历史 - net.minecraft.client.gui.font.FontTexture

1.21.11

名称

gia

gns

字段

boolean: e, colored, field_2263, hasColor, f_95094_

boolean: f, colored, field_2263, hasColor, f_95094_

FontTexture$Node: f, root, field_2264, rootSlot, f_95095_

FontTexture$Node: g, root, field_2264, rootSlot, f_95095_

int: c, SIZE, field_32227, SLOT_LENGTH, f_169092_

int: d, SIZE, field_32227, SLOT_LENGTH, f_169092_

GlyphRenderTypes: d, renderTypes, field_44759, textRenderLayers, f_283837_

GlyphRenderTypes: e, renderTypes, field_44759, textRenderLayers, f_283837_

构造函数

方法

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gap

gia

字段

构造函数

方法

BakedGlyph (SheetGlyphInfo): a, add, method_2022, bake, m_232568_

BakedSheetGlyph (GlyphInfo, GlyphBitmap): a, add, method_2022, bake, m_232568_

1.21.8

名称

gao

gap

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

fwr

gao

字段

构造函数

方法

1.21.5

名称

frn

fwr

字段

boolean: f, colored, field_2263, hasColor, f_95094_

boolean: e, colored, field_2263, hasColor, f_95094_

FontTexture$Node: g, root, field_2264, rootSlot, f_95095_

FontTexture$Node: f, root, field_2264, rootSlot, f_95095_

int: d, SIZE, field_32227, SLOT_LENGTH, f_169092_

int: c, SIZE, field_32227, SLOT_LENGTH, f_169092_

GlyphRenderTypes: e, renderTypes, field_44759, textRenderLayers, f_283837_

GlyphRenderTypes: d, renderTypes, field_44759, textRenderLayers, f_283837_

构造函数

(GlyphRenderTypes, boolean)

(Supplier<String>, GlyphRenderTypes, boolean)

方法

void (): close, close, close

1.21.4

名称

fqz

frn

字段

构造函数

方法

void (ResourceManager): a, load, method_4625, load, m_6704_

1.21.3

名称

fle

fqz

字段

boolean: g, colored, field_2263, hasColor, f_95094_

boolean: f, colored, field_2263, hasColor, f_95094_

FontTexture$Node: h, root, field_2264, rootSlot, f_95095_

FontTexture$Node: g, root, field_2264, rootSlot, f_95095_

int: e, SIZE, field_32227, SLOT_LENGTH, f_169092_

int: d, SIZE, field_32227, SLOT_LENGTH, f_169092_

GlyphRenderTypes: f, renderTypes, field_44759, textRenderLayers, f_283837_

GlyphRenderTypes: e, renderTypes, field_44759, textRenderLayers, f_283837_

构造函数

方法

BakedGlyph (SheetGlyphInfo): a, add, method_2022, getGlyphRenderer, m_232568_

BakedGlyph (SheetGlyphInfo): a, add, method_2022, bake, m_232568_

1.21.1

名称

字段

构造函数

方法

1.21

名称

fjy

fle

字段

构造函数

方法

1.20.6

名称

ezw

fjy

字段

构造函数

方法

1.20.4

名称

evf

ezw

字段

构造函数

方法

1.20.2

名称

ero

evf

字段

构造函数

方法

1.20.1

名称

eqf

ero

字段

ResourceLocation: f, name, field_2262, id, f_95091_

boolean: j, colored, field_2263, hasColor, f_95094_

boolean: g, colored, field_2263, hasColor, f_95094_

FontTexture$Node: k, root, field_2264, rootSlot, f_95095_

FontTexture$Node: h, root, field_2264, rootSlot, f_95095_

RenderType: g, normalType, field_21690, textLayer, f_95092_

RenderType: h, seeThroughType, field_21691, seeThroughTextLayer, f_95093_

RenderType: i, polygonOffsetType, field_33998, polygonOffsetTextLayer, f_181373_

GlyphRenderTypes: f, renderTypes, field_44759, textRenderLayers, f_283837_

构造函数

(ResourceLocation, boolean)

(GlyphRenderTypes, boolean)

方法

ResourceLocation (): a, getName, method_2023, getId, m_95099_

void (ResourceLocation, Path): a, dumpContents, method_49712, save, m_276079_

1.19.4

名称

emv

eqf

字段

构造函数

方法

1.19.3

名称

ejg

emv

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

eif

ejg

字段

构造函数

方法

1.19

名称

ebs

eif

字段

构造函数

方法

BakedGlyph (RawGlyph): a, add, method_2022, getGlyphRenderer, m_95102_

BakedGlyph (SheetGlyphInfo): a, add, method_2022, getGlyphRenderer, m_232568_

1.18.2

名称

ean

ebs

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

dyn

ean

字段

int: e, SIZE, field_32227, field_32227, f_169092_

int: e, SIZE, field_32227, SLOT_LENGTH, f_169092_

构造函数

方法

1.17.1

名称

dym

dyn

字段

构造函数

方法

1.17

名称

dmx

dym

net.minecraft.client.gui.fonts.FontTexture

net.minecraft.src.C_3512_

字段

ResourceLocation: d, name, field_2262, id, field_211133_f

ResourceLocation: f, name, field_2262, id, f_95091_

boolean: g, colored, field_2263, hasColor, field_211512_g

boolean: j, colored, field_2263, hasColor, f_95094_

FontTexture$Node: h, root, field_2264, rootSlot, field_211135_h

FontTexture$Node: k, root, field_2264, rootSlot, f_95095_

RenderType: e, normalType, field_21690, textLayer, field_228158_e_

RenderType: g, normalType, field_21690, textLayer, f_95092_

RenderType: f, seeThroughType, field_21691, seeThroughTextLayer, field_228159_f_

RenderType: h, seeThroughType, field_21691, seeThroughTextLayer, f_95093_

int: e, SIZE, field_32227, field_32227, f_169092_

RenderType: i, polygonOffsetType, field_33998, polygonOffsetTextLayer, f_181373_

构造函数

方法

void (ResourceManager): a, load, method_4625, load, func_195413_a

void (ResourceManager): a, load, method_4625, load, m_6704_

void (): close, close, close, close, close

void (): close, close, close

BakedGlyph (RawGlyph): a, add, method_2022, getGlyphRenderer, func_211131_a

BakedGlyph (RawGlyph): a, add, method_2022, getGlyphRenderer, m_95102_

ResourceLocation (): a, getName, method_2023, getId, func_211132_a

ResourceLocation (): a, getName, method_2023, getId, m_95099_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

dmu

dmx

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

dou

dmu

字段

RenderType: e, normalType, field_21690, field_21690, field_228158_e_

RenderType: e, normalType, field_21690, textLayer, field_228158_e_

RenderType: f, seeThroughType, field_21691, field_21691, field_228159_f_

RenderType: f, seeThroughType, field_21691, seeThroughTextLayer, field_228159_f_

构造函数

方法

1.16.1

名称

deh

dou

字段

RenderType: e, normalType, field_21690, field_228158_e_

RenderType: e, normalType, field_21690, field_21690, field_228158_e_

RenderType: f, seeThroughType, field_21691, field_228159_f_

RenderType: f, seeThroughType, field_21691, field_21691, field_228159_f_

构造函数

方法

void (): close, close, close, close

void (): close, close, close, close, close

1.15.2

名称

def

deh

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dat

def

字段

ResourceLocation: f, name, field_2262, id, field_211133_f

ResourceLocation: d, name, field_2262, id, field_211133_f

RenderType: e, normalType, field_21690, field_228158_e_

RenderType: f, seeThroughType, field_21691, field_228159_f_

构造函数

方法

1.14.4

名称

cyf

dat

net.minecraft.client.gui.font.FontTexture

字段

MinecraftKey: f, field_2262, id, field_211133_f

ResourceLocation: f, name, field_2262, id, field_211133_f

boolean: g, field_2263, hasColor, field_211512_g

boolean: g, colored, field_2263, hasColor, field_211512_g

GlyphAtlasTexture$Slot: h, field_2264, rootSlot, field_211135_h

FontTexture$Node: h, root, field_2264, rootSlot, field_211135_h

构造函数

方法

void (IResourceManager): a, method_4625, load, func_195413_a

void (ResourceManager): a, load, method_4625, load, func_195413_a

void (): close, close, close, close

void (): close, close, close, close

GlyphRenderer (RenderableGlyph): a, method_2022, getGlyphRenderer, func_211131_a

BakedGlyph (RawGlyph): a, add, method_2022, getGlyphRenderer, func_211131_a

MinecraftKey (): a, method_2023, getId, func_211132_a

ResourceLocation (): a, getName, method_2023, getId, func_211132_a

1.14.3

名称

cyb

cyf

net.minecraft.client.font.GlyphAtlasTexture

字段

MinecraftKey: f, field_2262, field_211133_f

MinecraftKey: f, field_2262, id, field_211133_f

boolean: g, field_2263, field_211512_g

boolean: g, field_2263, hasColor, field_211512_g

FontTexture$Entry: h, field_2264, field_211135_h

GlyphAtlasTexture$Slot: h, field_2264, rootSlot, field_211135_h

构造函数

方法

void (IResourceManager): a, method_4625, func_195413_a

void (IResourceManager): a, method_4625, load, func_195413_a

void (): close, close

void (): close, close, close, close

TexturedGlyph (IGlyphInfo): a, method_2022, func_211131_a

GlyphRenderer (RenderableGlyph): a, method_2022, getGlyphRenderer, func_211131_a

MinecraftKey (): a, method_2023, func_211132_a

MinecraftKey (): a, method_2023, getId, func_211132_a

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

cxz

cyb

字段

构造函数

方法

1.14

名称

cih

cxz

net.minecraft.class_380

字段

MinecraftKey: f, field_211133_f

MinecraftKey: f, field_2262, field_211133_f

boolean: g, field_211512_g

boolean: g, field_2263, field_211512_g

FontTexture$Entry: h, field_211135_h

FontTexture$Entry: h, field_2264, field_211135_h

构造函数

方法

void (IResourceManager): a, func_195413_a

void (IResourceManager): a, method_4625, func_195413_a

TexturedGlyph (IGlyphInfo): a, func_211131_a

TexturedGlyph (IGlyphInfo): a, method_2022, func_211131_a

MinecraftKey (): a, func_211132_a

MinecraftKey (): a, method_2023, func_211132_a

1.13.2

名称

cig

cih

字段

构造函数

方法

1.13.1

名称

chw

cig

字段

构造函数

方法

1.13

名称

chw

net.minecraft.client.gui.fonts.FontTexture

字段

MinecraftKey: f, field_211133_f

boolean: g, field_211512_g

FontTexture$Entry: h, field_211135_h

构造函数

(MinecraftKey, boolean)

方法

void (IResourceManager): a, func_195413_a

void (): close, close

TexturedGlyph (IGlyphInfo): a, func_211131_a

MinecraftKey (): a, func_211132_a