历史 - net.minecraft.client.renderer.debug.RaidDebugRenderer
1.21.11
名称
hmc
hut
字段
构造函数
方法
void (BlockPos): a, highlightRaidCenter, method_23122, drawRaidCenter, m_269099_
void (String, BlockPos, int): a, renderTextOverBlock, method_23123, drawString, m_269257_
void (PoseStack, MultiBufferSource, BlockPos): a, highlightRaidCenter, method_23122, drawRaidCenter, m_269099_
void (PoseStack, MultiBufferSource, String, BlockPos, int): a, renderTextOverBlock, method_23123, drawString, m_269257_
void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_
void (double, double, double, DebugValueAccess, Frustum, float): a, emitGizmos, method_23109, render, m_7790_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hcj
hmc
字段
Collection<BlockPos>: d, raidCenters, field_19327, raidCenters, f_113648_
构造函数
方法
void (Collection<BlockPos>): a, setRaidCenters, method_20561, setRaidCenters, m_113663_
Camera (): b, getCamera, method_23125, getCamera, m_113665_
Camera (): a, getCamera, method_23125, getCamera, m_113665_
void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_
void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_
1.21.8
名称
hci
hcj
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gwa
hci
字段
构造函数
方法
1.21.5
名称
gqk
gwa
字段
构造函数
方法
1.21.4
名称
gpv
gqk
字段
构造函数
方法
1.21.3
名称
giv
gpv
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
ghl
giv
字段
构造函数
方法
1.20.6
名称
fxb
ghl
字段
构造函数
方法
1.20.4
名称
frw
fxb
字段
构造函数
方法
1.20.2
名称
fnm
frw
字段
构造函数
方法
1.20.1
名称
flu
fnm
字段
构造函数
方法
1.19.4
名称
fhh
flu
字段
构造函数
方法
void (BlockPos): a, highlightRaidCenter, method_23122, drawRaidCenter, m_113657_
void (String, BlockPos, int): a, renderTextOverBlock, method_23123, drawString, m_113659_
void (PoseStack, MultiBufferSource, BlockPos): a, highlightRaidCenter, method_23122, drawRaidCenter, m_269099_
void (PoseStack, MultiBufferSource, String, BlockPos, int): a, renderTextOverBlock, method_23123, drawString, m_269257_
1.19.3
名称
fdd
fhh
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fbf
fdd
字段
构造函数
方法
1.19
名称
eud
fbf
字段
构造函数
方法
1.18.2
名称
esw
eud
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
eqr
esw
字段
构造函数
方法
1.17.1
名称
eqq
eqr
字段
int: a, MAX_RENDER_DIST, field_32914, field_32914, f_173901_
int: a, MAX_RENDER_DIST, field_32914, RANGE, f_173901_
float: b, TEXT_SCALE, field_32915, field_32915, f_173902_
float: b, TEXT_SCALE, field_32915, DRAWN_STRING_SIZE, f_173902_
构造函数
方法
1.17
名称
edo
eqq
net.minecraft.client.renderer.debug.RaidDebugRenderer
net.minecraft.src.C_4298_
字段
Minecraft: a, minecraft, field_19326, client, field_222908_a
Minecraft: c, minecraft, field_19326, client, f_113647_
Collection<BlockPos>: b, raidCenters, field_19327, raidCenters, field_222909_b
Collection<BlockPos>: d, raidCenters, field_19327, raidCenters, f_113648_
int: a, MAX_RENDER_DIST, field_32914, field_32914, f_173901_
float: b, TEXT_SCALE, field_32915, field_32915, f_173902_
构造函数
方法
void (Collection<BlockPos>): a, setRaidCenters, method_20561, setRaidCenters, func_222906_a
void (Collection<BlockPos>): a, setRaidCenters, method_20561, setRaidCenters, m_113663_
void (BlockPos): a, highlightRaidCenter, method_23122, method_23122, func_222903_a
void (BlockPos): a, highlightRaidCenter, method_23122, drawRaidCenter, m_113657_
void (String, BlockPos, int): a, renderTextOverBlock, method_23123, method_23123, func_222905_a
void (String, BlockPos, int): a, renderTextOverBlock, method_23123, drawString, m_113659_
Camera (): b, getCamera, method_23125, method_23125, func_222904_c
Camera (): b, getCamera, method_23125, getCamera, m_113665_
void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, func_225619_a_
void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
edg
edo
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
efh
edg
字段
构造函数
方法
1.16.1
名称
dua
efh
字段
构造函数
方法
void (BlockPos): a, highlightRaidCenter, method_23122, func_222903_a
void (BlockPos): a, highlightRaidCenter, method_23122, method_23122, func_222903_a
void (String, BlockPos, int): a, renderTextOverBlock, method_23123, func_222905_a
void (String, BlockPos, int): a, renderTextOverBlock, method_23123, method_23123, func_222905_a
Camera (): b, getCamera, method_23125, func_222904_c
Camera (): b, getCamera, method_23125, method_23125, func_222904_c
1.15.2
名称
dtx
dua
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dqt
dtx
字段
构造函数
方法
void (long): a, render, method_3715, render, func_217676_a
void (): b, doRender, method_20562, drawRaidCenters, func_222907_b
void (BlockPos): a, highlightRaidCenter, method_20559, draw, func_222903_a
void (BlockPos): a, highlightRaidCenter, method_23122, func_222903_a
void (String, BlockPos, int): a, renderTextOverBlock, method_20560, showText, func_222905_a
void (String, BlockPos, int): a, renderTextOverBlock, method_23123, func_222905_a
Camera (): c, getCamera, method_20563, getCamera, func_222904_c
Camera (): b, getCamera, method_23125, func_222904_c
void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, func_225619_a_
1.14.4
名称
dof
dqt
net.minecraft.client.renderer.debug.RaidDebugRenderer
字段
MinecraftClient: a, field_19326, client, field_222908_a
Minecraft: a, minecraft, field_19326, client, field_222908_a
Collection<BlockPosition>: b, field_19327, raidCenters, field_222909_b
Collection<BlockPos>: b, raidCenters, field_19327, raidCenters, field_222909_b
构造函数
方法
void (Collection<BlockPosition>): a, method_20561, setRaidCenters, func_222906_a
void (Collection<BlockPos>): a, setRaidCenters, method_20561, setRaidCenters, func_222906_a
void (long): a, method_3715, render, func_217676_a
void (long): a, render, method_3715, render, func_217676_a
void (): b, method_20562, drawRaidCenters, func_222907_b
void (): b, doRender, method_20562, drawRaidCenters, func_222907_b
void (BlockPosition): a, method_20559, draw, func_222903_a
void (BlockPos): a, highlightRaidCenter, method_20559, draw, func_222903_a
void (String, BlockPosition, int): a, method_20560, showText, func_222905_a
void (String, BlockPos, int): a, renderTextOverBlock, method_20560, showText, func_222905_a
Camera (): c, method_20563, getCamera, func_222904_c
Camera (): c, getCamera, method_20563, getCamera, func_222904_c
1.14.3
名称
dob
dof
net.minecraft.client.render.debug.RaidCenterDebugRenderer
字段
Minecraft: a, field_19326, field_222908_a
MinecraftClient: a, field_19326, client, field_222908_a
Collection<BlockPosition>: b, field_19327, field_222909_b
Collection<BlockPosition>: b, field_19327, raidCenters, field_222909_b
构造函数
方法
void (Collection<BlockPosition>): a, method_20561, func_222906_a
void (Collection<BlockPosition>): a, method_20561, setRaidCenters, func_222906_a
void (long): a, method_3715, func_217676_a
void (long): a, method_3715, render, func_217676_a
void (): b, method_20562, func_222907_b
void (): b, method_20562, drawRaidCenters, func_222907_b
void (BlockPosition): a, method_20559, func_222903_a
void (BlockPosition): a, method_20559, draw, func_222903_a
void (String, BlockPosition, int): a, method_20560, func_222905_a
void (String, BlockPosition, int): a, method_20560, showText, func_222905_a
ActiveRenderInfo (): c, method_20563, func_222904_c
Camera (): c, method_20563, getCamera, func_222904_c
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dob
net.minecraft.class_4304
net.minecraft.client.renderer.debug.RaidDebugRenderer
字段
Minecraft: a, field_19326, field_222908_a
Collection<BlockPosition>: b, field_19327, field_222909_b
构造函数
方法
void (Collection<BlockPosition>): a, method_20561, func_222906_a
void (long): a, method_3715, func_217676_a
void (): b, method_20562, func_222907_b
void (BlockPosition): a, method_20559, func_222903_a
void (String, BlockPosition, int): a, method_20560, func_222905_a
ActiveRenderInfo (): c, method_20563, func_222904_c