历史 - net.minecraft.client.renderer.block.model.ItemTransforms
1.21.11
名称
hhv
hql
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gzg
hhv
字段
ItemTransform: j, fixedFromBottom, comp_4619, fixedFromBottom, f_411582_
构造函数
(ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform)
(ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform, ItemTransform)
方法
ItemTransform (): i, fixedFromBottom, comp_4619, fixedFromBottom, f_411582_
1.21.8
名称
gzf
gzg
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gte
gzf
字段
构造函数
方法
1.21.5
名称
gnq
gte
字段
构造函数
方法
1.21.4
名称
gnd
gnq
字段
ItemTransform: b, thirdPersonLeftHand, field_4305, thirdPersonLeftHand, f_111787_
ItemTransform: b, thirdPersonLeftHand, comp_3368, thirdPersonLeftHand, f_111787_
ItemTransform: c, thirdPersonRightHand, field_4307, thirdPersonRightHand, f_111788_
ItemTransform: c, thirdPersonRightHand, comp_3369, thirdPersonRightHand, f_111788_
ItemTransform: d, firstPersonLeftHand, field_4302, firstPersonLeftHand, f_111789_
ItemTransform: d, firstPersonLeftHand, comp_3370, firstPersonLeftHand, f_111789_
ItemTransform: e, firstPersonRightHand, field_4304, firstPersonRightHand, f_111790_
ItemTransform: e, firstPersonRightHand, comp_3371, firstPersonRightHand, f_111790_
ItemTransform: f, head, field_4311, head, f_111791_
ItemTransform: f, head, comp_3372, head, f_111791_
ItemTransform: g, gui, field_4300, gui, f_111792_
ItemTransform: g, gui, comp_3373, gui, f_111792_
ItemTransform: h, ground, field_4303, ground, f_111793_
ItemTransform: h, ground, comp_3374, ground, f_111793_
ItemTransform: i, fixed, field_4306, fixed, f_111794_
ItemTransform: i, fixed, comp_3375, fixed, f_111794_
构造函数
()
方法
boolean (ItemDisplayContext): b, hasTransform, method_3501, isTransformationDefined, m_269504_
ItemTransform (): a, thirdPersonLeftHand, comp_3368, thirdPersonLeftHand, f_111787_
ItemTransform (): b, thirdPersonRightHand, comp_3369, thirdPersonRightHand, f_111788_
ItemTransform (): c, firstPersonLeftHand, comp_3370, firstPersonLeftHand, f_111789_
ItemTransform (): d, firstPersonRightHand, comp_3371, firstPersonRightHand, f_111790_
ItemTransform (): e, head, comp_3372, head, f_111791_
ItemTransform (): f, gui, comp_3373, gui, f_111792_
ItemTransform (): g, ground, comp_3374, ground, f_111793_
ItemTransform (): h, fixed, comp_3375, fixed, f_111794_
1.21.3
名称
ggi
gnd
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
gez
ggi
字段
构造函数
方法
1.20.6
名称
fuq
gez
字段
构造函数
方法
1.20.4
名称
fpn
fuq
字段
构造函数
方法
1.20.2
名称
fld
fpn
字段
构造函数
方法
1.20.1
名称
fjm
fld
字段
构造函数
方法
1.19.4
名称
ffb
fjm
字段
构造函数
方法
ItemTransform (ItemTransforms$TransformType): a, getTransform, method_3503, getTransformation, m_111808_
boolean (ItemTransforms$TransformType): b, hasTransform, method_3501, isTransformationDefined, m_111810_
ItemTransform (ItemDisplayContext): a, getTransform, method_3503, getTransformation, m_269404_
boolean (ItemDisplayContext): b, hasTransform, method_3501, isTransformationDefined, m_269504_
1.19.3
名称
fay
ffb
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
eza
fay
字段
构造函数
方法
1.19
名称
ery
eza
字段
构造函数
方法
1.18.2
名称
eqr
ery
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
eoo
eqr
字段
构造函数
方法
1.17.1
名称
eon
eoo
字段
构造函数
方法
1.17
名称
ebm
eon
net.minecraft.client.renderer.model.ItemCameraTransforms
net.minecraft.src.C_4222_
字段
ItemTransforms: a, NO_TRANSFORMS, field_4301, NONE, field_178357_a
ItemTransforms: a, NO_TRANSFORMS, field_4301, NONE, f_111786_
ItemTransform: b, thirdPersonLeftHand, field_4305, thirdPersonLeftHand, field_188036_k
ItemTransform: b, thirdPersonLeftHand, field_4305, thirdPersonLeftHand, f_111787_
ItemTransform: c, thirdPersonRightHand, field_4307, thirdPersonRightHand, field_188037_l
ItemTransform: c, thirdPersonRightHand, field_4307, thirdPersonRightHand, f_111788_
ItemTransform: d, firstPersonLeftHand, field_4302, firstPersonLeftHand, field_188038_m
ItemTransform: d, firstPersonLeftHand, field_4302, firstPersonLeftHand, f_111789_
ItemTransform: e, firstPersonRightHand, field_4304, firstPersonRightHand, field_188039_n
ItemTransform: e, firstPersonRightHand, field_4304, firstPersonRightHand, f_111790_
ItemTransform: f, head, field_4311, head, field_178353_d
ItemTransform: f, head, field_4311, head, f_111791_
ItemTransform: g, gui, field_4300, gui, field_178354_e
ItemTransform: g, gui, field_4300, gui, f_111792_
ItemTransform: h, ground, field_4303, ground, field_181699_o
ItemTransform: h, ground, field_4303, ground, f_111793_
ItemTransform: i, fixed, field_4306, fixed, field_181700_p
ItemTransform: i, fixed, field_4306, fixed, f_111794_
构造函数
方法
ItemTransform (ItemTransforms$TransformType): a, getTransform, method_3503, getTransformation, func_181688_b
ItemTransform (ItemTransforms$TransformType): a, getTransform, method_3503, getTransformation, m_111808_
boolean (ItemTransforms$TransformType): b, hasTransform, method_3501, isTransformationDefined, func_181687_c
boolean (ItemTransforms$TransformType): b, hasTransform, method_3501, isTransformationDefined, m_111810_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
ebe
ebm
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
edf
ebe
字段
构造函数
方法
1.16.1
名称
drz
edf
字段
构造函数
方法
1.15.2
名称
drw
drz
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dom
drw
字段
float: b, transX, field_4299, globalTranslationX, field_181690_b
float: c, transY, field_4298, globalTranslationY, field_181691_c
float: d, transZ, field_4297, globalTranslationZ, field_181692_d
float: e, rotX, field_4296, globalRotationX, field_181693_e
float: f, rotY, field_4295, globalRotationY, field_181694_f
float: g, rotZ, field_4312, globalRotationZ, field_181695_g
float: h, scaleX, field_4310, globalScaleOffsetX, field_181696_h
float: i, scaleY, field_4309, globalScaleOffsetY, field_181697_i
float: j, scaleZ, field_4308, globalScaleOffsetZ, field_181698_j
ItemTransform: k, thirdPersonLeftHand, field_4305, thirdPersonLeftHand, field_188036_k
ItemTransform: b, thirdPersonLeftHand, field_4305, thirdPersonLeftHand, field_188036_k
ItemTransform: l, thirdPersonRightHand, field_4307, thirdPersonRightHand, field_188037_l
ItemTransform: c, thirdPersonRightHand, field_4307, thirdPersonRightHand, field_188037_l
ItemTransform: m, firstPersonLeftHand, field_4302, firstPersonLeftHand, field_188038_m
ItemTransform: d, firstPersonLeftHand, field_4302, firstPersonLeftHand, field_188038_m
ItemTransform: n, firstPersonRightHand, field_4304, firstPersonRightHand, field_188039_n
ItemTransform: e, firstPersonRightHand, field_4304, firstPersonRightHand, field_188039_n
ItemTransform: o, head, field_4311, head, field_178353_d
ItemTransform: f, head, field_4311, head, field_178353_d
ItemTransform: p, gui, field_4300, gui, field_178354_e
ItemTransform: g, gui, field_4300, gui, field_178354_e
ItemTransform: q, ground, field_4303, ground, field_181699_o
ItemTransform: h, ground, field_4303, ground, field_181699_o
ItemTransform: r, fixed, field_4306, fixed, field_181700_p
ItemTransform: i, fixed, field_4306, fixed, field_181700_p
构造函数
方法
void (ItemTransforms$TransformType): a, apply, method_3500, applyGl, func_181689_a
void (ItemTransform, boolean): a, apply, method_3502, applyGl, func_188034_a
ItemTransform (ItemTransforms$TransformType): b, getTransform, method_3503, getTransformation, func_181688_b
ItemTransform (ItemTransforms$TransformType): a, getTransform, method_3503, getTransformation, func_181688_b
boolean (ItemTransforms$TransformType): c, hasTransform, method_3501, isTransformationDefined, func_181687_c
boolean (ItemTransforms$TransformType): b, hasTransform, method_3501, isTransformationDefined, func_181687_c
1.14.4
名称
dly
dom
net.minecraft.client.renderer.block.model.ItemTransforms
字段
ModelTransformation: a, field_4301, NONE, field_178357_a
ItemTransforms: a, NO_TRANSFORMS, field_4301, NONE, field_178357_a
float: b, field_4299, globalTranslationX, field_181690_b
float: b, transX, field_4299, globalTranslationX, field_181690_b
float: c, field_4298, globalTranslationY, field_181691_c
float: c, transY, field_4298, globalTranslationY, field_181691_c
float: d, field_4297, globalTranslationZ, field_181692_d
float: d, transZ, field_4297, globalTranslationZ, field_181692_d
float: e, field_4296, globalRotationX, field_181693_e
float: e, rotX, field_4296, globalRotationX, field_181693_e
float: f, field_4295, globalRotationY, field_181694_f
float: f, rotY, field_4295, globalRotationY, field_181694_f
float: g, field_4312, globalRotationZ, field_181695_g
float: g, rotZ, field_4312, globalRotationZ, field_181695_g
float: h, field_4310, globalScaleOffsetX, field_181696_h
float: h, scaleX, field_4310, globalScaleOffsetX, field_181696_h
float: i, field_4309, globalScaleOffsetY, field_181697_i
float: i, scaleY, field_4309, globalScaleOffsetY, field_181697_i
float: j, field_4308, globalScaleOffsetZ, field_181698_j
float: j, scaleZ, field_4308, globalScaleOffsetZ, field_181698_j
Transformation: k, field_4305, thirdPersonLeftHand, field_188036_k
ItemTransform: k, thirdPersonLeftHand, field_4305, thirdPersonLeftHand, field_188036_k
Transformation: l, field_4307, thirdPersonRightHand, field_188037_l
ItemTransform: l, thirdPersonRightHand, field_4307, thirdPersonRightHand, field_188037_l
Transformation: m, field_4302, firstPersonLeftHand, field_188038_m
ItemTransform: m, firstPersonLeftHand, field_4302, firstPersonLeftHand, field_188038_m
Transformation: n, field_4304, firstPersonRightHand, field_188039_n
ItemTransform: n, firstPersonRightHand, field_4304, firstPersonRightHand, field_188039_n
Transformation: o, field_4311, head, field_178353_d
ItemTransform: o, head, field_4311, head, field_178353_d
Transformation: p, field_4300, gui, field_178354_e
ItemTransform: p, gui, field_4300, gui, field_178354_e
Transformation: q, field_4303, ground, field_181699_o
ItemTransform: q, ground, field_4303, ground, field_181699_o
Transformation: r, field_4306, fixed, field_181700_p
ItemTransform: r, fixed, field_4306, fixed, field_181700_p
构造函数
方法
void (ModelTransformation$Type): a, method_3500, applyGl, func_181689_a
void (ItemTransforms$TransformType): a, apply, method_3500, applyGl, func_181689_a
void (Transformation, boolean): a, method_3502, applyGl, func_188034_a
void (ItemTransform, boolean): a, apply, method_3502, applyGl, func_188034_a
Transformation (ModelTransformation$Type): b, method_3503, getTransformation, func_181688_b
ItemTransform (ItemTransforms$TransformType): b, getTransform, method_3503, getTransformation, func_181688_b
boolean (ModelTransformation$Type): c, method_3501, isTransformationDefined, func_181687_c
boolean (ItemTransforms$TransformType): c, hasTransform, method_3501, isTransformationDefined, func_181687_c
1.14.3
名称
dlu
dly
net.minecraft.client.render.model.json.ModelTransformation
字段
ItemCameraTransforms: a, field_4301, field_178357_a
ModelTransformation: a, field_4301, NONE, field_178357_a
float: b, field_4299, field_181690_b
float: b, field_4299, globalTranslationX, field_181690_b
float: c, field_4298, field_181691_c
float: c, field_4298, globalTranslationY, field_181691_c
float: d, field_4297, field_181692_d
float: d, field_4297, globalTranslationZ, field_181692_d
float: e, field_4296, field_181693_e
float: e, field_4296, globalRotationX, field_181693_e
float: f, field_4295, field_181694_f
float: f, field_4295, globalRotationY, field_181694_f
float: g, field_4312, field_181695_g
float: g, field_4312, globalRotationZ, field_181695_g
float: h, field_4310, field_181696_h
float: h, field_4310, globalScaleOffsetX, field_181696_h
float: i, field_4309, field_181697_i
float: i, field_4309, globalScaleOffsetY, field_181697_i
float: j, field_4308, field_181698_j
float: j, field_4308, globalScaleOffsetZ, field_181698_j
ItemTransformVec3f: k, field_4305, field_188036_k
Transformation: k, field_4305, thirdPersonLeftHand, field_188036_k
ItemTransformVec3f: l, field_4307, field_188037_l
Transformation: l, field_4307, thirdPersonRightHand, field_188037_l
ItemTransformVec3f: m, field_4302, field_188038_m
Transformation: m, field_4302, firstPersonLeftHand, field_188038_m
ItemTransformVec3f: n, field_4304, field_188039_n
Transformation: n, field_4304, firstPersonRightHand, field_188039_n
ItemTransformVec3f: o, field_4311, field_178353_d
Transformation: o, field_4311, head, field_178353_d
ItemTransformVec3f: p, field_4300, field_178354_e
Transformation: p, field_4300, gui, field_178354_e
ItemTransformVec3f: q, field_4303, field_181699_o
Transformation: q, field_4303, ground, field_181699_o
ItemTransformVec3f: r, field_4306, field_181700_p
Transformation: r, field_4306, fixed, field_181700_p
构造函数
方法
void (ItemCameraTransforms$TransformType): a, method_3500, func_181689_a
void (ModelTransformation$Type): a, method_3500, applyGl, func_181689_a
void (ItemTransformVec3f, boolean): a, method_3502, func_188034_a
void (Transformation, boolean): a, method_3502, applyGl, func_188034_a
ItemTransformVec3f (ItemCameraTransforms$TransformType): b, method_3503, func_181688_b
Transformation (ModelTransformation$Type): b, method_3503, getTransformation, func_181688_b
boolean (ItemCameraTransforms$TransformType): c, method_3501, func_181687_c
boolean (ModelTransformation$Type): c, method_3501, isTransformationDefined, func_181687_c
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
dls
dlu
字段
构造函数
方法
1.14
名称
cvk
dls
net.minecraft.class_809
字段
ItemCameraTransforms: a, field_178357_a
ItemCameraTransforms: a, field_4301, field_178357_a
float: b, field_181690_b
float: b, field_4299, field_181690_b
float: c, field_181691_c
float: c, field_4298, field_181691_c
float: d, field_181692_d
float: d, field_4297, field_181692_d
float: e, field_181693_e
float: e, field_4296, field_181693_e
float: f, field_181694_f
float: f, field_4295, field_181694_f
float: g, field_181695_g
float: g, field_4312, field_181695_g
float: h, field_181696_h
float: h, field_4310, field_181696_h
float: i, field_181697_i
float: i, field_4309, field_181697_i
float: j, field_181698_j
float: j, field_4308, field_181698_j
ItemTransformVec3f: k, field_188036_k
ItemTransformVec3f: k, field_4305, field_188036_k
ItemTransformVec3f: l, field_188037_l
ItemTransformVec3f: l, field_4307, field_188037_l
ItemTransformVec3f: m, field_188038_m
ItemTransformVec3f: m, field_4302, field_188038_m
ItemTransformVec3f: n, field_188039_n
ItemTransformVec3f: n, field_4304, field_188039_n
ItemTransformVec3f: o, field_178353_d
ItemTransformVec3f: o, field_4311, field_178353_d
ItemTransformVec3f: p, field_178354_e
ItemTransformVec3f: p, field_4300, field_178354_e
ItemTransformVec3f: q, field_181699_o
ItemTransformVec3f: q, field_4303, field_181699_o
ItemTransformVec3f: r, field_181700_p
ItemTransformVec3f: r, field_4306, field_181700_p
构造函数
方法
void (ItemCameraTransforms$TransformType): a, func_181689_a
void (ItemCameraTransforms$TransformType): a, method_3500, func_181689_a
void (ItemTransformVec3f, boolean): a, func_188034_a
void (ItemTransformVec3f, boolean): a, method_3502, func_188034_a
ItemTransformVec3f (ItemCameraTransforms$TransformType): b, func_181688_b
ItemTransformVec3f (ItemCameraTransforms$TransformType): b, method_3503, func_181688_b
boolean (ItemCameraTransforms$TransformType): c, func_181687_c
boolean (ItemCameraTransforms$TransformType): c, method_3501, func_181687_c
1.13.2
名称
cvj
cvk
字段
构造函数
方法
1.13.1
名称
cvj
net.minecraft.client.renderer.model.ItemCameraTransforms
字段
ItemCameraTransforms: a, field_178357_a
float: b, field_181690_b
float: c, field_181691_c
float: d, field_181692_d
float: e, field_181693_e
float: f, field_181694_f
float: g, field_181695_g
float: h, field_181696_h
float: i, field_181697_i
float: j, field_181698_j
ItemTransformVec3f: k, field_188036_k
ItemTransformVec3f: l, field_188037_l
ItemTransformVec3f: m, field_188038_m
ItemTransformVec3f: n, field_188039_n
ItemTransformVec3f: o, field_178353_d
ItemTransformVec3f: p, field_178354_e
ItemTransformVec3f: q, field_181699_o
ItemTransformVec3f: r, field_181700_p
构造函数
()
(ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f, ItemTransformVec3f)
方法
void (ItemCameraTransforms$TransformType): a, func_181689_a
void (ItemTransformVec3f, boolean): a, func_188034_a
ItemTransformVec3f (ItemCameraTransforms$TransformType): b, func_181688_b
boolean (ItemCameraTransforms$TransformType): c, func_181687_c