历史 - net.minecraft.client.resources.model.MultiPartBakedModel
1.21.4
名称
hed
hhk
字段
List<MultiPartBakedModel$Selector>: b, selectors, field_5427, components, f_119459_
List<MultiPartBakedModel$Selector>: b, selectors, field_5427, selectors, f_119459_
构造函数
方法
BakedModel (List<MultiPartBakedModel$Selector>): a, getFirstModel, method_64095, method_64095, m_352904_
BakedModel (List<MultiPartBakedModel$Selector>): a, getFirstModel, method_64095, getFirst, m_352904_
1.21.3
名称
gsw
hed
字段
List<org.apache.commons.lang3.tuple.Pair<Predicate<BlockState>, BakedModel>>: g, selectors, field_5427, components, f_119459_
List<MultiPartBakedModel$Selector>: b, selectors, field_5427, components, f_119459_
boolean: a, hasAmbientOcclusion, field_5430, ambientOcclusion, f_119453_
boolean: b, isGui3d, field_5429, depthGui, f_119454_
TextureAtlasSprite: d, particleIcon, field_5425, sprite, f_119456_
ItemTransforms: e, transforms, field_5426, transformations, f_119457_
ItemOverrides: f, overrides, field_5428, itemPropertyOverrides, f_119458_
Map<BlockState, BitSet>: h, selectorCache, field_5431, stateCache, f_119460_
Map<BlockState, BitSet>: c, selectorCache, field_5431, stateCache, f_119460_
boolean: c, usesBlockLight, field_21863, sideLit, f_119455_
构造函数
方法
boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, m_7541_
boolean (): b, isGui3d, method_4712, hasDepth, m_7539_
boolean (): d, isCustomRenderer, method_4713, isBuiltin, m_7521_
TextureAtlasSprite (): e, getParticleIcon, method_4711, getParticleSprite, m_6160_
ItemTransforms (): f, getTransforms, method_4709, getTransformation, m_7442_
ItemOverrides (): g, getOverrides, method_4710, getOverrides, m_7343_
boolean (): c, usesBlockLight, method_24304, isSideLit, m_7547_
BakedModel (List<MultiPartBakedModel$Selector>): a, getFirstModel, method_64095, method_64095, m_352904_
1.21.1
名称
字段
构造函数
方法
1.21
名称
grl
gsw
字段
构造函数
方法
1.20.6
名称
ggw
grl
字段
构造函数
方法
1.20.4
名称
gbo
ggw
字段
构造函数
方法
1.20.2
名称
fxa
gbo
字段
构造函数
方法
1.20.1
名称
fvh
fxa
字段
构造函数
方法
1.19.4
名称
fqq
fvh
字段
构造函数
方法
1.19.3
名称
fly
fqq
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fka
fly
字段
构造函数
方法
1.19
名称
fcs
fka
字段
构造函数
方法
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, m_6840_
List<BakedQuad> (BlockState, Direction, RandomSource): a, getQuads, method_4707, getQuads, m_213637_
1.18.2
名称
fbl
fcs
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ezg
fbl
字段
构造函数
方法
1.17.1
名称
ezf
ezg
字段
构造函数
方法
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, m_6160_
TextureAtlasSprite (): e, getParticleIcon, method_4711, getParticleSprite, m_6160_
1.17
名称
elw
ezf
net.minecraft.client.renderer.model.MultipartBakedModel
net.minecraft.src.C_4538_
字段
List<org.apache.commons.lang3.tuple.Pair<Predicate<BlockState>, BakedModel>>: g, selectors, field_5427, components, field_188626_f
List<org.apache.commons.lang3.tuple.Pair<Predicate<BlockState>, BakedModel>>: g, selectors, field_5427, components, f_119459_
boolean: a, hasAmbientOcclusion, field_5430, ambientOcclusion, field_188621_a
boolean: a, hasAmbientOcclusion, field_5430, ambientOcclusion, f_119453_
boolean: b, isGui3d, field_5429, depthGui, field_188622_b
boolean: b, isGui3d, field_5429, depthGui, f_119454_
TextureAtlasSprite: d, particleIcon, field_5425, sprite, field_188623_c
TextureAtlasSprite: d, particleIcon, field_5425, sprite, f_119456_
ItemTransforms: e, transforms, field_5426, transformations, field_188624_d
ItemTransforms: e, transforms, field_5426, transformations, f_119457_
ItemOverrides: f, overrides, field_5428, itemPropertyOverrides, field_188625_e
ItemOverrides: f, overrides, field_5428, itemPropertyOverrides, f_119458_
Map<BlockState, BitSet>: h, selectorCache, field_5431, stateCache, field_210277_g
Map<BlockState, BitSet>: h, selectorCache, field_5431, stateCache, f_119460_
boolean: c, usesBlockLight, field_21863, sideLit, field_230185_c_
boolean: c, usesBlockLight, field_21863, sideLit, f_119455_
构造函数
方法
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, func_200117_a
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, m_6840_
boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, func_177555_b
boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, m_7541_
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepth, m_7539_
boolean (): d, isCustomRenderer, method_4713, isBuiltin, func_188618_c
boolean (): d, isCustomRenderer, method_4713, isBuiltin, m_7521_
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, func_177554_e
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, m_6160_
ItemTransforms (): f, getTransforms, method_4709, getTransformation, func_177552_f
ItemTransforms (): f, getTransforms, method_4709, getTransformation, m_7442_
ItemOverrides (): g, getOverrides, method_4710, getOverrides, func_188617_f
ItemOverrides (): g, getOverrides, method_4710, getOverrides, m_7343_
boolean (): c, usesBlockLight, method_24304, isSideLit, func_230044_c_
boolean (): c, usesBlockLight, method_24304, isSideLit, m_7547_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
elo
elw
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
enp
elo
字段
boolean: c, usesBlockLight, field_21863, field_21863, field_230185_c_
boolean: c, usesBlockLight, field_21863, sideLit, field_230185_c_
构造函数
方法
1.16.1
名称
ecd
enp
字段
boolean: c, usesBlockLight, field_21863, field_230185_c_
boolean: c, usesBlockLight, field_21863, field_21863, field_230185_c_
构造函数
方法
ItemOverrides (): g, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
ItemOverrides (): g, getOverrides, method_4710, getOverrides, func_188617_f
1.15.2
名称
eca
ecd
字段
List<org.apache.commons.lang3.tuple.Pair<Predicate<BlockState>, BakedModel>>: f, selectors, field_5427, components, field_188626_f
List<org.apache.commons.lang3.tuple.Pair<Predicate<BlockState>, BakedModel>>: g, selectors, field_5427, components, field_188626_f
TextureAtlasSprite: c, particleIcon, field_5425, sprite, field_188623_c
TextureAtlasSprite: d, particleIcon, field_5425, sprite, field_188623_c
ItemTransforms: d, transforms, field_5426, transformations, field_188624_d
ItemTransforms: e, transforms, field_5426, transformations, field_188624_d
ItemOverrides: e, overrides, field_5428, itemPropertyOverrides, field_188625_e
ItemOverrides: f, overrides, field_5428, itemPropertyOverrides, field_188625_e
Map<BlockState, BitSet>: g, selectorCache, field_5431, stateCache, field_210277_g
Map<BlockState, BitSet>: h, selectorCache, field_5431, stateCache, field_210277_g
boolean: c, usesBlockLight, field_21863, field_230185_c_
构造函数
方法
boolean (): b, isGui3d, method_4712, hasDepthInGui, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): c, isCustomRenderer, method_4713, isBuiltin, func_188618_c
boolean (): d, isCustomRenderer, method_4713, isBuiltin, func_188618_c
TextureAtlasSprite (): d, getParticleIcon, method_4711, getSprite, func_177554_e
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, func_177554_e
ItemTransforms (): e, getTransforms, method_4709, getTransformation, func_177552_f
ItemTransforms (): f, getTransforms, method_4709, getTransformation, func_177552_f
ItemOverrides (): f, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
ItemOverrides (): g, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
boolean (): c, usesBlockLight, method_24304, isSideLit, func_230044_c_
1.15.1
名称
字段
构造函数
方法
1.15
名称
dyw
eca
字段
Map<BlockState, BitSet>: g, selectorCache, field_5431, field_210277_g
Map<BlockState, BitSet>: g, selectorCache, field_5431, stateCache, field_210277_g
构造函数
方法
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepthInGui, func_177556_c
1.14.4
名称
dwi
dyw
net.minecraft.client.resources.model.MultiPartBakedModel
字段
List<org.apache.commons.lang3.tuple.Pair<Predicate<IBlockData>, BakedModel>>: f, field_5427, components, field_188626_f
List<org.apache.commons.lang3.tuple.Pair<Predicate<BlockState>, BakedModel>>: f, selectors, field_5427, components, field_188626_f
boolean: a, field_5430, ambientOcclusion, field_188621_a
boolean: a, hasAmbientOcclusion, field_5430, ambientOcclusion, field_188621_a
boolean: b, field_5429, depthGui, field_188622_b
boolean: b, isGui3d, field_5429, depthGui, field_188622_b
Sprite: c, field_5425, sprite, field_188623_c
TextureAtlasSprite: c, particleIcon, field_5425, sprite, field_188623_c
ModelTransformation: d, field_5426, transformations, field_188624_d
ItemTransforms: d, transforms, field_5426, transformations, field_188624_d
ModelItemPropertyOverrideList: e, field_5428, itemPropertyOverrides, field_188625_e
ItemOverrides: e, overrides, field_5428, itemPropertyOverrides, field_188625_e
Map<IBlockData, BitSet>: g, field_5431, field_5431, field_210277_g
Map<BlockState, BitSet>: g, selectorCache, field_5431, field_210277_g
构造函数
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, getQuads, func_200117_a
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, func_200117_a
boolean (): a, method_4708, useAmbientOcclusion, func_177555_b
boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, func_177555_b
boolean (): b, method_4712, hasDepthInGui, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): c, method_4713, isBuiltin, func_188618_c
boolean (): c, isCustomRenderer, method_4713, isBuiltin, func_188618_c
Sprite (): d, method_4711, getSprite, func_177554_e
TextureAtlasSprite (): d, getParticleIcon, method_4711, getSprite, func_177554_e
ModelTransformation (): e, method_4709, getTransformation, func_177552_f
ItemTransforms (): e, getTransforms, method_4709, getTransformation, func_177552_f
ModelItemPropertyOverrideList (): f, method_4710, getItemPropertyOverrides, func_188617_f
ItemOverrides (): f, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
1.14.3
名称
dwe
dwi
net.minecraft.client.render.model.MultipartBakedModel
字段
List<org.apache.commons.lang3.tuple.Pair<Predicate<IBlockData>, IBakedModel>>: f, field_5427, field_188626_f
List<org.apache.commons.lang3.tuple.Pair<Predicate<IBlockData>, BakedModel>>: f, field_5427, components, field_188626_f
boolean: a, field_5430, field_188621_a
boolean: a, field_5430, ambientOcclusion, field_188621_a
boolean: b, field_5429, field_188622_b
boolean: b, field_5429, depthGui, field_188622_b
TextureAtlasSprite: c, field_5425, field_188623_c
Sprite: c, field_5425, sprite, field_188623_c
ItemCameraTransforms: d, field_5426, field_188624_d
ModelTransformation: d, field_5426, transformations, field_188624_d
ItemOverrideList: e, field_5428, field_188625_e
ModelItemPropertyOverrideList: e, field_5428, itemPropertyOverrides, field_188625_e
Map<IBlockData, BitSet>: g, field_5431, field_210277_g
Map<IBlockData, BitSet>: g, field_5431, field_5431, field_210277_g
构造函数
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, func_200117_a
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, getQuads, func_200117_a
boolean (): a, method_4708, func_177555_b
boolean (): a, method_4708, useAmbientOcclusion, func_177555_b
boolean (): b, method_4712, func_177556_c
boolean (): b, method_4712, hasDepthInGui, func_177556_c
boolean (): c, method_4713, func_188618_c
boolean (): c, method_4713, isBuiltin, func_188618_c
TextureAtlasSprite (): d, method_4711, func_177554_e
Sprite (): d, method_4711, getSprite, func_177554_e
ItemCameraTransforms (): e, method_4709, func_177552_f
ModelTransformation (): e, method_4709, getTransformation, func_177552_f
ItemOverrideList (): f, method_4710, func_188617_f
ModelItemPropertyOverrideList (): f, method_4710, getItemPropertyOverrides, func_188617_f
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dwb
dwe
字段
构造函数
方法
1.14
名称
dff
dwb
net.minecraft.class_1095
字段
List<org.apache.commons.lang3.tuple.Pair<Predicate<IBlockData>, IBakedModel>>: f, field_188626_f
List<org.apache.commons.lang3.tuple.Pair<Predicate<IBlockData>, IBakedModel>>: f, field_5427, field_188626_f
boolean: a, field_188621_a
boolean: a, field_5430, field_188621_a
boolean: b, field_188622_b
boolean: b, field_5429, field_188622_b
TextureAtlasSprite: c, field_188623_c
TextureAtlasSprite: c, field_5425, field_188623_c
ItemCameraTransforms: d, field_188624_d
ItemCameraTransforms: d, field_5426, field_188624_d
ItemOverrideList: e, field_188625_e
ItemOverrideList: e, field_5428, field_188625_e
Map<IBlockData, BitSet>: g, field_210277_g
Map<IBlockData, BitSet>: g, field_5431, field_210277_g
构造函数
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, func_200117_a
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, func_200117_a
boolean (): a, func_177555_b
boolean (): a, method_4708, func_177555_b
boolean (): b, func_177556_c
boolean (): b, method_4712, func_177556_c
boolean (): c, func_188618_c
boolean (): c, method_4713, func_188618_c
TextureAtlasSprite (): d, func_177554_e
TextureAtlasSprite (): d, method_4711, func_177554_e
ItemCameraTransforms (): e, func_177552_f
ItemCameraTransforms (): e, method_4709, func_177552_f
ItemOverrideList (): f, func_188617_f
ItemOverrideList (): f, method_4710, func_188617_f
1.13.2
名称
dfe
dff
字段
构造函数
方法
1.13.1
名称
dfe
net.minecraft.client.renderer.model.MultipartBakedModel
字段
List<org.apache.commons.lang3.tuple.Pair<Predicate<IBlockData>, IBakedModel>>: f, field_188626_f
boolean: a, field_188621_a
boolean: b, field_188622_b
TextureAtlasSprite: c, field_188623_c
ItemCameraTransforms: d, field_188624_d
ItemOverrideList: e, field_188625_e
Map<IBlockData, BitSet>: g, field_210277_g
构造函数
(List<org.apache.commons.lang3.tuple.Pair<Predicate<IBlockData>, IBakedModel>>)
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, func_200117_a
boolean (): a, func_177555_b
boolean (): b, func_177556_c
boolean (): c, func_188618_c
TextureAtlasSprite (): d, func_177554_e
ItemCameraTransforms (): e, func_177552_f
ItemOverrideList (): f, func_188617_f