历史 - net.minecraft.client.renderer.WorldBorderRenderer
1.21.11
名称
hhe
hpu
字段
构造函数
方法
void (WorldBorder, Vec3, double, WorldBorderRenderState): a, extract, method_74927, updateRenderState, m_415360_
void (WorldBorder, float, Vec3, double, WorldBorderRenderState): a, extract, method_74927, updateRenderState, m_415360_
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gyq
hhe
字段
构造函数
方法
void (WorldBorder, Vec3, double, double): a, render, method_62322, render, m_351606_
void (WorldBorder, double, double, double, float, float, float): a, rebuildWorldBorderBuffer, method_67551, refreshDirectionBuffer, m_388058_
boolean (WorldBorder): a, shouldRebuildWorldBorderBuffer, method_67550, shouldRefreshBuffers, m_385025_
void (WorldBorderRenderState, double, double, double, float, float, float): a, rebuildWorldBorderBuffer, method_67551, refreshDirectionBuffer, m_388058_
void (WorldBorder, Vec3, double, WorldBorderRenderState): a, extract, method_74927, updateRenderState, m_415360_
void (WorldBorderRenderState, Vec3, double, double): a, render, method_62322, render, m_351606_
boolean (WorldBorderRenderState): a, shouldRebuildWorldBorderBuffer, method_67550, shouldRefreshBuffers, m_385025_
1.21.8
名称
gyp
gyq
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gso
gyp
字段
构造函数
方法
1.21.5
名称
gnb
gso
字段
boolean: b, needsRebuild, field_56586, forceRefreshBuffers, f_381214_
double: c, lastMinX, field_56587, lastUploadedBoundWest, f_380798_
double: d, lastMinZ, field_56589, lastUploadedBoundNorth, f_380292_
double: e, lastBorderMinX, field_56923, lastXMin, f_381569_
double: f, lastBorderMaxX, field_56924, lastXMax, f_379560_
double: g, lastBorderMinZ, field_56925, lastZMin, f_380471_
double: h, lastBorderMaxZ, field_56926, lastZMax, f_380780_
GpuBuffer: i, worldBorderBuffer, field_56591, vertexBuffer, f_380480_
RenderSystem$AutoStorageIndexBuffer: j, indices, field_57936, indexBuffer, f_381625_
构造函数
方法
void (WorldBorder, double, double, double, float, float, float): a, rebuildWorldBorderBuffer, method_67551, refreshDirectionBuffer, m_388058_
void (): a, invalidate, method_67549, markBuffersDirty, m_386514_
boolean (WorldBorder): a, shouldRebuildWorldBorderBuffer, method_67550, shouldRefreshBuffers, m_385025_
1.21.4
名称
gmm
gnb
字段
构造函数
方法
1.21.3
名称
gmm
net.minecraft.client.renderer.WorldBorderRenderer
net.minecraft.class_9978
net.minecraft.client.render.WorldBorderRendering
net.minecraft.src.C_346177_
字段
ResourceLocation: a, FORCEFIELD_LOCATION, field_53157, FORCEFIELD, f_349014_
构造函数
()
方法
void (WorldBorder, Vec3, double, double): a, render, method_62322, render, m_351606_