历史 - net.minecraft.client.model.animal.nautilus.NautilusModel

1.21.11

名称

hby

net.minecraft.client.model.animal.nautilus.NautilusModel

net.minecraft.class_12150

net.minecraft.client.render.entity.model.NautilusEntityModel

net.minecraft.src.C_432709_

字段

float: d, SWIM_ANIMATION_SPEED_MAX, field_63546, field_63546, f_435324_

float: e, SWIM_ANIMATION_SCALE_FACTOR, field_63547, field_63547, f_435928_

float: f, IDLE_SWIM_ANIMATION_SPEED, field_63548, field_63548, f_437261_

float: g, IDLE_SWIM_ANIMATION_SCALE, field_63549, field_63549, f_437026_

ModelPart: b, body, field_63550, body, f_436850_

ModelPart: c, nautilus, field_63551, nautilusRoot, f_436862_

KeyframeAnimation: h, swimAnimation, field_63552, animation, f_435845_

构造函数

(ModelPart)

方法

LayerDefinition (): e, createBodyLayer, method_75386, getTexturedModelData, m_443406_

MeshDefinition (): f, createBodyMesh, method_75387, getModelData, m_447461_

LayerDefinition (): g, createBabyBodyLayer, method_75388, getBabyTexturedModelData, m_444564_

void (NautilusRenderState): a, setupAnim, method_75385, setAngles, m_102844_

void (float, float): a, applyBodyRotation, method_75384, setHeadAngles, m_446188_