历史 - net.minecraft.client.resources.model.SimpleBakedModel
1.21.4
名称
hee
hhm
字段
List<BakedQuad>: a, unculledFaces, field_5411, quads, f_119480_
List<BakedQuad>: b, unculledFaces, field_5411, quads, f_119480_
Map<Direction, List<BakedQuad>>: b, culledFaces, field_5414, faceQuads, f_119481_
Map<Direction, List<BakedQuad>>: c, culledFaces, field_5414, faceQuads, f_119481_
boolean: c, hasAmbientOcclusion, field_5415, usesAo, f_119482_
boolean: d, hasAmbientOcclusion, field_5415, usesAo, f_119482_
boolean: d, isGui3d, field_5413, hasDepth, f_119483_
boolean: e, isGui3d, field_5413, hasDepth, f_119483_
TextureAtlasSprite: f, particleIcon, field_5416, sprite, f_119485_
TextureAtlasSprite: g, particleIcon, field_5416, sprite, f_119485_
ItemTransforms: g, transforms, field_5417, transformation, f_119486_
ItemTransforms: h, transforms, field_5417, transformation, f_119486_
boolean: e, usesBlockLight, field_21864, isSideLit, f_119484_
boolean: f, usesBlockLight, field_21864, isSideLit, f_119484_
String: a, PARTICLE_TEXTURE_REFERENCE, field_55481, PARTICLE_TEXTURE_ID, f_371438_
构造函数
方法
boolean (): d, isCustomRenderer, method_4713, isBuiltin, m_7521_
TextureAtlasSprite (): e, getParticleIcon, method_4711, getParticleSprite, m_6160_
TextureAtlasSprite (): d, getParticleIcon, method_4711, getParticleSprite, m_6160_
ItemTransforms (): f, getTransforms, method_4709, getTransformation, m_7442_
ItemTransforms (): e, getTransforms, method_4709, getTransformation, m_7442_
BakedModel (List<BlockElement>, TextureSlots, SpriteGetter, ModelState, boolean, boolean, boolean, ItemTransforms): a, bakeElements, method_65762, bake, m_373142_
BakedQuad (BlockElement, BlockElementFace, TextureAtlasSprite, Direction, ModelState): a, bakeFace, method_65760, bake, m_373830_
TextureAtlasSprite (SpriteGetter, TextureSlots, String): a, findSprite, method_65761, getSprite, m_373838_
1.21.3
名称
gsx
hee
字段
ItemOverrides: h, overrides, field_5412, itemPropertyOverrides, f_119487_
构造函数
(List<BakedQuad>, Map<Direction, List<BakedQuad>>, boolean, boolean, boolean, TextureAtlasSprite, ItemTransforms, ItemOverrides)
(List<BakedQuad>, Map<Direction, List<BakedQuad>>, boolean, boolean, boolean, TextureAtlasSprite, ItemTransforms)
方法
ItemOverrides (): g, getOverrides, method_4710, getOverrides, m_7343_
1.21.1
名称
字段
构造函数
方法
1.21
名称
grm
gsx
字段
构造函数
方法
1.20.6
名称
ggx
grm
字段
构造函数
方法
1.20.4
名称
gbp
ggx
字段
构造函数
方法
1.20.2
名称
fxb
gbp
字段
构造函数
方法
1.20.1
名称
fvi
fxb
字段
构造函数
方法
1.19.4
名称
fqr
fvi
字段
构造函数
方法
1.19.3
名称
flz
fqr
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fkb
flz
字段
构造函数
方法
1.19
名称
fct
fkb
字段
构造函数
方法
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, m_6840_
List<BakedQuad> (BlockState, Direction, RandomSource): a, getQuads, method_4707, getQuads, m_213637_
1.18.2
名称
fbm
fct
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ezh
fbm
字段
构造函数
方法
1.17.1
名称
ezg
ezh
字段
构造函数
方法
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, m_6160_
TextureAtlasSprite (): e, getParticleIcon, method_4711, getParticleSprite, m_6160_
1.17
名称
elx
ezg
net.minecraft.client.renderer.model.SimpleBakedModel
net.minecraft.src.C_4540_
字段
List<BakedQuad>: a, unculledFaces, field_5411, quads, field_177563_a
List<BakedQuad>: a, unculledFaces, field_5411, quads, f_119480_
Map<Direction, List<BakedQuad>>: b, culledFaces, field_5414, faceQuads, field_177561_b
Map<Direction, List<BakedQuad>>: b, culledFaces, field_5414, faceQuads, f_119481_
boolean: c, hasAmbientOcclusion, field_5415, usesAo, field_177562_c
boolean: c, hasAmbientOcclusion, field_5415, usesAo, f_119482_
boolean: d, isGui3d, field_5413, hasDepth, field_177559_d
boolean: d, isGui3d, field_5413, hasDepth, f_119483_
TextureAtlasSprite: f, particleIcon, field_5416, sprite, field_177560_e
TextureAtlasSprite: f, particleIcon, field_5416, sprite, f_119485_
ItemTransforms: g, transforms, field_5417, transformation, field_177558_f
ItemTransforms: g, transforms, field_5417, transformation, f_119486_
ItemOverrides: h, overrides, field_5412, itemPropertyOverrides, field_188620_g
ItemOverrides: h, overrides, field_5412, itemPropertyOverrides, f_119487_
boolean: e, usesBlockLight, field_21864, isSideLit, field_230186_e_
boolean: e, usesBlockLight, field_21864, isSideLit, f_119484_
构造函数
方法
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, func_200117_a
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, m_6840_
boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, func_177555_b
boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, m_7541_
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepth, m_7539_
boolean (): d, isCustomRenderer, method_4713, isBuiltin, func_188618_c
boolean (): d, isCustomRenderer, method_4713, isBuiltin, m_7521_
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, func_177554_e
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, m_6160_
ItemTransforms (): f, getTransforms, method_4709, getTransformation, func_177552_f
ItemTransforms (): f, getTransforms, method_4709, getTransformation, m_7442_
ItemOverrides (): g, getOverrides, method_4710, getOverrides, func_188617_f
ItemOverrides (): g, getOverrides, method_4710, getOverrides, m_7343_
boolean (): c, usesBlockLight, method_24304, isSideLit, func_230044_c_
boolean (): c, usesBlockLight, method_24304, isSideLit, m_7547_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
elp
elx
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
enq
elp
字段
构造函数
方法
1.16.1
名称
ece
enq
字段
构造函数
方法
ItemOverrides (): g, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
ItemOverrides (): g, getOverrides, method_4710, getOverrides, func_188617_f
1.15.2
名称
ecb
ece
字段
boolean: d, isGui3d, field_5413, depthInGui, field_177559_d
boolean: d, isGui3d, field_5413, hasDepth, field_177559_d
TextureAtlasSprite: e, particleIcon, field_5416, sprite, field_177560_e
TextureAtlasSprite: f, particleIcon, field_5416, sprite, field_177560_e
ItemTransforms: f, transforms, field_5417, transformation, field_177558_f
ItemTransforms: g, transforms, field_5417, transformation, field_177558_f
ItemOverrides: g, overrides, field_5412, itemPropertyOverrides, field_188620_g
ItemOverrides: h, overrides, field_5412, itemPropertyOverrides, field_188620_g
boolean: e, usesBlockLight, field_21864, isSideLit, field_230186_e_
构造函数
(List<BakedQuad>, Map<Direction, List<BakedQuad>>, boolean, boolean, TextureAtlasSprite, ItemTransforms, ItemOverrides)
(List<BakedQuad>, Map<Direction, List<BakedQuad>>, boolean, boolean, boolean, TextureAtlasSprite, ItemTransforms, ItemOverrides)
方法
boolean (): b, isGui3d, method_4712, hasDepthInGui, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): c, isCustomRenderer, method_4713, isBuiltin, func_188618_c
boolean (): d, isCustomRenderer, method_4713, isBuiltin, func_188618_c
TextureAtlasSprite (): d, getParticleIcon, method_4711, getSprite, func_177554_e
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, func_177554_e
ItemTransforms (): e, getTransforms, method_4709, getTransformation, func_177552_f
ItemTransforms (): f, getTransforms, method_4709, getTransformation, func_177552_f
ItemOverrides (): f, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
ItemOverrides (): g, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
boolean (): c, usesBlockLight, method_24304, isSideLit, func_230044_c_
1.15.1
名称
字段
构造函数
方法
1.15
名称
dyx
ecb
字段
boolean: d, isGui3d, field_5413, hasDepth, field_177559_d
boolean: d, isGui3d, field_5413, depthInGui, field_177559_d
构造函数
方法
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepthInGui, func_177556_c
1.14.4
名称
dwj
dyx
net.minecraft.client.resources.model.SimpleBakedModel
字段
List<BakedQuad>: a, field_5411, quads, field_177563_a
List<BakedQuad>: a, unculledFaces, field_5411, quads, field_177563_a
Map<EnumDirection, List<BakedQuad>>: b, field_5414, faceQuads, field_177561_b
Map<Direction, List<BakedQuad>>: b, culledFaces, field_5414, faceQuads, field_177561_b
boolean: c, field_5415, usesAo, field_177562_c
boolean: c, hasAmbientOcclusion, field_5415, usesAo, field_177562_c
boolean: d, field_5413, depthInGui, field_177559_d
boolean: d, isGui3d, field_5413, hasDepth, field_177559_d
Sprite: e, field_5416, sprite, field_177560_e
TextureAtlasSprite: e, particleIcon, field_5416, sprite, field_177560_e
ModelTransformation: f, field_5417, transformation, field_177558_f
ItemTransforms: f, transforms, field_5417, transformation, field_177558_f
ModelItemPropertyOverrideList: g, field_5412, itemPropertyOverrides, field_188620_g
ItemOverrides: g, overrides, field_5412, itemPropertyOverrides, field_188620_g
构造函数
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, getQuads, func_200117_a
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, func_200117_a
boolean (): a, method_4708, useAmbientOcclusion, func_177555_b
boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, func_177555_b
boolean (): b, method_4712, hasDepthInGui, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): c, method_4713, isBuiltin, func_188618_c
boolean (): c, isCustomRenderer, method_4713, isBuiltin, func_188618_c
Sprite (): d, method_4711, getSprite, func_177554_e
TextureAtlasSprite (): d, getParticleIcon, method_4711, getSprite, func_177554_e
ModelTransformation (): e, method_4709, getTransformation, func_177552_f
ItemTransforms (): e, getTransforms, method_4709, getTransformation, func_177552_f
ModelItemPropertyOverrideList (): f, method_4710, getItemPropertyOverrides, func_188617_f
ItemOverrides (): f, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
1.14.3
名称
dwf
dwj
net.minecraft.client.render.model.BasicBakedModel
字段
List<BakedQuad>: a, field_5411, field_177563_a
List<BakedQuad>: a, field_5411, quads, field_177563_a
Map<EnumDirection, List<BakedQuad>>: b, field_5414, field_177561_b
Map<EnumDirection, List<BakedQuad>>: b, field_5414, faceQuads, field_177561_b
boolean: c, field_5415, field_177562_c
boolean: c, field_5415, usesAo, field_177562_c
boolean: d, field_5413, field_177559_d
boolean: d, field_5413, depthInGui, field_177559_d
TextureAtlasSprite: e, field_5416, field_177560_e
Sprite: e, field_5416, sprite, field_177560_e
ItemCameraTransforms: f, field_5417, field_177558_f
ModelTransformation: f, field_5417, transformation, field_177558_f
ItemOverrideList: g, field_5412, field_188620_g
ModelItemPropertyOverrideList: g, field_5412, itemPropertyOverrides, field_188620_g
构造函数
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, func_200117_a
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, getQuads, func_200117_a
boolean (): a, method_4708, func_177555_b
boolean (): a, method_4708, useAmbientOcclusion, func_177555_b
boolean (): b, method_4712, func_177556_c
boolean (): b, method_4712, hasDepthInGui, func_177556_c
boolean (): c, method_4713, func_188618_c
boolean (): c, method_4713, isBuiltin, func_188618_c
TextureAtlasSprite (): d, method_4711, func_177554_e
Sprite (): d, method_4711, getSprite, func_177554_e
ItemCameraTransforms (): e, method_4709, func_177552_f
ModelTransformation (): e, method_4709, getTransformation, func_177552_f
ItemOverrideList (): f, method_4710, func_188617_f
ModelItemPropertyOverrideList (): f, method_4710, getItemPropertyOverrides, func_188617_f
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dwc
dwf
字段
构造函数
方法
1.14
名称
dfg
dwc
net.minecraft.class_1093
字段
List<BakedQuad>: a, field_177563_a
List<BakedQuad>: a, field_5411, field_177563_a
Map<EnumDirection, List<BakedQuad>>: b, field_177561_b
Map<EnumDirection, List<BakedQuad>>: b, field_5414, field_177561_b
boolean: c, field_177562_c
boolean: c, field_5415, field_177562_c
boolean: d, field_177559_d
boolean: d, field_5413, field_177559_d
TextureAtlasSprite: e, field_177560_e
TextureAtlasSprite: e, field_5416, field_177560_e
ItemCameraTransforms: f, field_177558_f
ItemCameraTransforms: f, field_5417, field_177558_f
ItemOverrideList: g, field_188620_g
ItemOverrideList: g, field_5412, field_188620_g
构造函数
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, func_200117_a
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, func_200117_a
boolean (): a, func_177555_b
boolean (): a, method_4708, func_177555_b
boolean (): b, func_177556_c
boolean (): b, method_4712, func_177556_c
boolean (): c, func_188618_c
boolean (): c, method_4713, func_188618_c
TextureAtlasSprite (): d, func_177554_e
TextureAtlasSprite (): d, method_4711, func_177554_e
ItemCameraTransforms (): e, func_177552_f
ItemCameraTransforms (): e, method_4709, func_177552_f
ItemOverrideList (): f, func_188617_f
ItemOverrideList (): f, method_4710, func_188617_f
1.13.2
名称
dff
dfg
字段
构造函数
方法
1.13.1
名称
dff
net.minecraft.client.renderer.model.SimpleBakedModel
字段
List<BakedQuad>: a, field_177563_a
Map<EnumDirection, List<BakedQuad>>: b, field_177561_b
boolean: c, field_177562_c
boolean: d, field_177559_d
TextureAtlasSprite: e, field_177560_e
ItemCameraTransforms: f, field_177558_f
ItemOverrideList: g, field_188620_g
构造函数
(List<BakedQuad>, Map<EnumDirection, List<BakedQuad>>, boolean, boolean, TextureAtlasSprite, ItemCameraTransforms, ItemOverrideList)
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, func_200117_a
boolean (): a, func_177555_b
boolean (): b, func_177556_c
boolean (): c, func_188618_c
TextureAtlasSprite (): d, func_177554_e
ItemCameraTransforms (): e, func_177552_f
ItemOverrideList (): f, func_188617_f