历史 - net.minecraft.client.renderer.texture.SpriteContents

1.21.11

名称

ici

ilk

字段

org.slf4j.Logger: a, LOGGER, field_40535, LOGGER, f_243663_

org.slf4j.Logger: b, LOGGER, field_40535, LOGGER, f_243663_

ResourceLocation: b, name, field_40536, id, f_243877_

Identifier: c, name, field_40536, id, f_243877_

int: c, width, field_40537, width, f_244302_

int: d, width, field_40537, width, f_244302_

int: d, height, field_40538, height, f_244600_

int: e, height, field_40538, height, f_244600_

NativeImage: e, originalImage, field_40539, image, f_243904_

NativeImage: f, originalImage, field_40539, image, f_243904_

NativeImage[]: f, byMipLevel, field_40540, mipmapLevelsImages, f_243731_

NativeImage[]: g, byMipLevel, field_40540, mipmapLevelsImages, f_243731_

SpriteContents$AnimatedTexture: g, animatedTexture, field_40541, animation, f_244575_

SpriteContents$AnimatedTexture: h, animatedTexture, field_40541, animation, f_244575_

List<MetadataSectionType$WithValue<?>>: h, additionalMetadata, field_61860, additionalMetadata, f_412373_

List<MetadataSectionType$WithValue<?>>: i, additionalMetadata, field_61860, additionalMetadata, f_412373_

int: a, UBO_SIZE, field_64235, SPRITE_INFO_SIZE, f_435584_

MipmapStrategy: j, mipmapStrategy, field_64084, strategy, f_435285_

float: k, alphaCutoffBias, field_64677, cutoffBias, f_434052_

构造函数

(ResourceLocation, FrameSize, NativeImage, Optional<AnimationMetadataSection>, List<MetadataSectionType$WithValue<?>>)

(Identifier, FrameSize, NativeImage, Optional<AnimationMetadataSection>, List<MetadataSectionType$WithValue<?>>, Optional<TextureMetadataSection>)

方法

int (): g, getFrameCount, method_45819, getFrameCount, m_245088_

int (): f, getFrameCount, method_45819, getFrameCount, m_245088_

SpriteTicker (): f, createTicker, method_45818, createAnimator, m_246786_

void (int, int, int, int, NativeImage[], GpuTexture): a, upload, method_45811, upload, m_247381_

void (int, int, GpuTexture): a, uploadFirstFrame, method_45809, upload, m_246850_

SpriteContents$AnimationState (GpuBufferSlice, int): a, createAnimationState, method_45818, createAnimator, m_443461_

void (GpuTexture, int): a, uploadFirstFrame, method_45809, upload, m_246850_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

hrm

ici

字段

ResourceMetadata: h, metadata, field_45631, metadata, f_290652_

List<MetadataSectionType$WithValue<?>>: h, additionalMetadata, field_61860, additionalMetadata, f_412373_

构造函数

(ResourceLocation, FrameSize, NativeImage, ResourceMetadata)

(ResourceLocation, FrameSize, NativeImage)

(ResourceLocation, FrameSize, NativeImage, Optional<AnimationMetadataSection>, List<MetadataSectionType$WithValue<?>>)

方法

int (): a, width, method_45807, getWidth, m_246492_

int (): b, width, method_45807, getWidth, m_246492_

int (): b, height, method_45815, getHeight, m_245330_

int (): c, height, method_45815, getHeight, m_245330_

ResourceLocation (): c, name, method_45816, getId, m_246162_

ResourceLocation (): d, name, method_45816, getId, m_246162_

IntStream (): d, getUniqueFrames, method_45817, getDistinctFrameCount, m_245638_

IntStream (): e, getUniqueFrames, method_45817, getDistinctFrameCount, m_245638_

SpriteTicker (): e, createTicker, method_45818, createAnimator, m_246786_

SpriteTicker (): f, createTicker, method_45818, createAnimator, m_246786_

ResourceMetadata (): f, metadata, method_52848, getMetadata, m_293312_

boolean (): a, isAnimated, method_73020, isAnimated, m_419681_

<T> Optional<T> (MetadataSectionType<T>): a, getAdditionalMetadata, method_73021, getAdditionalMetadataValue, m_419814_

1.21.8

名称

hrl

hrm

字段

构造函数

方法

1.21.7

名称

hrk

hrl

字段

构造函数

方法

1.21.6

名称

hkk

hrk

字段

构造函数

方法

1.21.5

名称

hen

hkk

字段

构造函数

方法

void (int, int, int, int, NativeImage[]): a, upload, method_45811, upload, m_247381_

void (int, int): a, uploadFirstFrame, method_45809, upload, m_246850_

void (int, int, int, int, NativeImage[], GpuTexture): a, upload, method_45811, upload, m_247381_

void (int, int, GpuTexture): a, uploadFirstFrame, method_45809, upload, m_246850_

1.21.4

名称

hbf

hen

字段

构造函数

方法

1.21.3

名称

gqf

hbf

字段

构造函数

方法

1.21.1

名称

字段

构造函数

方法

1.21

名称

gov

gqf

字段

构造函数

方法

1.20.6

名称

geh

gov

字段

构造函数

方法

1.20.4

名称

fyy

geh

字段

构造函数

方法

1.20.2

名称

fup

fyy

字段

ResourceMetadata: h, metadata, field_45631, metadata, f_290652_

构造函数

(ResourceLocation, FrameSize, NativeImage, AnimationMetadataSection)

(ResourceLocation, FrameSize, NativeImage, ResourceMetadata)

方法

int (): f, getFrameCount, method_45819, getFrameCount, m_245088_

int (): g, getFrameCount, method_45819, getFrameCount, m_245088_

ResourceMetadata (): f, metadata, method_52848, getMetadata, m_293312_

1.20.1

名称

fsw

fup

字段

构造函数

方法

1.19.4

名称

fof

fsw

字段

构造函数

方法

1.19.3

名称

fof

net.minecraft.client.renderer.texture.SpriteContents

net.minecraft.class_7764

net.minecraft.client.texture.SpriteContents

net.minecraft.src.C_243582_

字段

org.slf4j.Logger: a, LOGGER, field_40535, LOGGER, f_243663_

ResourceLocation: b, name, field_40536, id, f_243877_

int: c, width, field_40537, width, f_244302_

int: d, height, field_40538, height, f_244600_

NativeImage: e, originalImage, field_40539, image, f_243904_

NativeImage[]: f, byMipLevel, field_40540, mipmapLevelsImages, f_243731_

SpriteContents$AnimatedTexture: g, animatedTexture, field_40541, animation, f_244575_

构造函数

(ResourceLocation, FrameSize, NativeImage, AnimationMetadataSection)

方法

void (int): a, increaseMipLevel, method_45808, generateMipmaps, m_246368_

int (): f, getFrameCount, method_45819, getFrameCount, m_245088_

SpriteContents$AnimatedTexture (FrameSize, int, int, AnimationMetadataSection): a, createAnimatedTexture, method_45812, createAnimation, m_247391_

void (int, int, int, int, NativeImage[]): a, upload, method_45811, upload, m_247381_

int (): a, width, method_45807, getWidth, m_246492_

int (): b, height, method_45815, getHeight, m_245330_

ResourceLocation (): c, name, method_45816, getId, m_246162_

IntStream (): d, getUniqueFrames, method_45817, getDistinctFrameCount, m_245638_

SpriteTicker (): e, createTicker, method_45818, createAnimator, m_246786_

void (): close, close, close

boolean (int, int, int): a, isTransparent, method_45810, isPixelTransparent, m_245970_

void (int, int): a, uploadFirstFrame, method_45809, upload, m_246850_