历史 - net.minecraft.client.model.animal.nautilus.NautilusModel
1.21.11
名称
hby
net.minecraft.client.model.animal.nautilus.NautilusModel
net.minecraft.class_12150
net.minecraft.client.render.entity.model.NautilusEntityModel
net.minecraft.src.C_432709_
字段
float: d, SWIM_ANIMATION_SPEED_MAX, field_63546, field_63546, f_435324_
float: e, SWIM_ANIMATION_SCALE_FACTOR, field_63547, field_63547, f_435928_
float: f, IDLE_SWIM_ANIMATION_SPEED, field_63548, field_63548, f_437261_
float: g, IDLE_SWIM_ANIMATION_SCALE, field_63549, field_63549, f_437026_
ModelPart: b, body, field_63550, body, f_436850_
ModelPart: c, nautilus, field_63551, nautilusRoot, f_436862_
KeyframeAnimation: h, swimAnimation, field_63552, animation, f_435845_
构造函数
方法
LayerDefinition (): e, createBodyLayer, method_75386, getTexturedModelData, m_443406_
MeshDefinition (): f, createBodyMesh, method_75387, getModelData, m_447461_
LayerDefinition (): g, createBabyBodyLayer, method_75388, getBabyTexturedModelData, m_444564_
void (NautilusRenderState): a, setupAnim, method_75385, setAngles, m_102844_
void (float, float): a, applyBodyRotation, method_75384, setHeadAngles, m_446188_