCATION_STRING, field_21773, field_21773, f_119236_

String: y, MISSING_MODEL_LOCATION_STRING, field_21773, MISSING_ID_STRING, f_119236_

构造函数

方法

1.17.1

名称

ezb

ezc

字段

构造函数

方法

1.17

名称

els

ezb

net.minecraft.client.renderer.model.ModelBakery

net.minecraft.src.C_4532_

字段

Set<Material>: p, UNREFERENCED_TEXTURES, field_5378, DEFAULT_TEXTURES, field_177602_b

Set<Material>: r, UNREFERENCED_TEXTURES, field_5378, DEFAULT_TEXTURES, f_119234_

org.apache.logging.log4j.Logger: q, LOGGER, field_5380, LOGGER, field_177603_c

org.apache.logging.log4j.Logger: t, LOGGER, field_5380, LOGGER, f_119235_

ModelResourceLocation: l, MISSING_MODEL_LOCATION, field_5374, MISSING_ID, field_177604_a

ModelResourceLocation: n, MISSING_MODEL_LOCATION, field_5374, MISSING_ID, f_119230_

String: m, MISSING_MODEL_MESH, field_5371, MISSING_DEFINITION, field_188641_d

String: o, MISSING_MODEL_MESH, field_5371, MISSING_DEFINITION, f_119231_

Map<String, String>: s, BUILTIN_MODELS, field_5396, BUILTIN_MODEL_DEFINITIONS, field_177600_d

Map<String, String>: z, BUILTIN_MODELS, field_5396, BUILTIN_MODEL_DEFINITIONS, f_119237_

com.google.common.base.Splitter: t, COMMA_SPLITTER, field_5373, COMMA_SPLITTER, field_209611_w

com.google.common.base.Splitter: A, COMMA_SPLITTER, field_5373, COMMA_SPLITTER, f_119238_

com.google.common.base.Splitter: u, EQUAL_SPLITTER, field_5372, KEY_VALUE_SPLITTER, field_209612_x

com.google.common.base.Splitter: B, EQUAL_SPLITTER, field_5372, KEY_VALUE_SPLITTER, f_119239_

StateDefinition<Block, BlockState>: v, ITEM_FRAME_FAKE_DEFINITION, field_5395, ITEM_FRAME_STATE_FACTORY, field_209613_y

StateDefinition<Block, BlockState>: C, ITEM_FRAME_FAKE_DEFINITION, field_5395, ITEM_FRAME_STATE_FACTORY, f_119240_

ResourceManager: y, resourceManager, field_5379, resourceManager, field_177598_f

ResourceManager: F, resourceManager, field_5379, resourceManager, f_119243_

Map<ResourceLocation, StateDefinition<Block, BlockState>>: x, STATIC_DEFINITIONS, field_5383, STATIC_DEFINITIONS, field_209607_C

Map<ResourceLocation, StateDefinition<Block, BlockState>>: E, STATIC_DEFINITIONS, field_5383, STATIC_DEFINITIONS, f_119242_

BlockModel: n, GENERATION_MARKER, field_5400, GENERATION_MARKER, field_177606_o

BlockModel: p, GENERATION_MARKER, field_5400, GENERATION_MARKER, f_119232_

BlockModel: o, BLOCK_ENTITY_MARKER, field_5389, BLOCK_ENTITY_MARKER, field_177616_r

BlockModel: q, BLOCK_ENTITY_MARKER, field_5389, BLOCK_ENTITY_MARKER, f_119233_

ItemModelGenerator: w, ITEM_MODEL_GENERATOR, field_5384, ITEM_MODEL_GENERATOR, field_217854_z

ItemModelGenerator: D, ITEM_MODEL_GENERATOR, field_5384, ITEM_MODEL_GENERATOR, f_119241_

Set<ResourceLocation>: B, loadingStack, field_5390, modelsToLoad, field_217848_D

Set<ResourceLocation>: I, loadingStack, field_5390, modelsToLoad, f_119210_

BlockModelDefinition$Context: C, context, field_5399, variantMapDeserializationContext, field_209610_F

BlockModelDefinition$Context: J, context, field_5399, variantMapDeserializationContext, f_119211_

Map<ResourceLocation, UnbakedModel>: D, unbakedCache, field_5376, unbakedModels, field_217849_F

Map<ResourceLocation, UnbakedModel>: K, unbakedCache, field_5376, unbakedModels, f_119212_

Map<org.apache.commons.lang3.tuple.Triple<ResourceLocation, Transformation, Boolean>, BakedModel>: E, bakedCache, field_5398, bakedModelCache, field_217850_G

Map<org.apache.commons.lang3.tuple.Triple<ResourceLocation, Transformation, Boolean>, BakedModel>: L, bakedCache, field_5398, bakedModelCache, f_119213_

Map<ResourceLocation, UnbakedModel>: F, topLevelModels, field_5394, modelsToBake, field_217851_H

Map<ResourceLocation, UnbakedModel>: M, topLevelModels, field_5394, modelsToBake, f_119214_

Map<ResourceLocation, BakedModel>: G, bakedTopLevelModels, field_5387, bakedModels, field_217852_I

Map<ResourceLocation, BakedModel>: N, bakedTopLevelModels, field_5387, bakedModels, f_119215_

BlockColors: A, blockColors, field_20272, blockColors, field_225365_D

BlockColors: H, blockColors, field_20272, blockColors, f_119209_

int: I, nextModelGroup, field_20273, nextStateId, field_225366_L

int: P, nextModelGroup, field_20273, nextStateId, f_119217_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: J, modelGroups, field_20274, stateLookup, field_225367_M

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: Q, modelGroups, field_20274, stateLookup, f_119218_

Material: a, FIRE_0, field_5397, FIRE_0, field_207763_a

Material: a, FIRE_0, field_5397, FIRE_0, f_119219_

Material: b, FIRE_1, field_5370, FIRE_1, field_207764_b

Material: b, FIRE_1, field_5370, FIRE_1, f_119220_

Material: c, LAVA_FLOW, field_5381, LAVA_FLOW, field_207766_d

Material: c, LAVA_FLOW, field_5381, LAVA_FLOW, f_119221_

Material: d, WATER_FLOW, field_5391, WATER_FLOW, field_207768_f

Material: d, WATER_FLOW, field_5391, WATER_FLOW, f_119222_

Material: e, WATER_OVERLAY, field_5388, WATER_OVERLAY, field_207769_g

Material: e, WATER_OVERLAY, field_5388, WATER_OVERLAY, f_119223_

Material: f, BANNER_BASE, field_20847, BANNER_BASE, field_229315_f_

Material: f, BANNER_BASE, field_20847, BANNER_BASE, f_119224_

Material: g, SHIELD_BASE, field_21557, SHIELD_BASE, field_229316_g_

Material: g, SHIELD_BASE, field_21557, SHIELD_BASE, f_119225_

Material: h, NO_PATTERN_SHIELD, field_21558, SHIELD_BASE_NO_PATTERN, field_229317_h_

Material: h, NO_PATTERN_SHIELD, field_21558, SHIELD_BASE_NO_PATTERN, f_119226_

List<ResourceLocation>: i, DESTROY_STAGES, field_20848, BLOCK_DESTRUCTION_STAGES, field_229318_i_

List<ResourceLocation>: j, DESTROY_STAGES, field_20848, BLOCK_DESTRUCTION_STAGES, f_119227_

List<ResourceLocation>: j, BREAKING_LOCATIONS, field_21020, BLOCK_DESTRUCTION_STAGE_TEXTURES, field_229319_j_

List<ResourceLocation>: k, BREAKING_LOCATIONS, field_21020, BLOCK_DESTRUCTION_STAGE_TEXTURES, f_119228_

List<RenderType>: k, DESTROY_TYPES, field_21772, BLOCK_DESTRUCTION_RENDER_LAYERS, field_229320_k_

List<RenderType>: l, DESTROY_TYPES, field_21772, BLOCK_DESTRUCTION_RENDER_LAYERS, f_119229_

String: r, MISSING_MODEL_LOCATION_STRING, field_21773, field_21773, field_229321_r_

String: y, MISSING_MODEL_LOCATION_STRING, field_21773, field_21773, f_119236_

AtlasSet: z, atlasSet, field_21774, spriteAtlasManager, field_229322_z_

AtlasSet: G, atlasSet, field_21774, spriteAtlasManager, f_119244_

Map<ResourceLocation, com.mojang.datafixers.util.Pair<TextureAtlas, TextureAtlas$Preparations>>: H, atlasPreparations, field_17907, spriteAtlasData, field_217853_J

Map<ResourceLocation, com.mojang.datafixers.util.Pair<TextureAtlas, TextureAtlas$Preparations>>: O, atlasPreparations, field_17907, spriteAtlasData, f_119216_

int: i, DESTROY_STAGE_COUNT, field_32983, field_32983, f_174875_

int: m, SINGLETON_MODEL_GROUP, field_32984, field_32984, f_174876_

int: s, INVISIBLE_MODEL_GROUP, field_32985, field_32985, f_174877_

String: u, BUILTIN_SLASH, field_32986, BUILTIN, f_174878_

String: v, BUILTIN_SLASH_GENERATED, field_32987, BUILTIN_GENERATED, f_174879_

String: w, BUILTIN_BLOCK_ENTITY, field_32988, BUILTIN_ENTITY, f_174880_

String: x, MISSING_MODEL_NAME, field_32989, MISSING, f_174881_

构造函数

方法

Predicate<BlockState> (StateDefinition<Block, BlockState>, String): a, predicate, method_4725, stateKeyToPredicate, func_209605_a

Predicate<BlockState> (StateDefinition<Block, BlockState>, String): a, predicate, method_4725, stateKeyToPredicate, m_119273_

<T extends Comparable<T>> T (Property<T>, String): a, getValueHelper, method_4724, getPropertyValue, func_209592_a

<T extends Comparable<T>> T (Property<T>, String): a, getValueHelper, method_4724, getPropertyValue, m_119276_

UnbakedModel (ResourceLocation): a, getModel, method_4726, getOrLoadModel, func_209597_a

UnbakedModel (ResourceLocation): a, getModel, method_4726, getOrLoadModel, m_119341_

void (ResourceLocation): b, loadModel, method_4715, loadModel, func_209598_b

void (ResourceLocation): b, loadModel, method_4715, loadModel, m_119362_

void (ResourceLocation, UnbakedModel): a, cacheAndQueueDependencies, method_4729, putModel, func_209593_a

void (ResourceLocation, UnbakedModel): a, cacheAndQueueDependencies, method_4729, putModel, m_119352_

void (ModelResourceLocation): a, loadTopLevel, method_4727, addModel, func_217843_a

void (ModelResourceLocation): a, loadTopLevel, method_4727, addModel, m_119306_

BakedModel (ResourceLocation, ModelState): a, bake, method_15878, bake, func_217845_a

BakedModel (ResourceLocation, ModelState): a, bake, method_15878, bake, m_119349_

BlockModel (ResourceLocation): c, loadBlockModel, method_4718, loadModelFromJson, func_177594_c

BlockModel (ResourceLocation): c, loadBlockModel, method_4718, loadModelFromJson, m_119364_

Map<ResourceLocation, BakedModel> (): a, getBakedTopLevelModels, method_4734, getBakedModelMap, func_217846_a

Map<ResourceLocation, BakedModel> (): a, getBakedTopLevelModels, method_4734, getBakedModelMap, m_119251_

void (Iterable<BlockState>): a, registerModelGroup, method_21603, addStates, func_225352_a

void (Iterable<BlockState>): a, registerModelGroup, method_21603, addStates, m_119310_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> (): b, getModelGroups, method_21605, getStateLookup, func_225354_b

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> (): b, getModelGroups, method_21605, getStateLookup, m_119355_

AtlasSet (TextureManager, ProfilerFiller): a, uploadTextures, method_18177, upload, func_229333_a_

AtlasSet (TextureManager, ProfilerFiller): a, uploadTextures, method_18177, upload, m_119298_

1.16.5

名称

字段

ModelResourceLocation: l, MISSING_MODEL_LOCATION, field_5374, MISSING, field_177604_a

ModelResourceLocation: l, MISSING_MODEL_LOCATION, field_5374, MISSING_ID, field_177604_a

构造函数

方法

1.16.4

名称

elk

els

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

enl

elk

字段

构造函数

方法

1.16.1

名称

ebz

enl

字段

BlockColors: A, blockColors, field_20272, colorationManager, field_225365_D

BlockColors: A, blockColors, field_20272, blockColors, field_225365_D

String: r, MISSING_MODEL_LOCATION_STRING, field_21773, field_229321_r_

String: r, MISSING_MODEL_LOCATION_STRING, field_21773, field_21773, field_229321_r_

构造函数

方法

1.15.2

名称

ebw

ebz

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dys

ebw

字段

ResourceLocation: a, FIRE_0, field_5397, FIRE_0, field_207763_a

ResourceLocation: b, FIRE_1, field_5370, FIRE_1, field_207764_b

ResourceLocation: c, LAVA_FLOW, field_5381, LAVA_FLOW, field_207766_d

ResourceLocation: d, WATER_FLOW, field_5391, WATER_FLOW, field_207768_f

ResourceLocation: e, WATER_OVERLAY, field_5388, WATER_OVERLAY, field_207769_g

ResourceLocation: f, DESTROY_STAGE_0, field_5377, DESTROY_STAGE_0, field_207770_h

ResourceLocation: g, DESTROY_STAGE_1, field_5385, DESTROY_STAGE_1, field_207771_i

ResourceLocation: h, DESTROY_STAGE_2, field_5375, DESTROY_STAGE_2, field_207772_j

ResourceLocation: i, DESTROY_STAGE_3, field_5403, DESTROY_STAGE_3, field_207773_k

ResourceLocation: j, DESTROY_STAGE_4, field_5393, DESTROY_STAGE_4, field_207774_l

ResourceLocation: k, DESTROY_STAGE_5, field_5386, DESTROY_STAGE_5, field_207775_m

ResourceLocation: l, DESTROY_STAGE_6, field_5369, DESTROY_STAGE_6, field_207776_n

ResourceLocation: m, DESTROY_STAGE_7, field_5401, DESTROY_STAGE_7, field_207777_o

ResourceLocation: n, DESTROY_STAGE_8, field_5392, DESTROY_STAGE_8, field_207778_p

ResourceLocation: o, DESTROY_STAGE_9, field_5382, DESTROY_STAGE_9, field_207779_q

Set<ResourceLocation>: t, UNREFERENCED_TEXTURES, field_5378, DEFAULT_TEXTURES, field_177602_b

Set<Material>: p, UNREFERENCED_TEXTURES, field_5378, DEFAULT_TEXTURES, field_177602_b

org.apache.logging.log4j.Logger: u, LOGGER, field_5380, LOGGER, field_177603_c

org.apache.logging.log4j.Logger: q, LOGGER, field_5380, LOGGER, field_177603_c

ModelResourceLocation: p, MISSING_MODEL_LOCATION, field_5374, MISSING, field_177604_a

ModelResourceLocation: l, MISSING_MODEL_LOCATION, field_5374, MISSING, field_177604_a

String: q, MISSING_MODEL_MESH, field_5371, MISSING_DEFINITION, field_188641_d

String: m, MISSING_MODEL_MESH, field_5371, MISSING_DEFINITION, field_188641_d

Map<String, String>: v, BUILTIN_MODELS, field_5396, BUILTIN_MODEL_DEFINITIONS, field_177600_d

Map<String, String>: s, BUILTIN_MODELS, field_5396, BUILTIN_MODEL_DEFINITIONS, field_177600_d

com.google.common.base.Splitter: w, COMMA_SPLITTER, field_5373, COMMA_SPLITTER, field_209611_w

com.google.common.base.Splitter: t, COMMA_SPLITTER, field_5373, COMMA_SPLITTER, field_209611_w

com.google.common.base.Splitter: x, EQUAL_SPLITTER, field_5372, KEY_VALUE_SPLITTER, field_209612_x

com.google.common.base.Splitter: u, EQUAL_SPLITTER, field_5372, KEY_VALUE_SPLITTER, field_209612_x

StateDefinition<Block, BlockState>: y, ITEM_FRAME_FAKE_DEFINITION, field_5395, ITEM_FRAME_STATE_FACTORY, field_209613_y

StateDefinition<Block, BlockState>: v, ITEM_FRAME_FAKE_DEFINITION, field_5395, ITEM_FRAME_STATE_FACTORY, field_209613_y

ResourceManager: B, resourceManager, field_5379, resourceManager, field_177598_f

ResourceManager: y, resourceManager, field_5379, resourceManager, field_177598_f

Map<ResourceLocation, StateDefinition<Block, BlockState>>: A, STATIC_DEFINITIONS, field_5383, STATIC_DEFINITIONS, field_209607_C

Map<ResourceLocation, StateDefinition<Block, BlockState>>: x, STATIC_DEFINITIONS, field_5383, STATIC_DEFINITIONS, field_209607_C

BlockModel: r, GENERATION_MARKER, field_5400, GENERATION_MARKER, field_177606_o

BlockModel: n, GENERATION_MARKER, field_5400, GENERATION_MARKER, field_177606_o

BlockModel: s, BLOCK_ENTITY_MARKER, field_5389, BLOCK_ENTITY_MARKER, field_177616_r

BlockModel: o, BLOCK_ENTITY_MARKER, field_5389, BLOCK_ENTITY_MARKER, field_177616_r

ItemModelGenerator: z, ITEM_MODEL_GENERATOR, field_5384, ITEM_MODEL_GENERATOR, field_217854_z

ItemModelGenerator: w, ITEM_MODEL_GENERATOR, field_5384, ITEM_MODEL_GENERATOR, field_217854_z

TextureAtlas: C, blockAtlas, field_5402, spriteAtlas, field_177609_j

Set<ResourceLocation>: E, loadingStack, field_5390, modelsToLoad, field_217848_D

Set<ResourceLocation>: B, loadingStack, field_5390, modelsToLoad, field_217848_D

BlockModelDefinition$Context: F, context, field_5399, variantMapDeserializationContext, field_209610_F

BlockModelDefinition$Context: C, context, field_5399, variantMapDeserializationContext, field_209610_F

Map<ResourceLocation, UnbakedModel>: G, unbakedCache, field_5376, unbakedModels, field_217849_F

Map<ResourceLocation, UnbakedModel>: D, unbakedCache, field_5376, unbakedModels, field_217849_F

Map<org.apache.commons.lang3.tuple.Triple<ResourceLocation, BlockModelRotation, Boolean>, BakedModel>: H, bakedCache, field_5398, bakedModelCache, field_217850_G

Map<org.apache.commons.lang3.tuple.Triple<ResourceLocation, Transformation, Boolean>, BakedModel>: E, bakedCache, field_5398, bakedModelCache, field_217850_G

Map<ResourceLocation, UnbakedModel>: I, topLevelModels, field_5394, modelsToBake, field_217851_H

Map<ResourceLocation, UnbakedModel>: F, topLevelModels, field_5394, modelsToBake, field_217851_H

Map<ResourceLocation, BakedModel>: J, bakedTopLevelModels, field_5387, bakedModels, field_217852_I

Map<ResourceLocation, BakedModel>: G, bakedTopLevelModels, field_5387, bakedModels, field_217852_I

TextureAtlas$Preparations: K, atlasPreparations, field_17907, spriteAtlasData, field_217853_J

BlockColors: D, blockColors, field_20272, field_225365_D

BlockColors: A, blockColors, field_20272, colorationManager, field_225365_D

int: L, nextModelGroup, field_20273, field_225366_L

int: I, nextModelGroup, field_20273, nextStateId, field_225366_L

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: M, modelGroups, field_20274, field_225367_M

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: J, modelGroups, field_20274, stateLookup, field_225367_M

Material: a, FIRE_0, field_5397, FIRE_0, field_207763_a

Material: b, FIRE_1, field_5370, FIRE_1, field_207764_b

Material: c, LAVA_FLOW, field_5381, LAVA_FLOW, field_207766_d

Material: d, WATER_FLOW, field_5391, WATER_FLOW, field_207768_f

Material: e, WATER_OVERLAY, field_5388, WATER_OVERLAY, field_207769_g

Material: f, BANNER_BASE, field_20847, BANNER_BASE, field_229315_f_

Material: g, SHIELD_BASE, field_21557, SHIELD_BASE, field_229316_g_

Material: h, NO_PATTERN_SHIELD, field_21558, SHIELD_BASE_NO_PATTERN, field_229317_h_

List<ResourceLocation>: i, DESTROY_STAGES, field_20848, BLOCK_DESTRUCTION_STAGES, field_229318_i_

List<ResourceLocation>: j, BREAKING_LOCATIONS, field_21020, BLOCK_DESTRUCTION_STAGE_TEXTURES, field_229319_j_

List<RenderType>: k, DESTROY_TYPES, field_21772, BLOCK_DESTRUCTION_RENDER_LAYERS, field_229320_k_

String: r, MISSING_MODEL_LOCATION_STRING, field_21773, field_229321_r_

AtlasSet: z, atlasSet, field_21774, spriteAtlasManager, field_229322_z_

Map<ResourceLocation, com.mojang.datafixers.util.Pair<TextureAtlas, TextureAtlas$Preparations>>: H, atlasPreparations, field_17907, spriteAtlasData, field_217853_J

构造函数

(ResourceManager, TextureAtlas, BlockColors, ProfilerFiller)

(ResourceManager, BlockColors, ProfilerFiller, int)

方法

void (ProfilerFiller): a, uploadTextures, method_18177, upload, func_217844_a

void (Iterable<BlockState>): a, registerModelGroup, method_21603, func_225352_a

void (Iterable<BlockState>): a, registerModelGroup, method_21603, addStates, func_225352_a

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> (): b, getModelGroups, method_21605, func_225354_b

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> (): b, getModelGroups, method_21605, getStateLookup, func_225354_b

AtlasSet (TextureManager, ProfilerFiller): a, uploadTextures, method_18177, upload, func_229333_a_

1.14.4

名称

dwe

dys

net.minecraft.client.resources.model.ModelBakery

字段

MinecraftKey: a, field_5397, FIRE_0, field_207763_a

ResourceLocation: a, FIRE_0, field_5397, FIRE_0, field_207763_a

MinecraftKey: b, field_5370, FIRE_1, field_207764_b

ResourceLocation: b, FIRE_1, field_5370, FIRE_1, field_207764_b

MinecraftKey: c, field_5381, LAVA_FLOW, field_207766_d

ResourceLocation: c, LAVA_FLOW, field_5381, LAVA_FLOW, field_207766_d

MinecraftKey: d, field_5391, WATER_FLOW, field_207768_f

ResourceLocation: d, WATER_FLOW, field_5391, WATER_FLOW, field_207768_f

MinecraftKey: e, field_5388, WATER_OVERLAY, field_207769_g

ResourceLocation: e, WATER_OVERLAY, field_5388, WATER_OVERLAY, field_207769_g

MinecraftKey: f, field_5377, DESTROY_STAGE_0, field_207770_h

ResourceLocation: f, DESTROY_STAGE_0, field_5377, DESTROY_STAGE_0, field_207770_h

MinecraftKey: g, field_5385, DESTROY_STAGE_1, field_207771_i

ResourceLocation: g, DESTROY_STAGE_1, field_5385, DESTROY_STAGE_1, field_207771_i

MinecraftKey: h, field_5375, DESTROY_STAGE_2, field_207772_j

ResourceLocation: h, DESTROY_STAGE_2, field_5375, DESTROY_STAGE_2, field_207772_j

MinecraftKey: i, field_5403, DESTROY_STAGE_3, field_207773_k

ResourceLocation: i, DESTROY_STAGE_3, field_5403, DESTROY_STAGE_3, field_207773_k

MinecraftKey: j, field_5393, DESTROY_STAGE_4, field_207774_l

ResourceLocation: j, DESTROY_STAGE_4, field_5393, DESTROY_STAGE_4, field_207774_l

MinecraftKey: k, field_5386, DESTROY_STAGE_5, field_207775_m

ResourceLocation: k, DESTROY_STAGE_5, field_5386, DESTROY_STAGE_5, field_207775_m

MinecraftKey: l, field_5369, DESTROY_STAGE_6, field_207776_n

ResourceLocation: l, DESTROY_STAGE_6, field_5369, DESTROY_STAGE_6, field_207776_n

MinecraftKey: m, field_5401, DESTROY_STAGE_7, field_207777_o

ResourceLocation: m, DESTROY_STAGE_7, field_5401, DESTROY_STAGE_7, field_207777_o

MinecraftKey: n, field_5392, DESTROY_STAGE_8, field_207778_p

ResourceLocation: n, DESTROY_STAGE_8, field_5392, DESTROY_STAGE_8, field_207778_p

MinecraftKey: o, field_5382, DESTROY_STAGE_9, field_207779_q

ResourceLocation: o, DESTROY_STAGE_9, field_5382, DESTROY_STAGE_9, field_207779_q

Set<MinecraftKey>: t, field_5378, DEFAULT_TEXTURES, field_177602_b

Set<ResourceLocation>: t, UNREFERENCED_TEXTURES, field_5378, DEFAULT_TEXTURES, field_177602_b

org.apache.logging.log4j.Logger: u, field_5380, LOGGER, field_177603_c

org.apache.logging.log4j.Logger: u, LOGGER, field_5380, LOGGER, field_177603_c

ModelIdentifier: p, field_5374, MISSING, field_177604_a

ModelResourceLocation: p, MISSING_MODEL_LOCATION, field_5374, MISSING, field_177604_a

String: q, field_5371, MISSING_DEFINITION, field_188641_d

String: q, MISSING_MODEL_MESH, field_5371, MISSING_DEFINITION, field_188641_d

Map<String, String>: v, field_5396, BUILTIN_MODEL_DEFINITIONS, field_177600_d

Map<String, String>: v, BUILTIN_MODELS, field_5396, BUILTIN_MODEL_DEFINITIONS, field_177600_d

com.google.common.base.Splitter: w, field_5373, COMMA_SPLITTER, field_209611_w

com.google.common.base.Splitter: w, COMMA_SPLITTER, field_5373, COMMA_SPLITTER, field_209611_w

com.google.common.base.Splitter: x, field_5372, KEY_VALUE_SPLITTER, field_209612_x

com.google.common.base.Splitter: x, EQUAL_SPLITTER, field_5372, KEY_VALUE_SPLITTER, field_209612_x

BlockStateList<Block, IBlockData>: y, field_5395, ITEM_FRAME_STATE_FACTORY, field_209613_y

StateDefinition<Block, BlockState>: y, ITEM_FRAME_FAKE_DEFINITION, field_5395, ITEM_FRAME_STATE_FACTORY, field_209613_y

IResourceManager: B, field_5379, resourceManager, field_177598_f

ResourceManager: B, resourceManager, field_5379, resourceManager, field_177598_f

Map<MinecraftKey, BlockStateList<Block, IBlockData>>: A, field_5383, STATIC_DEFINITIONS, field_209607_C

Map<ResourceLocation, StateDefinition<Block, BlockState>>: A, STATIC_DEFINITIONS, field_5383, STATIC_DEFINITIONS, field_209607_C

JsonUnbakedModel: r, field_5400, GENERATION_MARKER, field_177606_o

BlockModel: r, GENERATION_MARKER, field_5400, GENERATION_MARKER, field_177606_o

JsonUnbakedModel: s, field_5389, BLOCK_ENTITY_MARKER, field_177616_r

BlockModel: s, BLOCK_ENTITY_MARKER, field_5389, BLOCK_ENTITY_MARKER, field_177616_r

ItemModelGenerator: z, field_5384, ITEM_MODEL_GENERATOR, field_217854_z

ItemModelGenerator: z, ITEM_MODEL_GENERATOR, field_5384, ITEM_MODEL_GENERATOR, field_217854_z

SpriteAtlasTexture: C, field_5402, spriteAtlas, field_177609_j

TextureAtlas: C, blockAtlas, field_5402, spriteAtlas, field_177609_j

Set<MinecraftKey>: D, field_5390, modelsToLoad, field_217848_D

Set<ResourceLocation>: E, loadingStack, field_5390, modelsToLoad, field_217848_D

ModelVariantMap$DeserializationContext: E, field_5399, variantMapDeserializationContext, field_209610_F

BlockModelDefinition$Context: F, context, field_5399, variantMapDeserializationContext, field_209610_F

Map<MinecraftKey, UnbakedModel>: F, field_5376, unbakedModels, field_217849_F

Map<ResourceLocation, UnbakedModel>: G, unbakedCache, field_5376, unbakedModels, field_217849_F

Map<org.apache.commons.lang3.tuple.Triple<MinecraftKey, ModelRotation, Boolean>, BakedModel>: G, field_5398, bakedModelCache, field_217850_G

Map<org.apache.commons.lang3.tuple.Triple<ResourceLocation, BlockModelRotation, Boolean>, BakedModel>: H, bakedCache, field_5398, bakedModelCache, field_217850_G

Map<MinecraftKey, UnbakedModel>: H, field_5394, modelsToBake, field_217851_H

Map<ResourceLocation, UnbakedModel>: I, topLevelModels, field_5394, modelsToBake, field_217851_H

Map<MinecraftKey, BakedModel>: I, field_5387, bakedModels, field_217852_I

Map<ResourceLocation, BakedModel>: J, bakedTopLevelModels, field_5387, bakedModels, field_217852_I

SpriteAtlasTexture$Data: J, field_17907, spriteAtlasData, field_217853_J

TextureAtlas$Preparations: K, atlasPreparations, field_17907, spriteAtlasData, field_217853_J

BlockColors: D, blockColors, field_20272, field_225365_D

int: L, nextModelGroup, field_20273, field_225366_L

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: M, modelGroups, field_20274, field_225367_M

构造函数

(IResourceManager, SpriteAtlasTexture, GameProfilerFiller)

(ResourceManager, TextureAtlas, BlockColors, ProfilerFiller)

方法

Predicate<IBlockData> (BlockStateList<Block, IBlockData>, String): a, method_4725, stateKeyToPredicate, func_209605_a

Predicate<BlockState> (StateDefinition<Block, BlockState>, String): a, predicate, method_4725, stateKeyToPredicate, func_209605_a

<T extends Comparable<T>> T (IBlockState<T>, String): a, method_4724, getPropertyValue, func_209592_a

<T extends Comparable<T>> T (Property<T>, String): a, getValueHelper, method_4724, getPropertyValue, func_209592_a

UnbakedModel (MinecraftKey): a, method_4726, getOrLoadModel, func_209597_a

UnbakedModel (ResourceLocation): a, getModel, method_4726, getOrLoadModel, func_209597_a

void (MinecraftKey): b, method_4715, loadModel, func_209598_b

void (ResourceLocation): b, loadModel, method_4715, loadModel, func_209598_b

void (MinecraftKey, UnbakedModel): a, method_4729, putModel, func_209593_a

void (ResourceLocation, UnbakedModel): a, cacheAndQueueDependencies, method_4729, putModel, func_209593_a

void (GameProfilerFiller): a, method_18177, upload, func_217844_a

void (ProfilerFiller): a, uploadTextures, method_18177, upload, func_217844_a

void (ModelIdentifier): a, method_4727, addModel, func_217843_a

void (ModelResourceLocation): a, loadTopLevel, method_4727, addModel, func_217843_a

BakedModel (MinecraftKey, ModelBakeSettings): a, method_15878, bake, func_217845_a

BakedModel (ResourceLocation, ModelState): a, bake, method_15878, bake, func_217845_a

JsonUnbakedModel (MinecraftKey): c, method_4718, loadModelFromJson, func_177594_c

BlockModel (ResourceLocation): c, loadBlockModel, method_4718, loadModelFromJson, func_177594_c

Map<MinecraftKey, BakedModel> (): a, method_4734, getBakedModelMap, func_217846_a

Map<ResourceLocation, BakedModel> (): a, getBakedTopLevelModels, method_4734, getBakedModelMap, func_217846_a

void (Iterable<BlockState>): a, registerModelGroup, method_21603, func_225352_a

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> (): b, getModelGroups, method_21605, func_225354_b

1.14.3

名称

dwa

dwe

net.minecraft.client.render.model.ModelLoader

字段

MinecraftKey: a, field_5397, field_207763_a

MinecraftKey: a, field_5397, FIRE_0, field_207763_a

MinecraftKey: b, field_5370, field_207764_b

MinecraftKey: b, field_5370, FIRE_1, field_207764_b

MinecraftKey: c, field_5381, field_207766_d

MinecraftKey: c, field_5381, LAVA_FLOW, field_207766_d

MinecraftKey: d, field_5391, field_207768_f

MinecraftKey: d, field_5391, WATER_FLOW, field_207768_f

MinecraftKey: e, field_5388, field_207769_g

MinecraftKey: e, field_5388, WATER_OVERLAY, field_207769_g

MinecraftKey: f, field_5377, field_207770_h

MinecraftKey: f, field_5377, DESTROY_STAGE_0, field_207770_h

MinecraftKey: g, field_5385, field_207771_i

MinecraftKey: g, field_5385, DESTROY_STAGE_1, field_207771_i

MinecraftKey: h, field_5375, field_207772_j

MinecraftKey: h, field_5375, DESTROY_STAGE_2, field_207772_j

MinecraftKey: i, field_5403, field_207773_k

MinecraftKey: i, field_5403, DESTROY_STAGE_3, field_207773_k

MinecraftKey: j, field_5393, field_207774_l

MinecraftKey: j, field_5393, DESTROY_STAGE_4, field_207774_l

MinecraftKey: k, field_5386, field_207775_m

MinecraftKey: k, field_5386, DESTROY_STAGE_5, field_207775_m

MinecraftKey: l, field_5369, field_207776_n

MinecraftKey: l, field_5369, DESTROY_STAGE_6, field_207776_n

MinecraftKey: m, field_5401, field_207777_o

MinecraftKey: m, field_5401, DESTROY_STAGE_7, field_207777_o

MinecraftKey: n, field_5392, field_207778_p

MinecraftKey: n, field_5392, DESTROY_STAGE_8, field_207778_p

MinecraftKey: o, field_5382, field_207779_q

MinecraftKey: o, field_5382, DESTROY_STAGE_9, field_207779_q

Set<MinecraftKey>: t, field_5378, field_177602_b

Set<MinecraftKey>: t, field_5378, DEFAULT_TEXTURES, field_177602_b

org.apache.logging.log4j.Logger: u, field_5380, field_177603_c

org.apache.logging.log4j.Logger: u, field_5380, LOGGER, field_177603_c

ModelResourceLocation: p, field_5374, field_177604_a

ModelIdentifier: p, field_5374, MISSING, field_177604_a

String: q, field_5371, field_188641_d

String: q, field_5371, MISSING_DEFINITION, field_188641_d

Map<String, String>: v, field_5396, field_177600_d

Map<String, String>: v, field_5396, BUILTIN_MODEL_DEFINITIONS, field_177600_d

com.google.common.base.Splitter: w, field_5373, field_209611_w

com.google.common.base.Splitter: w, field_5373, COMMA_SPLITTER, field_209611_w

com.google.common.base.Splitter: x, field_5372, field_209612_x

com.google.common.base.Splitter: x, field_5372, KEY_VALUE_SPLITTER, field_209612_x

BlockStateList<Block, IBlockData>: y, field_5395, field_209613_y

BlockStateList<Block, IBlockData>: y, field_5395, ITEM_FRAME_STATE_FACTORY, field_209613_y

IResourceManager: B, field_5379, field_177598_f

IResourceManager: B, field_5379, resourceManager, field_177598_f

Map<MinecraftKey, BlockStateList<Block, IBlockData>>: A, field_5383, field_209607_C

Map<MinecraftKey, BlockStateList<Block, IBlockData>>: A, field_5383, STATIC_DEFINITIONS, field_209607_C

BlockModel: r, field_5400, field_177606_o

JsonUnbakedModel: r, field_5400, GENERATION_MARKER, field_177606_o

BlockModel: s, field_5389, field_177616_r

JsonUnbakedModel: s, field_5389, BLOCK_ENTITY_MARKER, field_177616_r

ItemModelGenerator: z, field_5384, field_217854_z

ItemModelGenerator: z, field_5384, ITEM_MODEL_GENERATOR, field_217854_z

AtlasTexture: C, field_5402, field_177609_j

SpriteAtlasTexture: C, field_5402, spriteAtlas, field_177609_j

Set<MinecraftKey>: D, field_5390, field_217848_D

Set<MinecraftKey>: D, field_5390, modelsToLoad, field_217848_D

BlockModelDefinition$ContainerHolder: E, field_5399, field_209610_F

ModelVariantMap$DeserializationContext: E, field_5399, variantMapDeserializationContext, field_209610_F

Map<MinecraftKey, IUnbakedModel>: F, field_5376, field_217849_F

Map<MinecraftKey, UnbakedModel>: F, field_5376, unbakedModels, field_217849_F

Map<org.apache.commons.lang3.tuple.Triple<MinecraftKey, ModelRotation, Boolean>, IBakedModel>: G, field_5398, field_217850_G

Map<org.apache.commons.lang3.tuple.Triple<MinecraftKey, ModelRotation, Boolean>, BakedModel>: G, field_5398, bakedModelCache, field_217850_G

Map<MinecraftKey, IUnbakedModel>: H, field_5394, field_217851_H

Map<MinecraftKey, UnbakedModel>: H, field_5394, modelsToBake, field_217851_H

Map<MinecraftKey, IBakedModel>: I, field_5387, field_217852_I

Map<MinecraftKey, BakedModel>: I, field_5387, bakedModels, field_217852_I

AtlasTexture$SheetData: J, field_17907, field_217853_J

SpriteAtlasTexture$Data: J, field_17907, spriteAtlasData, field_217853_J

构造函数

方法

Predicate<IBlockData> (BlockStateList<Block, IBlockData>, String): a, method_4725, func_209605_a

Predicate<IBlockData> (BlockStateList<Block, IBlockData>, String): a, method_4725, stateKeyToPredicate, func_209605_a

<T extends Comparable<T>> T (IBlockState<T>, String): a, method_4724, func_209592_a

<T extends Comparable<T>> T (IBlockState<T>, String): a, method_4724, getPropertyValue, func_209592_a

IUnbakedModel (MinecraftKey): a, method_4726, func_209597_a

UnbakedModel (MinecraftKey): a, method_4726, getOrLoadModel, func_209597_a

void (MinecraftKey): b, method_4715, func_209598_b

void (MinecraftKey): b, method_4715, loadModel, func_209598_b

void (MinecraftKey, IUnbakedModel): a, method_4729, func_209593_a

void (MinecraftKey, UnbakedModel): a, method_4729, putModel, func_209593_a

void (GameProfilerFiller): a, method_18177, func_217844_a

void (GameProfilerFiller): a, method_18177, upload, func_217844_a

void (ModelResourceLocation): a, method_4727, func_217843_a

void (ModelIdentifier): a, method_4727, addModel, func_217843_a

IBakedModel (MinecraftKey, ISprite): a, method_15878, func_217845_a

BakedModel (MinecraftKey, ModelBakeSettings): a, method_15878, bake, func_217845_a

BlockModel (MinecraftKey): c, method_4718, func_177594_c

JsonUnbakedModel (MinecraftKey): c, method_4718, loadModelFromJson, func_177594_c

Map<MinecraftKey, IBakedModel> (): a, method_4734, func_217846_a

Map<MinecraftKey, BakedModel> (): a, method_4734, getBakedModelMap, func_217846_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dvx

dwa

字段

构造函数

方法

1.14

名称

dfc

dvx

net.minecraft.class_1088

字段

MinecraftKey: a, field_207763_a

MinecraftKey: a, field_5397, field_207763_a

MinecraftKey: b, field_207764_b

MinecraftKey: b, field_5370, field_207764_b

MinecraftKey: c, field_207766_d

MinecraftKey: c, field_5381, field_207766_d

MinecraftKey: d, field_207768_f

MinecraftKey: d, field_5391, field_207768_f

MinecraftKey: e, field_207769_g

MinecraftKey: e, field_5388, field_207769_g

MinecraftKey: f, field_207770_h

MinecraftKey: f, field_5377, field_207770_h

MinecraftKey: g, field_207771_i

MinecraftKey: g, field_5385, field_207771_i

MinecraftKey: h, field_207772_j

MinecraftKey: h, field_5375, field_207772_j

MinecraftKey: i, field_207773_k

MinecraftKey: i, field_5403, field_207773_k

MinecraftKey: j, field_207774_l

MinecraftKey: j, field_5393, field_207774_l

MinecraftKey: k, field_207775_m

MinecraftKey: k, field_5386, field_207775_m

MinecraftKey: l, field_207776_n

MinecraftKey: l, field_5369, field_207776_n

MinecraftKey: m, field_207777_o

MinecraftKey: m, field_5401, field_207777_o

MinecraftKey: n, field_207778_p

MinecraftKey: n, field_5392, field_207778_p

MinecraftKey: o, field_207779_q

MinecraftKey: o, field_5382, field_207779_q

Set<MinecraftKey>: t, field_177602_b

Set<MinecraftKey>: t, field_5378, field_177602_b

org.apache.logging.log4j.Logger: u, field_177603_c

org.apache.logging.log4j.Logger: u, field_5380, field_177603_c

ModelResourceLocation: p, field_177604_a

ModelResourceLocation: p, field_5374, field_177604_a

String: q, field_188641_d

String: q, field_5371, field_188641_d

Map<String, String>: v, field_177600_d

Map<String, String>: v, field_5396, field_177600_d

com.google.common.base.Splitter: w, field_209611_w

com.google.common.base.Splitter: w, field_5373, field_209611_w

com.google.common.base.Splitter: x, field_209612_x

com.google.common.base.Splitter: x, field_5372, field_209612_x

ModelBlock: r, field_177606_o

ModelBlock: s, field_177616_r

BlockStateList<Block, IBlockData>: y, field_209613_y

BlockStateList<Block, IBlockData>: y, field_5395, field_209613_y

IResourceManager: z, field_177598_f

IResourceManager: B, field_5379, field_177598_f

TextureMap: A, field_177609_j

Map<ModelResourceLocation, IBakedModel>: B, field_177605_n

Map<MinecraftKey, BlockStateList<Block, IBlockData>>: C, field_209607_C

Map<MinecraftKey, BlockStateList<Block, IBlockData>>: A, field_5383, field_209607_C

Map<MinecraftKey, IUnbakedModel>: D, field_209608_D

Set<MinecraftKey>: E, field_209609_E

ModelBlockDefinition$ContainerHolder: F, field_209610_F

BlockModel: r, field_5400, field_177606_o

BlockModel: s, field_5389, field_177616_r

ItemModelGenerator: z, field_5384, field_217854_z

AtlasTexture: C, field_5402, field_177609_j

Set<MinecraftKey>: D, field_5390, field_217848_D

BlockModelDefinition$ContainerHolder: E, field_5399, field_209610_F

Map<MinecraftKey, IUnbakedModel>: F, field_5376, field_217849_F

Map<org.apache.commons.lang3.tuple.Triple<MinecraftKey, ModelRotation, Boolean>, IBakedModel>: G, field_5398, field_217850_G

Map<MinecraftKey, IUnbakedModel>: H, field_5394, field_217851_H

Map<MinecraftKey, IBakedModel>: I, field_5387, field_217852_I

AtlasTexture$SheetData: J, field_17907, field_217853_J

构造函数

(IResourceManager, TextureMap)

(IResourceManager, AtlasTexture, GameProfilerFiller)

方法

Predicate<IBlockData> (BlockStateList<Block, IBlockData>, String): a, func_209605_a

Predicate<IBlockData> (BlockStateList<Block, IBlockData>, String): a, method_4725, func_209605_a

<T extends Comparable<T>> T (IBlockState<T>, String): a, func_209592_a

<T extends Comparable<T>> T (IBlockState<T>, String): a, method_4724, func_209592_a

IUnbakedModel (MinecraftKey): a, func_209597_a

IUnbakedModel (MinecraftKey): a, method_4726, func_209597_a

void (MinecraftKey): b, func_209598_b

void (MinecraftKey): b, method_4715, func_209598_b

void (MinecraftKey, IUnbakedModel): a, func_209593_a

void (MinecraftKey, IUnbakedModel): a, method_4729, func_209593_a

void (Map<ModelResourceLocation, IUnbakedModel>, ModelResourceLocation): a, func_209594_a

Map<ModelResourceLocation, IBakedModel> (): a, func_177570_a

ModelBlock (MinecraftKey): c, func_177594_c

void (GameProfilerFiller): a, method_18177, func_217844_a

void (ModelResourceLocation): a, method_4727, func_217843_a

IBakedModel (MinecraftKey, ISprite): a, method_15878, func_217845_a

BlockModel (MinecraftKey): c, method_4718, func_177594_c

Map<MinecraftKey, IBakedModel> (): a, method_4734, func_217846_a

1.13.2

名称

dfb

dfc

字段

构造函数

方法

1.13.1

名称

dfb

net.minecraft.client.renderer.model.ModelBakery

字段

MinecraftKey: a, field_207763_a

MinecraftKey: b, field_207764_b

MinecraftKey: c, field_207766_d

MinecraftKey: d, field_207768_f

MinecraftKey: e, field_207769_g

MinecraftKey: f, field_207770_h

MinecraftKey: g, field_207771_i

MinecraftKey: h, field_207772_j

MinecraftKey: i, field_207773_k

MinecraftKey: j, field_207774_l

MinecraftKey: k, field_207775_m

MinecraftKey: l, field_207776_n

MinecraftKey: m, field_207777_o

MinecraftKey: n, field_207778_p

MinecraftKey: o, field_207779_q

Set<MinecraftKey>: t, field_177602_b

org.apache.logging.log4j.Logger: u, field_177603_c

ModelResourceLocation: p, field_177604_a

String: q, field_188641_d

Map<String, String>: v, field_177600_d

com.google.common.base.Splitter: w, field_209611_w

com.google.common.base.Splitter: x, field_209612_x

ModelBlock: r, field_177606_o

ModelBlock: s, field_177616_r

BlockStateList<Block, IBlockData>: y, field_209613_y

IResourceManager: z, field_177598_f

TextureMap: A, field_177609_j

Map<ModelResourceLocation, IBakedModel>: B, field_177605_n

Map<MinecraftKey, BlockStateList<Block, IBlockData>>: C, field_209607_C

Map<MinecraftKey, IUnbakedModel>: D, field_209608_D

Set<MinecraftKey>: E, field_209609_E

ModelBlockDefinition$ContainerHolder: F, field_209610_F

构造函数

(IResourceManager, TextureMap)

方法

Predicate<IBlockData> (BlockStateList<Block, IBlockData>, String): a, func_209605_a

<T extends Comparable<T>> T (IBlockState<T>, String): a, func_209592_a

IUnbakedModel (MinecraftKey): a, func_209597_a

void (MinecraftKey): b, func_209598_b

void (MinecraftKey, IUnbakedModel): a, func_209593_a

void (Map<ModelResourceLocation, IUnbakedModel>, ModelResourceLocation): a, func_209594_a

Map<ModelResourceLocation, IBakedModel> (): a, func_177570_a

ModelBlock (MinecraftKey): c, func_177594_c