历史 - net.minecraft.client.resources.model.WeightedVariants
1.21.11
名称
ifh
ioj
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
hup
ifh
字段
构造函数
方法
1.21.8
名称
huo
hup
字段
构造函数
方法
1.21.7
名称
hun
huo
字段
构造函数
方法
1.21.6
名称
hnm
hun
字段
构造函数
方法
1.21.5
名称
hhp
hnm
net.minecraft.client.resources.model.WeightedBakedModel
net.minecraft.client.resources.model.WeightedVariants
net.minecraft.client.render.model.WeightedBakedModel
net.minecraft.client.render.model.WeightedBlockStateModel
net.minecraft.src.C_4543_
net.minecraft.src.C_379206_
字段
SimpleWeightedRandomList<BakedModel>: b, list, field_5434, models, f_119541_
WeightedList<BlockStateModel>: a, list, field_5434, models, f_380119_
TextureAtlasSprite: b, particleIcon, field_57028, particleSprite, f_381498_
构造函数
(SimpleWeightedRandomList<BakedModel>)
(WeightedList<BlockStateModel>)
方法
List<BakedQuad> (BlockState, Direction, RandomSource): a, getQuads, method_4707, getQuads, m_213637_
TextureAtlasSprite (): a, particleIcon, method_68511, particleSprite, m_384385_
void (RandomSource, List<BlockModelPart>): a, collectParts, method_68513, addParts, m_384603_
1.21.4
名称
heh
hhp
字段
构造函数
方法
1.21.3
名称
gsz
heh
字段
int: a, totalWeight, field_5433, totalWeight, f_119540_
List<WeightedEntry$Wrapper<BakedModel>>: b, list, field_5434, models, f_119541_
BakedModel: c, wrapped, field_5435, defaultModel, f_119542_
SimpleWeightedRandomList<BakedModel>: b, list, field_5434, models, f_119541_
构造函数
(List<WeightedEntry$Wrapper<BakedModel>>)
(SimpleWeightedRandomList<BakedModel>)
方法
boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, m_7541_
boolean (): b, isGui3d, method_4712, hasDepth, m_7539_
boolean (): d, isCustomRenderer, method_4713, isBuiltin, m_7521_
TextureAtlasSprite (): e, getParticleIcon, method_4711, getParticleSprite, m_6160_
ItemTransforms (): f, getTransforms, method_4709, getTransformation, m_7442_
ItemOverrides (): g, getOverrides, method_4710, getOverrides, m_7343_
boolean (): c, usesBlockLight, method_24304, isSideLit, m_7547_
1.21.1
名称
字段
构造函数
方法
1.21
名称
gro
gsz
字段
构造函数
方法
1.20.6
名称
ggz
gro
字段
构造函数
方法
1.20.4
名称
gbr
ggz
字段
构造函数
方法
1.20.2
名称
fxd
gbr
字段
构造函数
方法
1.20.1
名称
fvk
fxd
字段
构造函数
方法
1.19.4
名称
fqt
fvk
字段
构造函数
方法
1.19.3
名称
fmb
fqt
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
fkd
fmb
字段
构造函数
方法
1.19
名称
fcv
fkd
字段
构造函数
方法
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, m_6840_
List<BakedQuad> (BlockState, Direction, RandomSource): a, getQuads, method_4707, getQuads, m_213637_
1.18.2
名称
fbo
fcv
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
ezj
fbo
字段
构造函数
方法
1.17.1
名称
ezi
ezj
字段
构造函数
方法
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, m_6160_
TextureAtlasSprite (): e, getParticleIcon, method_4711, getParticleSprite, m_6160_
1.17
名称
elz
ezi
net.minecraft.client.renderer.model.WeightedBakedModel
net.minecraft.src.C_4543_
字段
int: a, totalWeight, field_5433, totalWeight, field_177567_a
int: a, totalWeight, field_5433, totalWeight, f_119540_
List<WeightedBakedModel$WeightedModel>: b, list, field_5434, models, field_177565_b
List<WeightedEntry$Wrapper<BakedModel>>: b, list, field_5434, models, f_119541_
BakedModel: c, wrapped, field_5435, defaultModel, field_177566_c
BakedModel: c, wrapped, field_5435, defaultModel, f_119542_
构造函数
方法
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, func_200117_a
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, m_6840_
boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, func_177555_b
boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, m_7541_
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepth, m_7539_
boolean (): d, isCustomRenderer, method_4713, isBuiltin, func_188618_c
boolean (): d, isCustomRenderer, method_4713, isBuiltin, m_7521_
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, func_177554_e
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, m_6160_
ItemTransforms (): f, getTransforms, method_4709, getTransformation, func_177552_f
ItemTransforms (): f, getTransforms, method_4709, getTransformation, m_7442_
ItemOverrides (): g, getOverrides, method_4710, getOverrides, func_188617_f
ItemOverrides (): g, getOverrides, method_4710, getOverrides, m_7343_
boolean (): c, usesBlockLight, method_24304, isSideLit, func_230044_c_
boolean (): c, usesBlockLight, method_24304, isSideLit, m_7547_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
elr
elz
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
ens
elr
字段
构造函数
方法
1.16.1
名称
ecg
ens
字段
构造函数
方法
ItemOverrides (): g, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
ItemOverrides (): g, getOverrides, method_4710, getOverrides, func_188617_f
1.15.2
名称
ecd
ecg
字段
构造函数
方法
boolean (): b, isGui3d, method_4712, hasDepthInGui, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): c, isCustomRenderer, method_4713, isBuiltin, func_188618_c
boolean (): d, isCustomRenderer, method_4713, isBuiltin, func_188618_c
TextureAtlasSprite (): d, getParticleIcon, method_4711, getSprite, func_177554_e
TextureAtlasSprite (): e, getParticleIcon, method_4711, getSprite, func_177554_e
ItemTransforms (): e, getTransforms, method_4709, getTransformation, func_177552_f
ItemTransforms (): f, getTransforms, method_4709, getTransformation, func_177552_f
ItemOverrides (): f, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
ItemOverrides (): g, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
boolean (): c, usesBlockLight, method_24304, isSideLit, func_230044_c_
1.15.1
名称
字段
构造函数
方法
1.15
名称
dyz
ecd
字段
构造函数
方法
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepthInGui, func_177556_c
1.14.4
名称
dwl
dyz
net.minecraft.client.resources.model.WeightedBakedModel
字段
int: a, field_5433, totalWeight, field_177567_a
int: a, totalWeight, field_5433, totalWeight, field_177567_a
List<WeightedBakedModel$ModelEntry>: b, field_5434, models, field_177565_b
List<WeightedBakedModel$WeightedModel>: b, list, field_5434, models, field_177565_b
BakedModel: c, field_5435, defaultModel, field_177566_c
BakedModel: c, wrapped, field_5435, defaultModel, field_177566_c
构造函数
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, getQuads, func_200117_a
List<BakedQuad> (BlockState, Direction, Random): a, getQuads, method_4707, getQuads, func_200117_a
boolean (): a, method_4708, useAmbientOcclusion, func_177555_b
boolean (): a, useAmbientOcclusion, method_4708, useAmbientOcclusion, func_177555_b
boolean (): b, method_4712, hasDepthInGui, func_177556_c
boolean (): b, isGui3d, method_4712, hasDepth, func_177556_c
boolean (): c, method_4713, isBuiltin, func_188618_c
boolean (): c, isCustomRenderer, method_4713, isBuiltin, func_188618_c
Sprite (): d, method_4711, getSprite, func_177554_e
TextureAtlasSprite (): d, getParticleIcon, method_4711, getSprite, func_177554_e
ModelTransformation (): e, method_4709, getTransformation, func_177552_f
ItemTransforms (): e, getTransforms, method_4709, getTransformation, func_177552_f
ModelItemPropertyOverrideList (): f, method_4710, getItemPropertyOverrides, func_188617_f
ItemOverrides (): f, getOverrides, method_4710, getItemPropertyOverrides, func_188617_f
1.14.3
名称
dwh
dwl
net.minecraft.client.render.model.WeightedBakedModel
字段
int: a, field_5433, field_177567_a
int: a, field_5433, totalWeight, field_177567_a
List<WeightedBakedModel$WeightedModel>: b, field_5434, field_177565_b
List<WeightedBakedModel$ModelEntry>: b, field_5434, models, field_177565_b
IBakedModel: c, field_5435, field_177566_c
BakedModel: c, field_5435, defaultModel, field_177566_c
构造函数
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, func_200117_a
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, getQuads, func_200117_a
boolean (): a, method_4708, func_177555_b
boolean (): a, method_4708, useAmbientOcclusion, func_177555_b
boolean (): b, method_4712, func_177556_c
boolean (): b, method_4712, hasDepthInGui, func_177556_c
boolean (): c, method_4713, func_188618_c
boolean (): c, method_4713, isBuiltin, func_188618_c
TextureAtlasSprite (): d, method_4711, func_177554_e
Sprite (): d, method_4711, getSprite, func_177554_e
ItemCameraTransforms (): e, method_4709, func_177552_f
ModelTransformation (): e, method_4709, getTransformation, func_177552_f
ItemOverrideList (): f, method_4710, func_188617_f
ModelItemPropertyOverrideList (): f, method_4710, getItemPropertyOverrides, func_188617_f
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dwe
dwh
字段
构造函数
方法
1.14
名称
dfi
dwe
net.minecraft.class_1097
字段
int: a, field_177567_a
int: a, field_5433, field_177567_a
List<WeightedBakedModel$WeightedModel>: b, field_177565_b
List<WeightedBakedModel$WeightedModel>: b, field_5434, field_177565_b
IBakedModel: c, field_177566_c
IBakedModel: c, field_5435, field_177566_c
构造函数
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, func_200117_a
List<BakedQuad> (IBlockData, EnumDirection, Random): a, method_4707, func_200117_a
boolean (): a, func_177555_b
boolean (): a, method_4708, func_177555_b
boolean (): b, func_177556_c
boolean (): b, method_4712, func_177556_c
boolean (): c, func_188618_c
boolean (): c, method_4713, func_188618_c
TextureAtlasSprite (): d, func_177554_e
TextureAtlasSprite (): d, method_4711, func_177554_e
ItemCameraTransforms (): e, func_177552_f
ItemCameraTransforms (): e, method_4709, func_177552_f
ItemOverrideList (): f, func_188617_f
ItemOverrideList (): f, method_4710, func_188617_f
1.13.2
名称
dfh
dfi
字段
构造函数
方法
1.13.1
名称
dfh
net.minecraft.client.renderer.model.WeightedBakedModel
字段
int: a, field_177567_a
List<WeightedBakedModel$WeightedModel>: b, field_177565_b
IBakedModel: c, field_177566_c
构造函数
(List<WeightedBakedModel$WeightedModel>)
方法
List<BakedQuad> (IBlockData, EnumDirection, Random): a, func_200117_a
boolean (): a, func_177555_b
boolean (): b, func_177556_c
boolean (): c, func_188618_c
TextureAtlasSprite (): d, func_177554_e
ItemCameraTransforms (): e, func_177552_f
ItemOverrideList (): f, func_188617_f