历史 - net.minecraft.client.renderer.debug.BeeDebugRenderer

1.21.11

名称

hlj

htz

字段

构造函数

方法

void (BlockPos): a, highlightHive, method_23808, drawHive, m_269172_

void (BlockPos, List<String>): a, renderGhostHive, method_23813, drawHiveBees, m_269584_

void (PoseStack, MultiBufferSource, BlockPos): a, highlightHive, method_23808, drawHive, m_269172_

void (PoseStack, MultiBufferSource, BlockPos, List<String>): a, renderGhostHive, method_23813, drawHiveBees, m_269584_

void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_

void (PoseStack, MultiBufferSource, DebugValueAccess): a, doRender, method_23823, render, m_269283_

Map<BlockPos, Set<UUID>> (DebugValueAccess): a, createHiveBlacklistMap, method_24084, getBlacklistingBees, m_113146_

Map<BlockPos, Set<UUID>> (DebugValueAccess): b, createHiveBlacklistMap, method_24084, getBlacklistingBees, m_113146_

void (PoseStack, MultiBufferSource, DebugValueAccess): b, renderFlowerInfos, method_23826, drawFlowers, m_269561_

void (PoseStack, MultiBufferSource, BlockPos, DebugHiveInfo, Collection<UUID>, DebugValueAccess): a, renderHiveInfo, method_23821, drawHiveInfo, m_269169_

void (PoseStack, MultiBufferSource, Entity, DebugBeeInfo, DebugGoalInfo): a, renderBeeInfo, method_23824, drawBee, m_269284_

void (PoseStack, MultiBufferSource, String, BlockPos, DebugHiveInfo, int, int): a, renderTextOverHive, method_23815, drawString, m_269057_

Map<BlockPos, List<String>> (DebugValueAccess): b, getGhostHives, method_23830, getBeesByHive, m_113155_

Map<BlockPos, List<String>> (DebugValueAccess): d, getGhostHives, method_23830, getBeesByHive, m_113155_

void (double, double, double, DebugValueAccess, Frustum, float): a, emitGizmos, method_23109, render, m_7790_

void (DebugValueAccess): a, doRender, method_23823, render, m_269283_

void (DebugValueAccess): c, renderFlowerInfos, method_23826, drawFlowers, m_269561_

void (BlockPos, DebugHiveInfo, Collection<UUID>, DebugValueAccess): a, renderHiveInfo, method_23821, drawHiveInfo, m_269169_

void (Entity, DebugBeeInfo, DebugGoalInfo): a, renderBeeInfo, method_23824, drawBee, m_269284_

void (String, BlockPos, int, int): a, renderTextOverHive, method_23815, drawString, m_269057_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hbs

hlj

字段

Minecraft: w, minecraft, field_21532, client, f_113048_

Minecraft: t, minecraft, field_21532, client, f_113048_

Map<BlockPos, BeeDebugRenderer$HiveDebugInfo>: x, hives, field_21533, hives, f_113049_

Map<UUID, BeeDebugPayload$BeeInfo>: y, beeInfosPerEntity, field_21534, bees, f_113050_

UUID: z, lastLookedAtUuid, field_21535, targetedEntity, f_113051_

UUID: u, lastLookedAtUuid, field_21535, targetedEntity, f_113051_

boolean: f, SHOW_PATH_FOR_ALL_BEES, field_32846, field_32846, f_173742_

boolean: g, SHOW_GOAL_FOR_SELECTED_BEE, field_32847, field_32847, f_173743_

boolean: f, SHOW_GOAL_FOR_SELECTED_BEE, field_32847, field_32847, f_173743_

boolean: h, SHOW_NAME_FOR_SELECTED_BEE, field_32848, field_32848, f_173744_

boolean: g, SHOW_NAME_FOR_SELECTED_BEE, field_32848, field_32848, f_173744_

boolean: i, SHOW_HIVE_FOR_SELECTED_BEE, field_32849, field_32849, f_173745_

boolean: h, SHOW_HIVE_FOR_SELECTED_BEE, field_32849, field_32849, f_173745_

boolean: j, SHOW_FLOWER_POS_FOR_SELECTED_BEE, field_32850, field_32850, f_173746_

boolean: i, SHOW_FLOWER_POS_FOR_SELECTED_BEE, field_32850, field_32850, f_173746_

boolean: k, SHOW_TRAVEL_TICKS_FOR_SELECTED_BEE, field_32851, field_32851, f_173747_

boolean: j, SHOW_TRAVEL_TICKS_FOR_SELECTED_BEE, field_32851, field_32851, f_173747_

boolean: l, SHOW_PATH_FOR_SELECTED_BEE, field_32852, field_32852, f_173748_

boolean: m, SHOW_HIVE_MEMBERS, field_32853, field_32853, f_173749_

boolean: k, SHOW_HIVE_MEMBERS, field_32853, field_32853, f_173749_

boolean: n, SHOW_BLACKLISTS, field_32854, field_32854, f_173750_

boolean: l, SHOW_BLACKLISTS, field_32854, field_32854, f_173750_

int: o, MAX_RENDER_DIST_FOR_HIVE_OVERLAY, field_32855, HIVE_RANGE, f_173751_

int: m, MAX_RENDER_DIST_FOR_HIVE_OVERLAY, field_32855, HIVE_RANGE, f_173751_

int: p, MAX_RENDER_DIST_FOR_BEE_OVERLAY, field_32856, BEE_RANGE, f_173752_

int: n, MAX_RENDER_DIST_FOR_BEE_OVERLAY, field_32856, BEE_RANGE, f_173752_

int: q, MAX_TARGETING_DIST, field_32857, TARGET_ENTITY_RANGE, f_173753_

int: o, MAX_TARGETING_DIST, field_32857, TARGET_ENTITY_RANGE, f_173753_

int: r, HIVE_TIMEOUT, field_32858, field_32858, f_173754_

float: s, TEXT_SCALE, field_32859, DEFAULT_DRAWN_STRING_SIZE, f_173755_

float: p, TEXT_SCALE, field_32859, DEFAULT_DRAWN_STRING_SIZE, f_173755_

int: t, ORANGE, field_32862, ORANGE, f_173758_

int: q, ORANGE, field_32862, ORANGE, f_173758_

int: u, GRAY, field_32864, GRAY, f_173760_

int: r, GRAY, field_32864, GRAY, f_173760_

int: v, PINK, field_32865, PINK, f_173761_

int: s, PINK, field_32865, PINK, f_173761_

构造函数

方法

void (): a, clear, method_20414, clear, m_5630_

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_

void (): b, clearRemovedBees, method_23952, removeInvalidBees, m_113126_

void (): c, clearRemovedHives, method_23819, removeOutdatedHives, m_113136_

Map<BlockPos, Set<UUID>> (): d, createHiveBlacklistMap, method_24084, getBlacklistingBees, m_113146_

Camera (): e, getCamera, method_23828, getCameraPos, m_113154_

Camera (): a, getCamera, method_23828, getCameraPos, m_113154_

Collection<UUID> (BlockPos): a, getHiveMembers, method_23822, getBeesForHive, m_113129_

Map<BlockPos, List<String>> (): f, getGhostHives, method_23830, getBeesByHive, m_113155_

void (): g, updateLastLookedAtUuid, method_23832, updateTargetedEntity, m_113156_

void (): b, updateLastLookedAtUuid, method_23832, updateTargetedEntity, m_113156_

void (int): a, removeBeeInfo, method_35794, removeBee, m_173763_

void (PoseStack, MultiBufferSource): a, doRender, method_23823, render, m_269283_

void (PoseStack, MultiBufferSource): b, renderFlowerInfos, method_23826, drawFlowers, m_269561_

void (PoseStack, MultiBufferSource, String, BlockPos, int, int): a, renderTextOverPos, method_23816, drawString, m_269380_

void (PoseStack, MultiBufferSource, Position, int, String, int, float): a, renderTextOverMob, method_23814, drawString, m_269015_

void (HiveDebugPayload$HiveInfo, long): a, addOrUpdateHiveInfo, method_23807, addHive, m_113071_

void (BeeDebugPayload$BeeInfo): a, addOrUpdateBeeInfo, method_23805, addBee, m_113066_

void (PoseStack, MultiBufferSource, HiveDebugPayload$HiveInfo, Collection<UUID>): a, renderHiveInfo, method_23821, drawHiveInfo, m_269169_

void (PoseStack, MultiBufferSource, BeeDebugPayload$BeeInfo): a, renderPath, method_23820, drawPath, m_269467_

void (PoseStack, MultiBufferSource, BeeDebugPayload$BeeInfo): b, renderBeeInfo, method_23824, drawBee, m_269284_

void (PoseStack, MultiBufferSource, String, HiveDebugPayload$HiveInfo, int, int): a, renderTextOverHive, method_23815, drawString, m_269057_

Set<String> (HiveDebugPayload$HiveInfo): a, getHiveMemberNames, method_35796, getBeeNamesForHive, m_173772_

String (BeeDebugPayload$BeeInfo, BlockPos): a, getPosDescription, method_23806, getPositionString, m_113068_

boolean (BeeDebugPayload$BeeInfo): b, isBeeSelected, method_23827, isTargeted, m_113142_

boolean (BeeDebugPayload$BeeInfo): c, isPlayerCloseEnoughToMob, method_23829, isInRange, m_113147_

void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_

void (PoseStack, MultiBufferSource, DebugValueAccess): a, doRender, method_23823, render, m_269283_

Map<BlockPos, Set<UUID>> (DebugValueAccess): a, createHiveBlacklistMap, method_24084, getBlacklistingBees, m_113146_

void (PoseStack, MultiBufferSource, DebugValueAccess): b, renderFlowerInfos, method_23826, drawFlowers, m_269561_

void (PoseStack, MultiBufferSource, BlockPos, DebugHiveInfo, Collection<UUID>, DebugValueAccess): a, renderHiveInfo, method_23821, drawHiveInfo, m_269169_

void (PoseStack, MultiBufferSource, Entity, DebugBeeInfo, DebugGoalInfo): a, renderBeeInfo, method_23824, drawBee, m_269284_

void (PoseStack, MultiBufferSource, String, BlockPos, DebugHiveInfo, int, int): a, renderTextOverHive, method_23815, drawString, m_269057_

String (Entity, BlockPos): a, getPosDescription, method_23806, getPositionString, m_113068_

boolean (Entity): a, isBeeSelected, method_23827, isTargeted, m_113142_

Collection<UUID> (BlockPos, DebugValueAccess): a, getHiveMembers, method_23822, getBeesForHive, m_113129_

Map<BlockPos, List<String>> (DebugValueAccess): b, getGhostHives, method_23830, getBeesByHive, m_113155_

1.21.8

名称

hbr

hbs

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gvj

hbr

字段

构造函数

方法

1.21.5

名称

gpt

gvj

字段

构造函数

方法

1.21.4

名称

gpe

gpt

字段

构造函数

方法

1.21.3

名称

gig

gpe

字段

Minecraft: A, minecraft, field_21532, client, f_113048_

Minecraft: w, minecraft, field_21532, client, f_113048_

Map<BlockPos, BeeDebugRenderer$HiveDebugInfo>: B, hives, field_21533, hives, f_113049_

Map<BlockPos, BeeDebugRenderer$HiveDebugInfo>: x, hives, field_21533, hives, f_113049_

Map<UUID, BeeDebugPayload$BeeInfo>: C, beeInfosPerEntity, field_21534, bees, f_113050_

Map<UUID, BeeDebugPayload$BeeInfo>: y, beeInfosPerEntity, field_21534, bees, f_113050_

UUID: D, lastLookedAtUuid, field_21535, targetedEntity, f_113051_

UUID: z, lastLookedAtUuid, field_21535, targetedEntity, f_113051_

int: t, WHITE, field_32860, WHITE, f_173756_

int: u, YELLOW, field_32861, YELLOW, f_173757_

int: v, ORANGE, field_32862, ORANGE, f_173758_

int: t, ORANGE, field_32862, ORANGE, f_173758_

int: w, GREEN, field_32863, GREEN, f_173759_

int: x, GRAY, field_32864, GRAY, f_173760_

int: u, GRAY, field_32864, GRAY, f_173760_

int: y, PINK, field_32865, PINK, f_173761_

int: v, PINK, field_32865, PINK, f_173761_

int: z, RED, field_32866, RED, f_173762_

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ggw

gig

字段

构造函数

方法

1.20.6

名称

fwm

ggw

字段

构造函数

方法

1.20.4

名称

fri

fwm

字段

构造函数

方法

1.20.2

名称

fmy

fri

字段

构造函数

方法

void (BeeDebugRenderer$HiveInfo): a, addOrUpdateHiveInfo, method_23807, addHive, m_113071_

void (BeeDebugRenderer$BeeInfo): a, addOrUpdateBeeInfo, method_23805, addBee, m_113066_

String (BeeDebugRenderer$BeeInfo, BlockPos): a, getPosDescription, method_23806, getPositionString, m_113068_

boolean (BeeDebugRenderer$BeeInfo): b, isBeeSelected, method_23827, isTargeted, m_113142_

boolean (BeeDebugRenderer$BeeInfo): c, isPlayerCloseEnoughToMob, method_23829, isInRange, m_113147_

Set<String> (BeeDebugRenderer$HiveInfo): b, getHiveMemberNames, method_35796, getBeeNamesForHive, m_173772_

void (PoseStack, MultiBufferSource, BeeDebugRenderer$HiveInfo, Collection<UUID>): a, renderHiveInfo, method_23821, drawHiveInfo, m_269169_

void (PoseStack, MultiBufferSource, BeeDebugRenderer$BeeInfo): a, renderPath, method_23820, drawPath, m_269467_

void (PoseStack, MultiBufferSource, BeeDebugRenderer$BeeInfo): b, renderBeeInfo, method_23824, drawBee, m_269284_

void (PoseStack, MultiBufferSource, String, BeeDebugRenderer$HiveInfo, int, int): a, renderTextOverHive, method_23815, drawString, m_269057_

void (HiveDebugPayload$HiveInfo, long): a, addOrUpdateHiveInfo, method_23807, addHive, m_113071_

void (BeeDebugPayload$BeeInfo): a, addOrUpdateBeeInfo, method_23805, addBee, m_113066_

void (PoseStack, MultiBufferSource, HiveDebugPayload$HiveInfo, Collection<UUID>): a, renderHiveInfo, method_23821, drawHiveInfo, m_269169_

void (PoseStack, MultiBufferSource, BeeDebugPayload$BeeInfo): a, renderPath, method_23820, drawPath, m_269467_

void (PoseStack, MultiBufferSource, BeeDebugPayload$BeeInfo): b, renderBeeInfo, method_23824, drawBee, m_269284_

void (PoseStack, MultiBufferSource, String, HiveDebugPayload$HiveInfo, int, int): a, renderTextOverHive, method_23815, drawString, m_269057_

Set<String> (HiveDebugPayload$HiveInfo): a, getHiveMemberNames, method_35796, getBeeNamesForHive, m_173772_

String (BeeDebugPayload$BeeInfo, BlockPos): a, getPosDescription, method_23806, getPositionString, m_113068_

boolean (BeeDebugPayload$BeeInfo): b, isBeeSelected, method_23827, isTargeted, m_113142_

boolean (BeeDebugPayload$BeeInfo): c, isPlayerCloseEnoughToMob, method_23829, isInRange, m_113147_

1.20.1

名称

flh

fmy

字段

构造函数

方法

1.19.4

名称

fgu

flh

字段

构造函数

方法

void (): d, doRender, method_23823, render, m_113141_

Map<BlockPos, Set<UUID>> (): e, createHiveBlacklistMap, method_24084, getBlacklistingBees, m_113146_

Map<BlockPos, Set<UUID>> (): d, createHiveBlacklistMap, method_24084, getBlacklistingBees, m_113146_

void (): f, renderFlowerInfos, method_23826, drawFlowers, m_113151_

void (BlockPos): a, highlightHive, method_23808, drawHive, m_113076_

void (BlockPos, List<String>): a, renderGhostHive, method_23813, drawHiveBees, m_113092_

void (BlockPos, float, float, float, float, float): a, renderTransparentFilledBox, method_23809, drawBox, m_113078_

void (BeeDebugRenderer$HiveInfo, Collection<UUID>): a, renderHiveInfo, method_23821, drawHiveInfo, m_113073_

void (BeeDebugRenderer$BeeInfo): b, renderPath, method_23820, drawPath, m_113127_

void (BeeDebugRenderer$BeeInfo): c, renderBeeInfo, method_23824, drawBee, m_113137_

void (String, BeeDebugRenderer$HiveInfo, int, int): a, renderTextOverHive, method_23815, drawString, m_113105_

void (String, BlockPos, int, int): a, renderTextOverPos, method_23816, drawString, m_113110_

void (Position, int, String, int, float): a, renderTextOverMob, method_23814, drawString, m_113099_

Camera (): g, getCamera, method_23828, getCameraPos, m_113154_

Camera (): e, getCamera, method_23828, getCameraPos, m_113154_

boolean (BeeDebugRenderer$BeeInfo): d, isBeeSelected, method_23827, isTargeted, m_113142_

boolean (BeeDebugRenderer$BeeInfo): b, isBeeSelected, method_23827, isTargeted, m_113142_

boolean (BeeDebugRenderer$BeeInfo): e, isPlayerCloseEnoughToMob, method_23829, isInRange, m_113147_

boolean (BeeDebugRenderer$BeeInfo): c, isPlayerCloseEnoughToMob, method_23829, isInRange, m_113147_

Collection<UUID> (BlockPos): b, getHiveMembers, method_23822, getBeesForHive, m_113129_

Collection<UUID> (BlockPos): a, getHiveMembers, method_23822, getBeesForHive, m_113129_

Map<BlockPos, List<String>> (): h, getGhostHives, method_23830, getBeesByHive, m_113155_

Map<BlockPos, List<String>> (): f, getGhostHives, method_23830, getBeesByHive, m_113155_

void (): i, updateLastLookedAtUuid, method_23832, updateTargetedEntity, m_113156_

void (): g, updateLastLookedAtUuid, method_23832, updateTargetedEntity, m_113156_

void (PoseStack, MultiBufferSource): a, doRender, method_23823, render, m_269283_

void (PoseStack, MultiBufferSource): b, renderFlowerInfos, method_23826, drawFlowers, m_269561_

void (PoseStack, MultiBufferSource, BlockPos): a, highlightHive, method_23808, drawHive, m_269172_

void (PoseStack, MultiBufferSource, BlockPos, List<String>): a, renderGhostHive, method_23813, drawHiveBees, m_269584_

void (PoseStack, MultiBufferSource, BeeDebugRenderer$HiveInfo, Collection<UUID>): a, renderHiveInfo, method_23821, drawHiveInfo, m_269169_

void (PoseStack, MultiBufferSource, BeeDebugRenderer$BeeInfo): a, renderPath, method_23820, drawPath, m_269467_

void (PoseStack, MultiBufferSource, BeeDebugRenderer$BeeInfo): b, renderBeeInfo, method_23824, drawBee, m_269284_

void (PoseStack, MultiBufferSource, String, BeeDebugRenderer$HiveInfo, int, int): a, renderTextOverHive, method_23815, drawString, m_269057_

void (PoseStack, MultiBufferSource, String, BlockPos, int, int): a, renderTextOverPos, method_23816, drawString, m_269380_

void (PoseStack, MultiBufferSource, Position, int, String, int, float): a, renderTextOverMob, method_23814, drawString, m_269015_

1.19.3

名称

fcq

fgu

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

fas

fcq

字段

构造函数

方法

1.19

名称

etq

fas

字段

构造函数

方法

1.18.2

名称

esj

etq

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

eqe

esj

字段

构造函数

方法

1.17.1

名称

eqd

eqe

字段

int: o, MAX_RENDER_DIST_FOR_HIVE_OVERLAY, field_32855, field_32855, f_173751_

int: o, MAX_RENDER_DIST_FOR_HIVE_OVERLAY, field_32855, HIVE_RANGE, f_173751_

int: p, MAX_RENDER_DIST_FOR_BEE_OVERLAY, field_32856, field_32856, f_173752_

int: p, MAX_RENDER_DIST_FOR_BEE_OVERLAY, field_32856, BEE_RANGE, f_173752_

int: q, MAX_TARGETING_DIST, field_32857, field_32857, f_173753_

int: q, MAX_TARGETING_DIST, field_32857, TARGET_ENTITY_RANGE, f_173753_

float: s, TEXT_SCALE, field_32859, field_32859, f_173755_

float: s, TEXT_SCALE, field_32859, DEFAULT_DRAWN_STRING_SIZE, f_173755_

int: t, WHITE, field_32860, field_32860, f_173756_

int: t, WHITE, field_32860, WHITE, f_173756_

int: u, YELLOW, field_32861, field_32861, f_173757_

int: u, YELLOW, field_32861, YELLOW, f_173757_

int: v, ORANGE, field_32862, field_32862, f_173758_

int: v, ORANGE, field_32862, ORANGE, f_173758_

int: w, GREEN, field_32863, field_32863, f_173759_

int: w, GREEN, field_32863, GREEN, f_173759_

int: x, GRAY, field_32864, field_32864, f_173760_

int: x, GRAY, field_32864, GRAY, f_173760_

int: y, PINK, field_32865, field_32865, f_173761_

int: y, PINK, field_32865, PINK, f_173761_

int: z, RED, field_32866, field_32866, f_173762_

int: z, RED, field_32866, RED, f_173762_

构造函数

方法

1.17

名称

edb

eqd

net.minecraft.client.renderer.debug.BeeDebugRenderer

net.minecraft.src.C_4275_

字段

Minecraft: a, minecraft, field_21532, client, field_228958_a_

Minecraft: A, minecraft, field_21532, client, f_113048_

Map<BlockPos, BeeDebugRenderer$HiveInfo>: b, hives, field_21533, hives, field_228959_b_

Map<BlockPos, BeeDebugRenderer$HiveInfo>: B, hives, field_21533, hives, f_113049_

Map<UUID, BeeDebugRenderer$BeeInfo>: c, beeInfosPerEntity, field_21534, bees, field_228960_c_

Map<UUID, BeeDebugRenderer$BeeInfo>: C, beeInfosPerEntity, field_21534, bees, f_113050_

UUID: d, lastLookedAtUuid, field_21535, targetedEntity, field_228961_d_

UUID: D, lastLookedAtUuid, field_21535, targetedEntity, f_113051_

boolean: a, SHOW_GOAL_FOR_ALL_BEES, field_32841, field_32841, f_173737_

boolean: b, SHOW_NAME_FOR_ALL_BEES, field_32842, field_32842, f_173738_

boolean: c, SHOW_HIVE_FOR_ALL_BEES, field_32843, field_32843, f_173739_

boolean: d, SHOW_FLOWER_POS_FOR_ALL_BEES, field_32844, field_32844, f_173740_

boolean: e, SHOW_TRAVEL_TICKS_FOR_ALL_BEES, field_32845, field_32845, f_173741_

boolean: f, SHOW_PATH_FOR_ALL_BEES, field_32846, field_32846, f_173742_

boolean: g, SHOW_GOAL_FOR_SELECTED_BEE, field_32847, field_32847, f_173743_

boolean: h, SHOW_NAME_FOR_SELECTED_BEE, field_32848, field_32848, f_173744_

boolean: i, SHOW_HIVE_FOR_SELECTED_BEE, field_32849, field_32849, f_173745_

boolean: j, SHOW_FLOWER_POS_FOR_SELECTED_BEE, field_32850, field_32850, f_173746_

boolean: k, SHOW_TRAVEL_TICKS_FOR_SELECTED_BEE, field_32851, field_32851, f_173747_

boolean: l, SHOW_PATH_FOR_SELECTED_BEE, field_32852, field_32852, f_173748_

boolean: m, SHOW_HIVE_MEMBERS, field_32853, field_32853, f_173749_

boolean: n, SHOW_BLACKLISTS, field_32854, field_32854, f_173750_

int: o, MAX_RENDER_DIST_FOR_HIVE_OVERLAY, field_32855, field_32855, f_173751_

int: p, MAX_RENDER_DIST_FOR_BEE_OVERLAY, field_32856, field_32856, f_173752_

int: q, MAX_TARGETING_DIST, field_32857, field_32857, f_173753_

int: r, HIVE_TIMEOUT, field_32858, field_32858, f_173754_

float: s, TEXT_SCALE, field_32859, field_32859, f_173755_

int: t, WHITE, field_32860, field_32860, f_173756_

int: u, YELLOW, field_32861, field_32861, f_173757_

int: v, ORANGE, field_32862, field_32862, f_173758_

int: w, GREEN, field_32863, field_32863, f_173759_

int: x, GRAY, field_32864, field_32864, f_173760_

int: y, PINK, field_32865, field_32865, f_173761_

int: z, RED, field_32866, field_32866, f_173762_

构造函数

方法

void (): a, clear, method_20414, clear, func_217675_a

void (): a, clear, method_20414, clear, m_5630_

void (BeeDebugRenderer$HiveInfo): a, addOrUpdateHiveInfo, method_23807, addHive, func_228966_a_

void (BeeDebugRenderer$HiveInfo): a, addOrUpdateHiveInfo, method_23807, addHive, m_113071_

void (BeeDebugRenderer$BeeInfo): a, addOrUpdateBeeInfo, method_23805, addBee, func_228964_a_

void (BeeDebugRenderer$BeeInfo): a, addOrUpdateBeeInfo, method_23805, addBee, m_113066_

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, func_225619_a_

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_

void (): b, clearRemovedBees, method_23952, removeInvalidBees, func_228981_b_

void (): b, clearRemovedBees, method_23952, removeInvalidBees, m_113126_

void (): c, clearRemovedHives, method_23819, removeOutdatedHives, func_228987_c_

void (): c, clearRemovedHives, method_23819, removeOutdatedHives, m_113136_

void (): d, doRender, method_23823, render, func_228989_d_

void (): d, doRender, method_23823, render, m_113141_

Map<BlockPos, Set<UUID>> (): e, createHiveBlacklistMap, method_24084, getBlacklistingBees, func_228991_e_

Map<BlockPos, Set<UUID>> (): e, createHiveBlacklistMap, method_24084, getBlacklistingBees, m_113146_

void (): f, renderFlowerInfos, method_23826, drawFlowers, func_228993_f_

void (): f, renderFlowerInfos, method_23826, drawFlowers, m_113151_

String (Collection<UUID>): a, getBeeUuidsAsString, method_23825, toString, func_228977_a_

String (Collection<UUID>): a, getBeeUuidsAsString, method_23825, toString, m_113115_

void (BlockPos): a, highlightHive, method_23808, drawHive, func_228968_a_

void (BlockPos): a, highlightHive, method_23808, drawHive, m_113076_

void (BlockPos, List<String>): a, renderGhostHive, method_23813, drawHiveBees, func_228972_a_

void (BlockPos, List<String>): a, renderGhostHive, method_23813, drawHiveBees, m_113092_

void (BlockPos, float, float, float, float, float): a, renderTransparentFilledBox, method_23809, drawBox, func_228969_a_

void (BlockPos, float, float, float, float, float): a, renderTransparentFilledBox, method_23809, drawBox, m_113078_

void (BeeDebugRenderer$HiveInfo, Collection<UUID>): a, renderHiveInfo, method_23821, drawHiveInfo, func_228967_a_

void (BeeDebugRenderer$HiveInfo, Collection<UUID>): a, renderHiveInfo, method_23821, drawHiveInfo, m_113073_

void (BeeDebugRenderer$BeeInfo): b, renderPath, method_23820, drawPath, func_228982_b_

void (BeeDebugRenderer$BeeInfo): b, renderPath, method_23820, drawPath, m_113127_

void (BeeDebugRenderer$BeeInfo): c, renderBeeInfo, method_23824, drawBee, func_228988_c_

void (BeeDebugRenderer$BeeInfo): c, renderBeeInfo, method_23824, drawBee, m_113137_

void (String, BeeDebugRenderer$HiveInfo, int, int): a, renderTextOverHive, method_23815, drawString, func_228975_a_

void (String, BeeDebugRenderer$HiveInfo, int, int): a, renderTextOverHive, method_23815, drawString, m_113105_

void (String, BlockPos, int, int): a, renderTextOverPos, method_23816, drawString, func_228976_a_

void (String, BlockPos, int, int): a, renderTextOverPos, method_23816, drawString, m_113110_

void (Position, int, String, int, float): a, renderTextOverMob, method_23814, drawString, func_228974_a_

void (Position, int, String, int, float): a, renderTextOverMob, method_23814, drawString, m_113099_

Camera (): g, getCamera, method_23828, getCameraPos, func_228995_g_

Camera (): g, getCamera, method_23828, getCameraPos, m_113154_

String (BeeDebugRenderer$BeeInfo, BlockPos): a, getPosDescription, method_23806, getPositionString, func_228965_a_

String (BeeDebugRenderer$BeeInfo, BlockPos): a, getPosDescription, method_23806, getPositionString, m_113068_

boolean (BeeDebugRenderer$BeeInfo): d, isBeeSelected, method_23827, isTargeted, func_228990_d_

boolean (BeeDebugRenderer$BeeInfo): d, isBeeSelected, method_23827, isTargeted, m_113142_

boolean (BeeDebugRenderer$BeeInfo): e, isPlayerCloseEnoughToMob, method_23829, isInRange, func_228992_e_

boolean (BeeDebugRenderer$BeeInfo): e, isPlayerCloseEnoughToMob, method_23829, isInRange, m_113147_

Collection<UUID> (BlockPos): b, getHiveMembers, method_23822, getBeesForHive, func_228983_b_

Collection<UUID> (BlockPos): b, getHiveMembers, method_23822, getBeesForHive, m_113129_

Map<BlockPos, List<String>> (): h, getGhostHives, method_23830, getBeesByHive, func_228996_h_

Map<BlockPos, List<String>> (): h, getGhostHives, method_23830, getBeesByHive, m_113155_

void (): i, updateLastLookedAtUuid, method_23832, updateTargetedEntity, func_228997_i_

void (): i, updateLastLookedAtUuid, method_23832, updateTargetedEntity, m_113156_

void (int): a, removeBeeInfo, method_35794, removeBee, m_173763_

Set<String> (BeeDebugRenderer$HiveInfo): b, getHiveMemberNames, method_35796, getBeeNamesForHive, m_173772_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

ect

edb

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

eeu

ect

字段

构造函数

方法

1.16.1

名称

dto

eeu

字段

构造函数

方法

void (Map<BlockPos, Set<UUID>>, BeeDebugRenderer$BeeInfo, BlockPos): a, addBeeToSetInMap, method_24081, addToMap, func_228980_a_

1.15.2

名称

dtl

dto

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dtl

net.minecraft.client.renderer.debug.BeeDebugRenderer

net.minecraft.class_4703

net.minecraft.client.render.debug.BeeDebugRenderer

net.minecraft.client.renderer.debug.BeeDebugRenderer

字段

Minecraft: a, minecraft, field_21532, client, field_228958_a_

Map<BlockPos, BeeDebugRenderer$HiveInfo>: b, hives, field_21533, hives, field_228959_b_

Map<UUID, BeeDebugRenderer$BeeInfo>: c, beeInfosPerEntity, field_21534, bees, field_228960_c_

UUID: d, lastLookedAtUuid, field_21535, targetedEntity, field_228961_d_

构造函数

(Minecraft)

方法

void (): a, clear, method_20414, clear, func_217675_a

void (BeeDebugRenderer$HiveInfo): a, addOrUpdateHiveInfo, method_23807, addHive, func_228966_a_

void (BeeDebugRenderer$BeeInfo): a, addOrUpdateBeeInfo, method_23805, addBee, func_228964_a_

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, func_225619_a_

void (): b, clearRemovedBees, method_23952, removeInvalidBees, func_228981_b_

void (): c, clearRemovedHives, method_23819, removeOutdatedHives, func_228987_c_

void (): d, doRender, method_23823, render, func_228989_d_

Map<BlockPos, Set<UUID>> (): e, createHiveBlacklistMap, method_24084, getBlacklistingBees, func_228991_e_

void (): f, renderFlowerInfos, method_23826, drawFlowers, func_228993_f_

String (Collection<UUID>): a, getBeeUuidsAsString, method_23825, toString, func_228977_a_

void (Map<BlockPos, Set<UUID>>, BeeDebugRenderer$BeeInfo, BlockPos): a, addBeeToSetInMap, method_24081, addToMap, func_228980_a_

void (BlockPos): a, highlightHive, method_23808, drawHive, func_228968_a_

void (BlockPos, List<String>): a, renderGhostHive, method_23813, drawHiveBees, func_228972_a_

void (BlockPos, float, float, float, float, float): a, renderTransparentFilledBox, method_23809, drawBox, func_228969_a_

void (BeeDebugRenderer$HiveInfo, Collection<UUID>): a, renderHiveInfo, method_23821, drawHiveInfo, func_228967_a_

void (BeeDebugRenderer$BeeInfo): b, renderPath, method_23820, drawPath, func_228982_b_

void (BeeDebugRenderer$BeeInfo): c, renderBeeInfo, method_23824, drawBee, func_228988_c_

void (String, BeeDebugRenderer$HiveInfo, int, int): a, renderTextOverHive, method_23815, drawString, func_228975_a_

void (String, BlockPos, int, int): a, renderTextOverPos, method_23816, drawString, func_228976_a_

void (Position, int, String, int, float): a, renderTextOverMob, method_23814, drawString, func_228974_a_

Camera (): g, getCamera, method_23828, getCameraPos, func_228995_g_

String (BeeDebugRenderer$BeeInfo, BlockPos): a, getPosDescription, method_23806, getPositionString, func_228965_a_

boolean (BeeDebugRenderer$BeeInfo): d, isBeeSelected, method_23827, isTargeted, func_228990_d_

boolean (BeeDebugRenderer$BeeInfo): e, isPlayerCloseEnoughToMob, method_23829, isInRange, func_228992_e_

Collection<UUID> (BlockPos): b, getHiveMembers, method_23822, getBeesForHive, func_228983_b_

Map<BlockPos, List<String>> (): h, getGhostHives, method_23830, getBeesByHive, func_228996_h_

void (): i, updateLastLookedAtUuid, method_23832, updateTargetedEntity, func_228997_i_