历史 - net.minecraft.client.resources.model.ModelManager

1.21.11

名称

iez

iob

字段

BlockModelShaper: g, blockModelShaper, field_5410, blockModelCache, f_119399_

BlockModelShaper: h, blockModelShaper, field_5410, blockModelCache, f_119399_

BlockColors: h, blockColors, field_20277, colorMap, f_119401_

BlockColors: i, blockColors, field_20277, colorMap, f_119401_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: l, modelGroups, field_55476, modelGroups, f_119404_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: m, modelGroups, field_55476, modelGroups, f_119404_

org.slf4j.Logger: a, LOGGER, field_40573, LOGGER, f_243848_

org.slf4j.Logger: b, LOGGER, field_40573, LOGGER, f_243848_

FileToIdConverter: b, MODEL_LISTER, field_53676, MODELS_FINDER, f_347757_

FileToIdConverter: c, MODEL_LISTER, field_53676, MODELS_FINDER, f_347757_

Map<ResourceLocation, ItemModel>: c, bakedItemStackModels, field_55472, bakedItemModels, f_370593_

Map<Identifier, ItemModel>: d, bakedItemStackModels, field_55472, bakedItemModels, f_370593_

Map<ResourceLocation, ClientItem$Properties>: d, itemProperties, field_55573, itemProperties, f_371549_

Map<Identifier, ClientItem$Properties>: e, itemProperties, field_55573, itemProperties, f_371549_

EntityModelSet: i, entityModelSet, field_55473, entityModels, f_370579_

EntityModelSet: j, entityModelSet, field_55473, entityModels, f_370579_

SpecialBlockModelRenderer: j, specialBlockModelRenderer, field_55474, blockEntityModels, f_371099_

SpecialBlockModelRenderer: k, specialBlockModelRenderer, field_55474, blockEntityModels, f_371099_

ModelBakery$MissingModels: k, missingModels, field_57008, missingModels, f_379434_

ModelBakery$MissingModels: l, missingModels, field_57008, missingModels, f_379434_

AtlasManager: e, atlasManager, field_61870, field_61870, f_413784_

AtlasManager: f, atlasManager, field_61870, field_61870, f_413784_

PlayerSkinRenderCache: f, playerSkinRenderCache, field_62266, field_62266, f_412343_

PlayerSkinRenderCache: g, playerSkinRenderCache, field_62266, field_62266, f_412343_

Identifier: a, BLOCK_OR_ITEM, field_64468, field_64468, f_435053_

构造函数

方法

Supplier<SpecialBlockModelRenderer> (): c, specialBlockModelRenderer, method_65756, getBlockEntityModelsSupplier, m_372440_

CompletableFuture<ModelManager$ReloadState> (SpriteLoader$Preparations, ModelBakery, it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>, EntityModelSet, SpecialBlockModelRenderer, Executor): a, loadModels, method_45883, bake, m_245476_

CompletableFuture<ModelManager$ReloadState> (SpriteLoader$Preparations, SpriteLoader$Preparations, ModelBakery, it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>, EntityModelSet, SpecialBlockModelRenderer, Executor): a, loadModels, method_45883, bake, m_245476_

SpecialBlockModelRenderer (): c, specialBlockModelRenderer, method_65756, getBlockEntityModelsSupplier, m_372440_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

huh

iez

字段

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: m, modelGroups, field_55476, modelGroups, f_119404_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: l, modelGroups, field_55476, modelGroups, f_119404_

AtlasSet: f, atlases, field_21775, atlasManager, f_119398_

int: k, maxMipmapLevels, field_21777, mipmapLevels, f_119402_

Map<ResourceLocation, ResourceLocation>: c, VANILLA_ATLASES, field_40574, LAYERS_TO_LOADERS, f_244614_

Map<ResourceLocation, ItemModel>: d, bakedItemStackModels, field_55472, bakedItemModels, f_370593_

Map<ResourceLocation, ItemModel>: c, bakedItemStackModels, field_55472, bakedItemModels, f_370593_

Map<ResourceLocation, ClientItem$Properties>: e, itemProperties, field_55573, itemProperties, f_371549_

Map<ResourceLocation, ClientItem$Properties>: d, itemProperties, field_55573, itemProperties, f_371549_

ModelBakery$MissingModels: l, missingModels, field_57008, missingModels, f_379434_

ModelBakery$MissingModels: k, missingModels, field_57008, missingModels, f_379434_

AtlasManager: e, atlasManager, field_61870, field_61870, f_413784_

PlayerSkinRenderCache: f, playerSkinRenderCache, field_62266, field_62266, f_412343_

构造函数

(TextureManager, BlockColors, int)

(BlockColors, AtlasManager, PlayerSkinRenderCache)

方法

TextureAtlas (ResourceLocation): c, getAtlas, method_24153, getAtlas, m_119428_

void (): close, close, close

void (int): a, updateMaxMipLevel, method_24152, setMipmapLevels, m_119410_

void (ModelManager$ReloadState, ProfilerFiller): a, apply, method_18179, upload, m_247616_

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): reload, reload, method_25931, reload, m_5540_

CompletableFuture<ModelManager$ReloadState> (Map<ResourceLocation, AtlasSet$StitchResult>, ModelBakery, it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>, EntityModelSet, SpecialBlockModelRenderer, Executor): a, loadModels, method_45883, bake, m_245476_

CompletableFuture<Void> (PreparableReloadListener$SharedState, Executor, PreparableReloadListener$PreparationBarrier, Executor): reload, reload, method_25931, reload, m_5540_

CompletableFuture<ModelManager$ReloadState> (SpriteLoader$Preparations, ModelBakery, it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>, EntityModelSet, SpecialBlockModelRenderer, Executor): a, loadModels, method_45883, bake, m_245476_

void (ModelManager$ReloadState): a, apply, method_18179, upload, m_247616_

1.21.8

名称

hug

huh

字段

构造函数

方法

1.21.7

名称

huf

hug

字段

构造函数

方法

1.21.6

名称

hne

huf

字段

构造函数

方法

1.21.5

名称

hhh

hne

字段

BlockModelShaper: h, blockModelShaper, field_5410, blockModelCache, f_119399_

BlockModelShaper: g, blockModelShaper, field_5410, blockModelCache, f_119399_

BakedModel: m, missingModel, field_5407, missingBlockModel, f_119403_

BlockColors: i, blockColors, field_20277, colorMap, f_119401_

BlockColors: h, blockColors, field_20277, colorMap, f_119401_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: o, modelGroups, field_55476, modelGroups, f_119404_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: m, modelGroups, field_55476, modelGroups, f_119404_

AtlasSet: g, atlases, field_21775, atlasManager, f_119398_

AtlasSet: f, atlases, field_21775, atlasManager, f_119398_

int: l, maxMipmapLevels, field_21777, mipmapLevels, f_119402_

int: k, maxMipmapLevels, field_21777, mipmapLevels, f_119402_

Map<ModelResourceLocation, BakedModel>: d, bakedBlockStateModels, field_55471, bakedBlockModels, f_371502_

Map<ResourceLocation, ItemModel>: e, bakedItemStackModels, field_55472, bakedItemModels, f_370593_

Map<ResourceLocation, ItemModel>: d, bakedItemStackModels, field_55472, bakedItemModels, f_370593_

Map<ResourceLocation, ClientItem$Properties>: f, itemProperties, field_55573, itemProperties, f_371549_

Map<ResourceLocation, ClientItem$Properties>: e, itemProperties, field_55573, itemProperties, f_371549_

EntityModelSet: j, entityModelSet, field_55473, entityModels, f_370579_

EntityModelSet: i, entityModelSet, field_55473, entityModels, f_370579_

SpecialBlockModelRenderer: k, specialBlockModelRenderer, field_55474, blockEntityModels, f_371099_

SpecialBlockModelRenderer: j, specialBlockModelRenderer, field_55474, blockEntityModels, f_371099_

ItemModel: n, missingItemModel, field_55475, missingItemModel, f_370808_

ModelBakery$MissingModels: l, missingModels, field_57008, missingModels, f_379434_

构造函数

方法

BakedModel (ModelResourceLocation): a, getModel, method_4742, getModel, m_119422_

BakedModel (): a, getMissingModel, method_4744, getMissingBlockModel, m_119409_

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): a, reload, method_25931, reload, m_5540_

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): reload, reload, method_25931, reload, m_5540_

ModelDiscovery (UnbakedModel, Map<ResourceLocation, UnbakedModel>, BlockStateModelLoader$LoadedModels, ClientItemInfoLoader$LoadedClientInfos): a, discoverModelDependencies, method_62657, collect, m_354024_

ModelManager$ReloadState (ProfilerFiller, Map<ResourceLocation, AtlasSet$StitchResult>, ModelBakery, it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>, EntityModelSet, SpecialBlockModelRenderer): a, loadModels, method_45883, bake, m_245476_

Supplier<SpecialBlockModelRenderer> (): d, specialBlockModelRenderer, method_65756, getBlockEntityModelsSupplier, m_372440_

Supplier<SpecialBlockModelRenderer> (): c, specialBlockModelRenderer, method_65756, getBlockEntityModelsSupplier, m_372440_

Supplier<EntityModelSet> (): e, entityModels, method_65757, getEntityModelsSupplier, m_374342_

Supplier<EntityModelSet> (): d, entityModels, method_65757, getEntityModelsSupplier, m_374342_

BlockStateModel (): a, getMissingBlockStateModel, method_68046, getMissingModel, m_388614_

ModelManager$ResolvedModels (Map<ResourceLocation, UnbakedModel>, BlockStateModelLoader$LoadedModels, ClientItemInfoLoader$LoadedClientInfos): a, discoverModelDependencies, method_62657, collect, m_354024_

CompletableFuture<ModelManager$ReloadState> (Map<ResourceLocation, AtlasSet$StitchResult>, ModelBakery, it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>, EntityModelSet, SpecialBlockModelRenderer, Executor): a, loadModels, method_45883, bake, m_245476_

1.21.4

名称

hea

hhh

字段

Map<ModelResourceLocation, BakedModel>: e, bakedRegistry, field_5408, models, f_119397_

BlockModelShaper: g, blockModelShaper, field_5410, blockModelCache, f_119399_

BlockModelShaper: h, blockModelShaper, field_5410, blockModelCache, f_119399_

BakedModel: j, missingModel, field_5407, missingModel, f_119403_

BakedModel: m, missingModel, field_5407, missingBlockModel, f_119403_

BlockColors: h, blockColors, field_20277, colorMap, f_119401_

BlockColors: i, blockColors, field_20277, colorMap, f_119401_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: k, modelGroups, field_20278, stateLookup, f_119404_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: o, modelGroups, field_55476, modelGroups, f_119404_

AtlasSet: f, atlases, field_21775, atlasManager, f_119398_

AtlasSet: g, atlases, field_21775, atlasManager, f_119398_

int: i, maxMipmapLevels, field_21777, mipmapLevels, f_119402_

int: l, maxMipmapLevels, field_21777, mipmapLevels, f_119402_

Map<ResourceLocation, ResourceLocation>: d, VANILLA_ATLASES, field_40574, LAYERS_TO_LOADERS, f_244614_

Map<ResourceLocation, ResourceLocation>: c, VANILLA_ATLASES, field_40574, LAYERS_TO_LOADERS, f_244614_

FileToIdConverter: b, BLOCKSTATE_LISTER, field_53675, BLOCK_STATES_FINDER, f_348738_

FileToIdConverter: c, MODEL_LISTER, field_53676, MODELS_FINDER, f_347757_

FileToIdConverter: b, MODEL_LISTER, field_53676, MODELS_FINDER, f_347757_

Map<ModelResourceLocation, BakedModel>: d, bakedBlockStateModels, field_55471, bakedBlockModels, f_371502_

Map<ResourceLocation, ItemModel>: e, bakedItemStackModels, field_55472, bakedItemModels, f_370593_

Map<ResourceLocation, ClientItem$Properties>: f, itemProperties, field_55573, itemProperties, f_371549_

EntityModelSet: j, entityModelSet, field_55473, entityModels, f_370579_

SpecialBlockModelRenderer: k, specialBlockModelRenderer, field_55474, blockEntityModels, f_371099_

ItemModel: n, missingItemModel, field_55475, missingItemModel, f_370808_

构造函数

方法

BakedModel (): a, getMissingModel, method_4744, getMissingModel, m_119409_

BakedModel (): a, getMissingModel, method_4744, getMissingBlockModel, m_119409_

TextureAtlas (ResourceLocation): a, getAtlas, method_24153, getAtlas, m_119428_

TextureAtlas (ResourceLocation): c, getAtlas, method_24153, getAtlas, m_119428_

ModelDiscovery (UnbakedModel, Map<ResourceLocation, UnbakedModel>, BlockStateModelLoader$LoadedModels): a, discoverModelDependencies, method_62657, collect, m_354024_

CompletableFuture<BlockStateModelLoader$LoadedModels> (BlockStateModelLoader, ResourceManager, Executor): a, loadBlockStates, method_45896, reloadBlockStates, m_246899_

ModelManager$ReloadState (ProfilerFiller, Map<ResourceLocation, AtlasSet$StitchResult>, ModelBakery, it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>): a, loadModels, method_45883, bake, m_245476_

ItemModel (ResourceLocation): a, getItemModel, method_65746, getItemModel, m_374174_

ClientItem$Properties (ResourceLocation): b, getItemProperties, method_65934, getItemProperties, m_372224_

ModelDiscovery (UnbakedModel, Map<ResourceLocation, UnbakedModel>, BlockStateModelLoader$LoadedModels, ClientItemInfoLoader$LoadedClientInfos): a, discoverModelDependencies, method_62657, collect, m_354024_

ModelManager$ReloadState (ProfilerFiller, Map<ResourceLocation, AtlasSet$StitchResult>, ModelBakery, it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>, EntityModelSet, SpecialBlockModelRenderer): a, loadModels, method_45883, bake, m_245476_

Map<BlockState, BakedModel> (Map<ModelResourceLocation, BakedModel>, BakedModel): a, createBlockStateToModelDispatch, method_65751, toStateMap, m_372344_

Supplier<SpecialBlockModelRenderer> (): d, specialBlockModelRenderer, method_65756, getBlockEntityModelsSupplier, m_372440_

Supplier<EntityModelSet> (): e, entityModels, method_65757, getEntityModelsSupplier, m_374342_

1.21.3

名称

gst

hea

字段

Map<ModelResourceLocation, BakedModel>: c, bakedRegistry, field_5408, models, f_119397_

Map<ModelResourceLocation, BakedModel>: e, bakedRegistry, field_5408, models, f_119397_

BlockModelShaper: e, blockModelShaper, field_5410, blockModelCache, f_119399_

BlockModelShaper: g, blockModelShaper, field_5410, blockModelCache, f_119399_

BakedModel: h, missingModel, field_5407, missingModel, f_119403_

BakedModel: j, missingModel, field_5407, missingModel, f_119403_

BlockColors: f, blockColors, field_20277, colorMap, f_119401_

BlockColors: h, blockColors, field_20277, colorMap, f_119401_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, modelGroups, field_20278, stateLookup, f_119404_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: k, modelGroups, field_20278, stateLookup, f_119404_

AtlasSet: d, atlases, field_21775, atlasManager, f_119398_

AtlasSet: f, atlases, field_21775, atlasManager, f_119398_

int: g, maxMipmapLevels, field_21777, mipmapLevels, f_119402_

int: i, maxMipmapLevels, field_21777, mipmapLevels, f_119402_

Map<ResourceLocation, ResourceLocation>: b, VANILLA_ATLASES, field_40574, LAYERS_TO_LOADERS, f_244614_

Map<ResourceLocation, ResourceLocation>: d, VANILLA_ATLASES, field_40574, LAYERS_TO_LOADERS, f_244614_

FileToIdConverter: b, BLOCKSTATE_LISTER, field_53675, BLOCK_STATES_FINDER, f_348738_

FileToIdConverter: c, MODEL_LISTER, field_53676, MODELS_FINDER, f_347757_

构造函数

方法

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, method_25931, reload, m_5540_

CompletableFuture<Map<ResourceLocation, List<BlockStateModelLoader$LoadedJson>>> (ResourceManager, Executor): b, loadBlockStates, method_45896, reloadBlockStates, m_246899_

ModelManager$ReloadState (ProfilerFiller, Map<ResourceLocation, AtlasSet$StitchResult>, ModelBakery): a, loadModels, method_45883, bake, m_245476_

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, Executor, Executor): a, reload, method_25931, reload, m_5540_

ModelDiscovery (UnbakedModel, Map<ResourceLocation, UnbakedModel>, BlockStateModelLoader$LoadedModels): a, discoverModelDependencies, method_62657, collect, m_354024_

CompletableFuture<BlockStateModelLoader$LoadedModels> (BlockStateModelLoader, ResourceManager, Executor): a, loadBlockStates, method_45896, reloadBlockStates, m_246899_

ModelManager$ReloadState (ProfilerFiller, Map<ResourceLocation, AtlasSet$StitchResult>, ModelBakery, it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>): a, loadModels, method_45883, bake, m_245476_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState> (BlockColors, BlockStateModelLoader$LoadedModels): a, buildModelGroups, method_62654, group, m_355311_

1.21.1

名称

字段

构造函数

方法

1.21

名称

gri

gst

字段

构造函数

方法

1.20.6

名称

ggt

gri

字段

构造函数

方法

1.20.4

名称

gbl

ggt

字段

构造函数

方法

1.20.2

名称

fwx

gbl

字段

构造函数

方法

1.20.1

名称

fve

fwx

字段

构造函数

方法

1.19.4

名称

fqn

fve

字段

构造函数

方法

1.19.3

名称

flv

fqn

字段

Map<ResourceLocation, BakedModel>: a, bakedRegistry, field_5408, models, f_119397_

Map<ResourceLocation, BakedModel>: c, bakedRegistry, field_5408, models, f_119397_

BlockModelShaper: c, blockModelShaper, field_5410, blockModelCache, f_119399_

BlockModelShaper: e, blockModelShaper, field_5410, blockModelCache, f_119399_

BakedModel: g, missingModel, field_5407, missingModel, f_119403_

BakedModel: h, missingModel, field_5407, missingModel, f_119403_

BlockColors: e, blockColors, field_20277, colorMap, f_119401_

BlockColors: f, blockColors, field_20277, colorMap, f_119401_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: h, modelGroups, field_20278, stateLookup, f_119404_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: i, modelGroups, field_20278, stateLookup, f_119404_

AtlasSet: b, atlases, field_21775, atlasManager, f_119398_

AtlasSet: d, atlases, field_21775, atlasManager, f_119398_

TextureManager: d, textureManager, field_21776, textureManager, f_119400_

int: f, maxMipmapLevels, field_21777, mipmapLevels, f_119402_

int: g, maxMipmapLevels, field_21777, mipmapLevels, f_119402_

org.slf4j.Logger: a, LOGGER, field_40573, LOGGER, f_243848_

Map<ResourceLocation, ResourceLocation>: b, VANILLA_ATLASES, field_40574, LAYERS_TO_LOADERS, f_244614_

构造函数

方法

ModelBakery (ResourceManager, ProfilerFiller): a, prepare, method_18178, prepare, m_5944_

void (ModelBakery, ResourceManager, ProfilerFiller): a, apply, method_18179, apply, m_5787_

CompletableFuture<Void> (PreparableReloadListener$PreparationBarrier, ResourceManager, ProfilerFiller, ProfilerFiller, Executor, Executor): a, reload, method_25931, reload, m_5540_

CompletableFuture<Map<ResourceLocation, BlockModel>> (ResourceManager, Executor): a, loadBlockModels, method_45881, reloadModels, m_246704_

CompletableFuture<Map<ResourceLocation, List<ModelBakery$LoadedJson>>> (ResourceManager, Executor): b, loadBlockStates, method_45896, reloadBlockStates, m_246899_

ModelManager$ReloadState (ProfilerFiller, Map<ResourceLocation, AtlasSet$StitchResult>, ModelBakery): a, loadModels, method_45883, bake, m_245476_

void (ModelManager$ReloadState, ProfilerFiller): a, apply, method_18179, upload, m_247616_

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

fjx

flv

字段

构造函数

方法

1.19

名称

fcp

fjx

字段

构造函数

方法

1.18.2

名称

fbi

fcp

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ezd

fbi

字段

构造函数

方法

1.17.1

名称

ezc

ezd

字段

构造函数

方法

1.17

名称

elt

ezc

net.minecraft.client.renderer.model.ModelManager

net.minecraft.src.C_4535_

字段

Map<ResourceLocation, BakedModel>: a, bakedRegistry, field_5408, models, field_174958_a

Map<ResourceLocation, BakedModel>: a, bakedRegistry, field_5408, models, f_119397_

BlockModelShaper: c, blockModelShaper, field_5410, blockModelCache, field_174957_c

BlockModelShaper: c, blockModelShaper, field_5410, blockModelCache, f_119399_

BakedModel: g, missingModel, field_5407, missingModel, field_174955_d

BakedModel: g, missingModel, field_5407, missingModel, f_119403_

BlockColors: e, blockColors, field_20277, colorMap, field_224743_d

BlockColors: e, blockColors, field_20277, colorMap, f_119401_

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: h, modelGroups, field_20278, stateLookup, field_224744_f

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: h, modelGroups, field_20278, stateLookup, f_119404_

AtlasSet: b, atlases, field_21775, atlasManager, field_229352_b_

AtlasSet: b, atlases, field_21775, atlasManager, f_119398_

TextureManager: d, textureManager, field_21776, textureManager, field_229353_d_

TextureManager: d, textureManager, field_21776, textureManager, f_119400_

int: f, maxMipmapLevels, field_21777, mipmapLevels, field_229354_f_

int: f, maxMipmapLevels, field_21777, mipmapLevels, f_119402_

构造函数

方法

BakedModel (ModelResourceLocation): a, getModel, method_4742, getModel, func_174953_a

BakedModel (ModelResourceLocation): a, getModel, method_4742, getModel, m_119422_

BakedModel (): a, getMissingModel, method_4744, getMissingModel, func_174951_a

BakedModel (): a, getMissingModel, method_4744, getMissingModel, m_119409_

BlockModelShaper (): b, getBlockModelShaper, method_4743, getBlockModels, func_174954_c

BlockModelShaper (): b, getBlockModelShaper, method_4743, getBlockModels, m_119430_

ModelBakery (ResourceManager, ProfilerFiller): a, prepare, method_18178, prepare, func_212854_a_

ModelBakery (ResourceManager, ProfilerFiller): a, prepare, method_18178, prepare, m_5944_

void (ModelBakery, ResourceManager, ProfilerFiller): a, apply, method_18179, apply, func_212853_a_

void (ModelBakery, ResourceManager, ProfilerFiller): a, apply, method_18179, apply, m_5787_

boolean (BlockState, BlockState): a, requiresRender, method_21611, shouldRerender, func_224742_a

boolean (BlockState, BlockState): a, requiresRender, method_21611, shouldRerender, m_119415_

TextureAtlas (ResourceLocation): a, getAtlas, method_24153, method_24153, func_229356_a_

TextureAtlas (ResourceLocation): a, getAtlas, method_24153, getAtlas, m_119428_

void (): close, close, close, close, close

void (): close, close, close

void (int): a, updateMaxMipLevel, method_24152, setMipmapLevels, func_229355_a_

void (int): a, updateMaxMipLevel, method_24152, setMipmapLevels, m_119410_

1.16.5

名称

字段

int: f, maxMipmapLevels, field_21777, mipmap, field_229354_f_

int: f, maxMipmapLevels, field_21777, mipmapLevels, field_229354_f_

构造函数

方法

void (int): a, updateMaxMipLevel, method_24152, resetMipmapLevels, func_229355_a_

void (int): a, updateMaxMipLevel, method_24152, setMipmapLevels, func_229355_a_

1.16.4

名称

ell

elt

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

enm

ell

字段

构造函数

方法

1.16.1

名称

eca

enm

字段

构造函数

方法

TextureAtlas (ResourceLocation): a, getAtlas, method_24153, func_229356_a_

TextureAtlas (ResourceLocation): a, getAtlas, method_24153, method_24153, func_229356_a_

void (): close, close, close, close

void (): close, close, close, close, close

1.15.2

名称

ebx

eca

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dyt

ebx

字段

BakedModel: e, missingModel, field_5407, missingModel, field_174955_d

BakedModel: g, missingModel, field_5407, missingModel, field_174955_d

TextureAtlas: b, terrainAtlas, field_5409, spriteAtlas, field_174956_b

BlockColors: d, blockColors, field_20277, colorMap, field_224743_d

BlockColors: e, blockColors, field_20277, colorMap, field_224743_d

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: f, modelGroups, field_20278, field_224744_f

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: h, modelGroups, field_20278, stateLookup, field_224744_f

AtlasSet: b, atlases, field_21775, atlasManager, field_229352_b_

TextureManager: d, textureManager, field_21776, textureManager, field_229353_d_

int: f, maxMipmapLevels, field_21777, mipmap, field_229354_f_

构造函数

(TextureAtlas, BlockColors)

(TextureManager, BlockColors, int)

方法

boolean (BlockState, BlockState): a, requiresRender, method_21611, func_224742_a

boolean (BlockState, BlockState): a, requiresRender, method_21611, shouldRerender, func_224742_a

TextureAtlas (ResourceLocation): a, getAtlas, method_24153, func_229356_a_

void (): close, close, close, close

void (int): a, updateMaxMipLevel, method_24152, resetMipmapLevels, func_229355_a_

1.14.4

名称

dwf

dyt

net.minecraft.client.resources.model.ModelManager

字段

Map<MinecraftKey, BakedModel>: a, field_5408, modelMap, field_174958_a

Map<ResourceLocation, BakedModel>: a, bakedRegistry, field_5408, models, field_174958_a

BlockModels: c, field_5410, blockStateMaps, field_174957_c

BlockModelShaper: c, blockModelShaper, field_5410, blockModelCache, field_174957_c

BakedModel: d, field_5407, missingModel, field_174955_d

BakedModel: e, missingModel, field_5407, missingModel, field_174955_d

SpriteAtlasTexture: b, field_5409, spriteAtlas, field_174956_b

TextureAtlas: b, terrainAtlas, field_5409, spriteAtlas, field_174956_b

BlockColors: d, blockColors, field_20277, colorMap, field_224743_d

it.unimi.dsi.fastutil.objects.Object2IntMap<BlockState>: f, modelGroups, field_20278, field_224744_f

构造函数

(SpriteAtlasTexture)

(TextureAtlas, BlockColors)

方法

BakedModel (ModelIdentifier): a, method_4742, getModel, func_174953_a

BakedModel (ModelResourceLocation): a, getModel, method_4742, getModel, func_174953_a

BakedModel (): a, method_4744, getMissingModel, func_174951_a

BakedModel (): a, getMissingModel, method_4744, getMissingModel, func_174951_a

BlockModels (): b, method_4743, getBlockStateMaps, func_174954_c

BlockModelShaper (): b, getBlockModelShaper, method_4743, getBlockModels, func_174954_c

ModelLoader (IResourceManager, GameProfilerFiller): a, method_18178, method_18178, func_212854_a_

ModelBakery (ResourceManager, ProfilerFiller): a, prepare, method_18178, prepare, func_212854_a_

void (ModelLoader, IResourceManager, GameProfilerFiller): a, method_18179, method_18179, func_212853_a_

void (ModelBakery, ResourceManager, ProfilerFiller): a, apply, method_18179, apply, func_212853_a_

boolean (BlockState, BlockState): a, requiresRender, method_21611, func_224742_a

1.14.3

名称

dwb

dwf

net.minecraft.client.render.model.BakedModelManager

字段

Map<MinecraftKey, IBakedModel>: a, field_5408, field_174958_a

Map<MinecraftKey, BakedModel>: a, field_5408, modelMap, field_174958_a

BlockModelShapes: c, field_5410, field_174957_c

BlockModels: c, field_5410, blockStateMaps, field_174957_c

IBakedModel: d, field_5407, field_174955_d

BakedModel: d, field_5407, missingModel, field_174955_d

AtlasTexture: b, field_5409, field_174956_b

SpriteAtlasTexture: b, field_5409, spriteAtlas, field_174956_b

构造函数

方法

IBakedModel (ModelResourceLocation): a, method_4742, func_174953_a

BakedModel (ModelIdentifier): a, method_4742, getModel, func_174953_a

IBakedModel (): a, method_4744, func_174951_a

BakedModel (): a, method_4744, getMissingModel, func_174951_a

BlockModelShapes (): b, method_4743, func_174954_c

BlockModels (): b, method_4743, getBlockStateMaps, func_174954_c

ModelBakery (IResourceManager, GameProfilerFiller): b, method_18178, func_212854_a_

ModelLoader (IResourceManager, GameProfilerFiller): a, method_18178, method_18178, func_212854_a_

void (ModelBakery, IResourceManager, GameProfilerFiller): a, method_18179, func_212853_a_

void (ModelLoader, IResourceManager, GameProfilerFiller): a, method_18179, method_18179, func_212853_a_

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dvy

dwb

字段

构造函数

方法

1.14

名称

dfd

dvy

net.minecraft.class_1092

字段

Map<ModelResourceLocation, IBakedModel>: a, field_174958_a

Map<MinecraftKey, IBakedModel>: a, field_5408, field_174958_a

TextureMap: b, field_174956_b

BlockModelShapes: c, field_174957_c

BlockModelShapes: c, field_5410, field_174957_c

IBakedModel: d, field_174955_d

IBakedModel: d, field_5407, field_174955_d

AtlasTexture: b, field_5409, field_174956_b

构造函数

(TextureMap)

(AtlasTexture)

方法

void (IResourceManager): a, func_195410_a

IBakedModel (ModelResourceLocation): a, func_174953_a

IBakedModel (ModelResourceLocation): a, method_4742, func_174953_a

IBakedModel (): a, func_174951_a

IBakedModel (): a, method_4744, func_174951_a

BlockModelShapes (): b, func_174954_c

BlockModelShapes (): b, method_4743, func_174954_c

ModelBakery (IResourceManager, GameProfilerFiller): b, method_18178, func_212854_a_

void (ModelBakery, IResourceManager, GameProfilerFiller): a, method_18179, func_212853_a_

1.13.2

名称

dfc

dfd

字段

构造函数

方法

1.13.1

名称

dfc

net.minecraft.client.renderer.model.ModelManager

字段

Map<ModelResourceLocation, IBakedModel>: a, field_174958_a

TextureMap: b, field_174956_b

BlockModelShapes: c, field_174957_c

IBakedModel: d, field_174955_d

构造函数

(TextureMap)

方法

void (IResourceManager): a, func_195410_a

IBakedModel (ModelResourceLocation): a, func_174953_a

IBakedModel (): a, func_174951_a

BlockModelShapes (): b, func_174954_c