历史 - net.minecraft.client.renderer.WorldBorderRenderer

1.21.11

名称

hhe

hpu

字段

构造函数

方法

void (WorldBorder, Vec3, double, WorldBorderRenderState): a, extract, method_74927, updateRenderState, m_415360_

void (WorldBorder, float, Vec3, double, WorldBorderRenderState): a, extract, method_74927, updateRenderState, m_415360_

1.21.10

名称

字段

构造函数

方法

1.21.9

名称

gyq

hhe

字段

构造函数

方法

void (WorldBorder, Vec3, double, double): a, render, method_62322, render, m_351606_

void (WorldBorder, double, double, double, float, float, float): a, rebuildWorldBorderBuffer, method_67551, refreshDirectionBuffer, m_388058_

boolean (WorldBorder): a, shouldRebuildWorldBorderBuffer, method_67550, shouldRefreshBuffers, m_385025_

void (WorldBorderRenderState, double, double, double, float, float, float): a, rebuildWorldBorderBuffer, method_67551, refreshDirectionBuffer, m_388058_

void (WorldBorder, Vec3, double, WorldBorderRenderState): a, extract, method_74927, updateRenderState, m_415360_

void (WorldBorderRenderState, Vec3, double, double): a, render, method_62322, render, m_351606_

boolean (WorldBorderRenderState): a, shouldRebuildWorldBorderBuffer, method_67550, shouldRefreshBuffers, m_385025_

1.21.8

名称

gyp

gyq

字段

构造函数

方法

1.21.7

名称

字段

构造函数

方法

1.21.6

名称

gso

gyp

字段

构造函数

方法

1.21.5

名称

gnb

gso

字段

boolean: b, needsRebuild, field_56586, forceRefreshBuffers, f_381214_

double: c, lastMinX, field_56587, lastUploadedBoundWest, f_380798_

double: d, lastMinZ, field_56589, lastUploadedBoundNorth, f_380292_

double: e, lastBorderMinX, field_56923, lastXMin, f_381569_

double: f, lastBorderMaxX, field_56924, lastXMax, f_379560_

double: g, lastBorderMinZ, field_56925, lastZMin, f_380471_

double: h, lastBorderMaxZ, field_56926, lastZMax, f_380780_

GpuBuffer: i, worldBorderBuffer, field_56591, vertexBuffer, f_380480_

RenderSystem$AutoStorageIndexBuffer: j, indices, field_57936, indexBuffer, f_381625_

构造函数

方法

void (WorldBorder, double, double, double, float, float, float): a, rebuildWorldBorderBuffer, method_67551, refreshDirectionBuffer, m_388058_

void (): a, invalidate, method_67549, markBuffersDirty, m_386514_

boolean (WorldBorder): a, shouldRebuildWorldBorderBuffer, method_67550, shouldRefreshBuffers, m_385025_

1.21.4

名称

gmm

gnb

字段

构造函数

方法

1.21.3

名称

gmm

net.minecraft.client.renderer.WorldBorderRenderer

net.minecraft.class_9978

net.minecraft.client.render.WorldBorderRendering

net.minecraft.src.C_346177_

字段

ResourceLocation: a, FORCEFIELD_LOCATION, field_53157, FORCEFIELD, f_349014_

构造函数

()

方法

void (WorldBorder, Vec3, double, double): a, render, method_62322, render, m_351606_