历史 - net.minecraft.client.renderer.debug.RaidDebugRenderer

1.21.11

名称

hmc

hut

字段

构造函数

方法

void (BlockPos): a, highlightRaidCenter, method_23122, drawRaidCenter, m_269099_

void (String, BlockPos, int): a, renderTextOverBlock, method_23123, drawString, m_269257_

void (PoseStack, MultiBufferSource, BlockPos): a, highlightRaidCenter, method_23122, drawRaidCenter, m_269099_

void (PoseStack, MultiBufferSource, String, BlockPos, int): a, renderTextOverBlock, method_23123, drawString, m_269257_

void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_

void (double, double, double, DebugValueAccess, Frustum, float): a, emitGizmos, method_23109, render, m_7790_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hcj

hmc

字段

Collection<BlockPos>: d, raidCenters, field_19327, raidCenters, f_113648_

构造函数

方法

void (Collection<BlockPos>): a, setRaidCenters, method_20561, setRaidCenters, m_113663_

Camera (): b, getCamera, method_23125, getCamera, m_113665_

Camera (): a, getCamera, method_23125, getCamera, m_113665_

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_

void (PoseStack, MultiBufferSource, double, double, double, DebugValueAccess, Frustum): a, render, method_23109, render, m_7790_

1.21.8

名称

hci

hcj

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gwa

hci

字段

构造函数

方法

1.21.5

名称

gqk

gwa

字段

构造函数

方法

1.21.4

名称

gpv

gqk

字段

构造函数

方法

1.21.3

名称

giv

gpv

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

ghl

giv

字段

构造函数

方法

1.20.6

名称

fxb

ghl

字段

构造函数

方法

1.20.4

名称

frw

fxb

字段

构造函数

方法

1.20.2

名称

fnm

frw

字段

构造函数

方法

1.20.1

名称

flu

fnm

字段

构造函数

方法

1.19.4

名称

fhh

flu

字段

构造函数

方法

void (BlockPos): a, highlightRaidCenter, method_23122, drawRaidCenter, m_113657_

void (String, BlockPos, int): a, renderTextOverBlock, method_23123, drawString, m_113659_

void (PoseStack, MultiBufferSource, BlockPos): a, highlightRaidCenter, method_23122, drawRaidCenter, m_269099_

void (PoseStack, MultiBufferSource, String, BlockPos, int): a, renderTextOverBlock, method_23123, drawString, m_269257_

1.19.3

名称

fdd

fhh

字段

构造函数

方法

1.19.2

名称

字段

构造函数

方法

1.19.1

名称

fbf

fdd

字段

构造函数

方法

1.19

名称

eud

fbf

字段

构造函数

方法

1.18.2

名称

esw

eud

字段

构造函数

方法

1.18.1

名称

字段

构造函数

方法

1.18

名称

eqr

esw

字段

构造函数

方法

1.17.1

名称

eqq

eqr

字段

int: a, MAX_RENDER_DIST, field_32914, field_32914, f_173901_

int: a, MAX_RENDER_DIST, field_32914, RANGE, f_173901_

float: b, TEXT_SCALE, field_32915, field_32915, f_173902_

float: b, TEXT_SCALE, field_32915, DRAWN_STRING_SIZE, f_173902_

构造函数

方法

1.17

名称

edo

eqq

net.minecraft.client.renderer.debug.RaidDebugRenderer

net.minecraft.src.C_4298_

字段

Minecraft: a, minecraft, field_19326, client, field_222908_a

Minecraft: c, minecraft, field_19326, client, f_113647_

Collection<BlockPos>: b, raidCenters, field_19327, raidCenters, field_222909_b

Collection<BlockPos>: d, raidCenters, field_19327, raidCenters, f_113648_

int: a, MAX_RENDER_DIST, field_32914, field_32914, f_173901_

float: b, TEXT_SCALE, field_32915, field_32915, f_173902_

构造函数

方法

void (Collection<BlockPos>): a, setRaidCenters, method_20561, setRaidCenters, func_222906_a

void (Collection<BlockPos>): a, setRaidCenters, method_20561, setRaidCenters, m_113663_

void (BlockPos): a, highlightRaidCenter, method_23122, method_23122, func_222903_a

void (BlockPos): a, highlightRaidCenter, method_23122, drawRaidCenter, m_113657_

void (String, BlockPos, int): a, renderTextOverBlock, method_23123, method_23123, func_222905_a

void (String, BlockPos, int): a, renderTextOverBlock, method_23123, drawString, m_113659_

Camera (): b, getCamera, method_23125, method_23125, func_222904_c

Camera (): b, getCamera, method_23125, getCamera, m_113665_

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, func_225619_a_

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, m_7790_

1.16.5

名称

字段

构造函数

方法

1.16.4

名称

edg

edo

字段

构造函数

方法

1.16.3

名称

字段

构造函数

方法

1.16.2

名称

efh

edg

字段

构造函数

方法

1.16.1

名称

dua

efh

字段

构造函数

方法

void (BlockPos): a, highlightRaidCenter, method_23122, func_222903_a

void (BlockPos): a, highlightRaidCenter, method_23122, method_23122, func_222903_a

void (String, BlockPos, int): a, renderTextOverBlock, method_23123, func_222905_a

void (String, BlockPos, int): a, renderTextOverBlock, method_23123, method_23123, func_222905_a

Camera (): b, getCamera, method_23125, func_222904_c

Camera (): b, getCamera, method_23125, method_23125, func_222904_c

1.15.2

名称

dtx

dua

字段

构造函数

方法

1.15.1

名称

字段

构造函数

方法

1.15

名称

dqt

dtx

字段

构造函数

方法

void (long): a, render, method_3715, render, func_217676_a

void (): b, doRender, method_20562, drawRaidCenters, func_222907_b

void (BlockPos): a, highlightRaidCenter, method_20559, draw, func_222903_a

void (BlockPos): a, highlightRaidCenter, method_23122, func_222903_a

void (String, BlockPos, int): a, renderTextOverBlock, method_20560, showText, func_222905_a

void (String, BlockPos, int): a, renderTextOverBlock, method_23123, func_222905_a

Camera (): c, getCamera, method_20563, getCamera, func_222904_c

Camera (): b, getCamera, method_23125, func_222904_c

void (PoseStack, MultiBufferSource, double, double, double): a, render, method_23109, render, func_225619_a_

1.14.4

名称

dof

dqt

net.minecraft.client.renderer.debug.RaidDebugRenderer

字段

MinecraftClient: a, field_19326, client, field_222908_a

Minecraft: a, minecraft, field_19326, client, field_222908_a

Collection<BlockPosition>: b, field_19327, raidCenters, field_222909_b

Collection<BlockPos>: b, raidCenters, field_19327, raidCenters, field_222909_b

构造函数

方法

void (Collection<BlockPosition>): a, method_20561, setRaidCenters, func_222906_a

void (Collection<BlockPos>): a, setRaidCenters, method_20561, setRaidCenters, func_222906_a

void (long): a, method_3715, render, func_217676_a

void (long): a, render, method_3715, render, func_217676_a

void (): b, method_20562, drawRaidCenters, func_222907_b

void (): b, doRender, method_20562, drawRaidCenters, func_222907_b

void (BlockPosition): a, method_20559, draw, func_222903_a

void (BlockPos): a, highlightRaidCenter, method_20559, draw, func_222903_a

void (String, BlockPosition, int): a, method_20560, showText, func_222905_a

void (String, BlockPos, int): a, renderTextOverBlock, method_20560, showText, func_222905_a

Camera (): c, method_20563, getCamera, func_222904_c

Camera (): c, getCamera, method_20563, getCamera, func_222904_c

1.14.3

名称

dob

dof

net.minecraft.client.render.debug.RaidCenterDebugRenderer

字段

Minecraft: a, field_19326, field_222908_a

MinecraftClient: a, field_19326, client, field_222908_a

Collection<BlockPosition>: b, field_19327, field_222909_b

Collection<BlockPosition>: b, field_19327, raidCenters, field_222909_b

构造函数

方法

void (Collection<BlockPosition>): a, method_20561, func_222906_a

void (Collection<BlockPosition>): a, method_20561, setRaidCenters, func_222906_a

void (long): a, method_3715, func_217676_a

void (long): a, method_3715, render, func_217676_a

void (): b, method_20562, func_222907_b

void (): b, method_20562, drawRaidCenters, func_222907_b

void (BlockPosition): a, method_20559, func_222903_a

void (BlockPosition): a, method_20559, draw, func_222903_a

void (String, BlockPosition, int): a, method_20560, func_222905_a

void (String, BlockPosition, int): a, method_20560, showText, func_222905_a

ActiveRenderInfo (): c, method_20563, func_222904_c

Camera (): c, method_20563, getCamera, func_222904_c

1.14.2

名称

字段

构造函数

方法

1.14.1

名称

dob

net.minecraft.class_4304

net.minecraft.client.renderer.debug.RaidDebugRenderer

字段

Minecraft: a, field_19326, field_222908_a

Collection<BlockPosition>: b, field_19327, field_222909_b

构造函数

(Minecraft)

方法

void (Collection<BlockPosition>): a, method_20561, func_222906_a

void (long): a, method_3715, func_217676_a

void (): b, method_20562, func_222907_b

void (BlockPosition): a, method_20559, func_222903_a

void (String, BlockPosition, int): a, method_20560, func_222905_a

ActiveRenderInfo (): c, method_20563, func_222904_c