历史 - net.minecraft.client.resources.model.SimpleBakedModel

1.21.4

名称

hee

hhm

字段

List<BakedQuad>: a, unculledFaces, field_5411, quads, f_119480_

List<BakedQuad>: b, unculledFaces, field_5411, quads, f_119480_

Map<Direction, List<BakedQuad>>: b, culledFaces, field_5414, faceQuads, f_119481_

Map<Direction, List<BakedQuad>>: c, culledFaces, field_5414, faceQuads, f_119481_

boolean: c, hasAmbientOcclusion, field_5415, usesAo, f_119482_

boolean: d, hasAmbientOcclusion, field_5415, usesAo, f_119482_

boolean: d, isGui3d, field_5413, hasDepth, f_119483_

boolean: e, isGui3d, field_5413, hasDepth, f_119483_

TextureAtlasSprite: f, particleIcon, field_5416, sprite, f_119485_

TextureAtlasSprite: g, particleIcon, field_5416, sprite, f_119485_

ItemTransforms: g, transforms, field_5417, transformation, f_119486_

ItemTransforms: h, transforms, field_5417, transformation, f_119486_

boolean: e, usesBlockLight, field_21864, isSideLit, f_119484_

boolean: f, usesBlockLight, field_21864, isSideLit, f_119484_

String: a, PARTICLE_TEXTURE_REFERENCE, field_55481, PARTICLE_TEXTURE_ID, f_371438_

构造函数

方法

boolean (): d, isCustomRenderer, method_4713, isBuiltin, m_7521_

TextureAtlasSprite (): e, getParticleIcon, method_4711, getParticleSprite, m_6160_

TextureAtlasSprite (): d, getParticleIcon, method_4711, getParticleSprite, m_6160_

ItemTransforms (): f, getTransforms, method_4709, getTransformation, m_7442_

ItemTransforms (): e, getTransforms, method_4709, getTransformation, m_7442_

BakedModel (List<BlockElement>, TextureSlots, SpriteGetter, ModelState, boolean, boolean, boolean, ItemTransforms): a, bakeElements, method_65762, bake, m_373142_

BakedQuad (BlockElement, BlockElementFace, TextureAtlasSprite, Direction, ModelState): a, bakeFace, method_65760, bake, m_373830_

TextureAtlasSprite (SpriteGetter, TextureSlots, String): a, findSprite, method_65761, getSprite, m_373838_

1.21.3

名称

gsx

hee

字段

ItemOverrides: h, overrides, field_5412, itemPropertyOverrides, f_119487_

构造函数

(List<BakedQuad>, Map<Direction, List<BakedQuad>>, boolean, boolean, boolean, TextureAtlasSprite, ItemTransforms, ItemOverrides)

(List<BakedQuad>, Map<Direction, List<BakedQuad>>, boolean, boolean, boolean, TextureAtlasSprite, ItemTransforms)

方法

ItemOverrides (): g, getOverrides, method_4710, getOverrides, m_7343_

1.21.1

名称

字段

构造函数

方法

1.21

名称

grm

gsx

字段

构造函数

方法

1.20.6

名称

ggx

grm

字段

构造函数

方法

1.20.4

名称

gbp

ggx

字段

构造函数

方法

1.20.2

名称

fxb

gbp

字段

构造函数

方法

1.20.1

名称

fvi

fxb

字段

构造函数

方法

1.19.4

名称

fqr

fvi

字段

构造函数

方法

1.19.3

名称

flz

fqr

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

fkb

flz

字段

构造函数

方法

1.19

名称

fct

fkb

字段

构造函数

方法

List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, m_6840_

List<BakedQuad> (BlockState, Direction, RandomSource): a, getQuads, method_4707, getQuads, m_213637_

1.18.2

名称

fbm

fct

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

ezh

fbm

字段

构造函数

方法

1.17.1

名称

ezg

ezh

字段

构造函数

方法

TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, m_6160_

TextureAtlasSprite (): e, getParticleIcon, method_4711, getParticleSprite, m_6160_

1.17

名称

elx

ezg

net.minecraft.client.renderer.model.SimpleBakedModel

net.minecraft.src.C_4540_

字段

List<BakedQuad>: a, unculledFaces, field_5411, quads, field_177563_a

List<BakedQuad>: a, unculledFaces, field_5411, quads, f_119480_

Map<Direction, List<BakedQuad>>: b, culledFaces, field_5414, faceQuads, field_177561_b

Map<Direction, List<BakedQuad>>: b, culledFaces, field_5414, faceQuads, f_119481_

boolean: c, hasAmbientOcclusion, field_5415, usesAo, field_177562_c

boolean: c, hasAmbientOcclusion, field_5415, usesAo, f_119482_

boolean: d, isGui3d, field_5413, hasDepth, field_177559_d

boolean: d, isGui3d, field_5413, hasDepth, f_119483_

TextureAtlasSprite: f, particleIcon, field_5416, sprite, field_177560_e

TextureAtlasSprite: f, particleIcon, field_5416, sprite, f_119485_

ItemTransforms: g, transforms, field_5417, transformation, field_177558_f

ItemTransforms: g, transforms, field_5417, transformation, f_119486_

ItemOverrides: h, overrides, field_5412, itemPropertyOverrides, field_188620_g

ItemOverrides: h, overrides, field_5412, itemPropertyOverrides, f_119487_

boolean: e, usesBlockLight, field_21864, isSideLit, field_230186_e_

boolean: e, usesBlockLight, field_21864, isSideLit, f_119484_

构造函数

方法

List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, func_200117_a

List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, m_6840_

boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, func_177555_b

boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, m_7541_

boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c

boolean (): b, isGui3d, method_4712, hasDepth, m_7539_

boolean (): d, isCustomRenderer, method_4713, isBuiltin, func_188618_c

boolean (): d, isCustomRenderer, method_4713, isBuiltin, m_7521_

TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, func_177554_e

TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, m_6160_

ItemTransforms (): f, getTransforms, method_4709, getTransformation, func_177552_f

ItemTransforms (): f, getTransforms, method_4709, getTransformation, m_7442_

ItemOverrides (): g, getOverrides, method_4710, getOverrides, func_188617_f

ItemOverrides (): g, getOverrides, method_4710, getOverrides, m_7343_

boolean (): c, usesBlockLight, method_24304, isSideLit, func_230044_c_

boolean (): c, usesBlockLight, method_24304, isSideLit, m_7547_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

elp

elx

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

enq

elp

字段

构造函数

方法

1.16.1

名称

ece

enq

字段

构造函数

方法

ItemOverrides (): g, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f

ItemOverrides (): g, getOverrides, method_4710, getOverrides, func_188617_f

1.15.2

名称

ecb

ece

字段

boolean: d, isGui3d, field_5413, depthInGui, field_177559_d

boolean: d, isGui3d, field_5413, hasDepth, field_177559_d

TextureAtlasSprite: e, particleIcon, field_5416, sprite, field_177560_e

TextureAtlasSprite: f, particleIcon, field_5416, sprite, field_177560_e

ItemTransforms: f, transforms, field_5417, transformation, field_177558_f

ItemTransforms: g, transforms, field_5417, transformation, field_177558_f

ItemOverrides: g, overrides, field_5412, itemPropertyOverrides, field_188620_g

ItemOverrides: h, overrides, field_5412, itemPropertyOverrides, field_188620_g

boolean: e, usesBlockLight, field_21864, isSideLit, field_230186_e_

构造函数

(List<BakedQuad>, Map<Direction, List<BakedQuad>>, boolean, boolean, TextureAtlasSprite, ItemTransforms, ItemOverrides)

(List<BakedQuad>, Map<Direction, List<BakedQuad>>, boolean, boolean, boolean, TextureAtlasSprite, ItemTransforms, ItemOverrides)

方法

boolean (): b, isGui3d, method_4712, hasDepthInGui, func_177556_c

boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c

boolean (): c, isCustomRenderer, method_4713, isBuiltin, func_188618_c

boolean (): d, isCustomRenderer, method_4713, isBuiltin, func_188618_c

TextureAtlasSprite (): d, getParticleIcon, method_4711, getSprite, func_177554_e

TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, func_177554_e

ItemTransforms (): e, getTransforms, method_4709, getTransformation, func_177552_f

ItemTransforms (): f, getTransforms, method_4709, getTransformation, func_177552_f

ItemOverrides (): f, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f

ItemOverrides (): g, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f

boolean (): c, usesBlockLight, method_24304, isSideLit, func_230044_c_

1.15.1

名称

字段

构造函数

方法

1.15

名称

dyx

ecb

字段

boolean: d, isGui3d, field_5413, hasDepth, field_177559_d

boolean: d, isGui3d, field_5413, depthInGui, field_177559_d

构造函数

方法

boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c

boolean (): b, isGui3d, method_4712, hasDepthInGui, func_177556_c

1.14.4

名称

dwj

dyx

net.minecraft.client.resources.model.SimpleBakedModel

字段

List<BakedQuad>: a, field_5411, quads, field_177563_a

List<BakedQuad>: a, unculledFaces, field_5411, quads, field_177563_a

Map<EnumDirection, List<BakedQuad>>: b, field_5414, faceQuads, field_177561_b

Map<Direction, List<BakedQuad>>: b, culledFaces, field_5414, faceQuads, field_177561_b

boolean: c, field_5415, usesAo, field_177562_c

boolean: c, hasAmbientOcclusion, field_5415, usesAo, field_177562_c

boolean: d, field_5413, depthInGui, field_177559_d

boolean: d, isGui3d, field_5413, hasDepth, field_177559_d

Sprite: e, field_5416, sprite, field_177560_e

TextureAtlasSprite: e, particleIcon, field_5416, sprite, field_177560_e

ModelTransformation: f, field_5417, transformation, field_177558_f

ItemTransforms: f, transforms, field_5417, transformation, field_177558_f

ModelItemPropertyOverrideList: g, field_5412, itemPropertyOverrides, field_188620_g

ItemOverrides: g, overrides, field_5412, itemPropertyOverrides, field_188620_g

构造函数

方法

List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, getQuads, func_200117_a

List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, func_200117_a

boolean (): a, method_4708, useAmbientOcclusion, func_177555_b

boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, func_177555_b

boolean (): b, method_4712, hasDepthInGui, func_177556_c

boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c

boolean (): c, method_4713, isBuiltin, func_188618_c

boolean (): c, isCustomRenderer, method_4713, isBuiltin, func_188618_c

Sprite (): d, method_4711, getSprite, func_177554_e

TextureAtlasSprite (): d, getParticleIcon, method_4711, getSprite, func_177554_e

ModelTransformation (): e, method_4709, getTransformation, func_177552_f

ItemTransforms (): e, getTransforms, method_4709, getTransformation, func_177552_f

ModelItemPropertyOverrideList (): f, method_4710, getItemPropertyOverrides, func_188617_f

ItemOverrides (): f, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f

1.14.3

名称

dwf

dwj

net.minecraft.client.render.model.BasicBakedModel

字段

List<BakedQuad>: a, field_5411, field_177563_a

List<BakedQuad>: a, field_5411, quads, field_177563_a

Map<EnumDirection, List<BakedQuad>>: b, field_5414, field_177561_b

Map<EnumDirection, List<BakedQuad>>: b, field_5414, faceQuads, field_177561_b

boolean: c, field_5415, field_177562_c

boolean: c, field_5415, usesAo, field_177562_c

boolean: d, field_5413, field_177559_d

boolean: d, field_5413, depthInGui, field_177559_d

TextureAtlasSprite: e, field_5416, field_177560_e

Sprite: e, field_5416, sprite, field_177560_e

ItemCameraTransforms: f, field_5417, field_177558_f

ModelTransformation: f, field_5417, transformation, field_177558_f

ItemOverrideList: g, field_5412, field_188620_g

ModelItemPropertyOverrideList: g, field_5412, itemPropertyOverrides, field_188620_g

构造函数

方法

List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, func_200117_a

List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, getQuads, func_200117_a

boolean (): a, method_4708, func_177555_b

boolean (): a, method_4708, useAmbientOcclusion, func_177555_b

boolean (): b, method_4712, func_177556_c

boolean (): b, method_4712, hasDepthInGui, func_177556_c

boolean (): c, method_4713, func_188618_c

boolean (): c, method_4713, isBuiltin, func_188618_c

TextureAtlasSprite (): d, method_4711, func_177554_e

Sprite (): d, method_4711, getSprite, func_177554_e

ItemCameraTransforms (): e, method_4709, func_177552_f

ModelTransformation (): e, method_4709, getTransformation, func_177552_f

ItemOverrideList (): f, method_4710, func_188617_f

ModelItemPropertyOverrideList (): f, method_4710, getItemPropertyOverrides, func_188617_f

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dwc

dwf

字段

构造函数

方法

1.14

名称

dfg

dwc

net.minecraft.class_1093

字段

List<BakedQuad>: a, field_177563_a

List<BakedQuad>: a, field_5411, field_177563_a

Map<EnumDirection, List<BakedQuad>>: b, field_177561_b

Map<EnumDirection, List<BakedQuad>>: b, field_5414, field_177561_b

boolean: c, field_177562_c

boolean: c, field_5415, field_177562_c

boolean: d, field_177559_d

boolean: d, field_5413, field_177559_d

TextureAtlasSprite: e, field_177560_e

TextureAtlasSprite: e, field_5416, field_177560_e

ItemCameraTransforms: f, field_177558_f

ItemCameraTransforms: f, field_5417, field_177558_f

ItemOverrideList: g, field_188620_g

ItemOverrideList: g, field_5412, field_188620_g

构造函数

方法

List<BakedQuad> (IBlockData, EnumDirection, Random): a, func_200117_a

List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, func_200117_a

boolean (): a, func_177555_b

boolean (): a, method_4708, func_177555_b

boolean (): b, func_177556_c

boolean (): b, method_4712, func_177556_c

boolean (): c, func_188618_c

boolean (): c, method_4713, func_188618_c

TextureAtlasSprite (): d, func_177554_e

TextureAtlasSprite (): d, method_4711, func_177554_e

ItemCameraTransforms (): e, func_177552_f

ItemCameraTransforms (): e, method_4709, func_177552_f

ItemOverrideList (): f, func_188617_f

ItemOverrideList (): f, method_4710, func_188617_f

1.13.2

名称

dff

dfg

字段

构造函数

方法

1.13.1

名称

dff

net.minecraft.client.renderer.model.SimpleBakedModel

字段

List<BakedQuad>: a, field_177563_a

Map<EnumDirection, List<BakedQuad>>: b, field_177561_b

boolean: c, field_177562_c

boolean: d, field_177559_d

TextureAtlasSprite: e, field_177560_e

ItemCameraTransforms: f, field_177558_f

ItemOverrideList: g, field_188620_g

构造函数

(List<BakedQuad>, Map<EnumDirection, List<BakedQuad>>, boolean, boolean, TextureAtlasSprite, ItemCameraTransforms, ItemOverrideList)

方法

List<BakedQuad> (IBlockData, EnumDirection, Random): a, func_200117_a

boolean (): a, func_177555_b

boolean (): b, func_177556_c

boolean (): c, func_188618_c

TextureAtlasSprite (): d, func_177554_e

ItemCameraTransforms (): e, func_177552_f

ItemOverrideList (): f, func_188617_f