net.minecraft.client.renderer

public class WorldBorderRenderer

hpu
net.minecraft.client.renderer.WorldBorderRenderer
net.minecraft.class_9978
net.minecraft.client.render.WorldBorderRendering
net.minecraft.src.C_346177_

字段概要

修饰符与类型字段
public static final Identifier
a
FORCEFIELD_LOCATION
field_53157
FORCEFIELD
f_349014_
private boolean
b
needsRebuild
field_56586
forceRefreshBuffers
f_381214_
private double
c
lastMinX
field_56587
lastUploadedBoundWest
f_380798_
private double
d
lastMinZ
field_56589
lastUploadedBoundNorth
f_380292_
private double
e
lastBorderMinX
field_56923
lastXMin
f_381569_
private double
f
lastBorderMaxX
field_56924
lastXMax
f_379560_
private double
g
lastBorderMinZ
field_56925
lastZMin
f_380471_
private double
h
lastBorderMaxZ
field_56926
lastZMax
f_380780_
private final GpuBuffer
i
worldBorderBuffer
field_56591
vertexBuffer
f_380480_
private final RenderSystem$AutoStorageIndexBuffer
j
indices
field_57936
indexBuffer
f_381625_

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
private void
a(ikx arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6)
rebuildWorldBorderBuffer(WorldBorderRenderState arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6)
method_67551(class_12078 arg0, double arg1, double arg2, double arg3, float arg4, float arg5, float arg6)
refreshDirectionBuffer(WorldBorderRenderState state, double viewDistanceBlocks, double z, double x, float farPlaneDistance, float vMin, float vMax)
m_388058_(C_411136_ p_393396_, double p_397561_, double p_396982_, double p_392846_, float arg4, float arg5, float arg6)
public void
a(eqa arg0, float arg1, ftm arg2, double arg3, ikx arg4)
extract(WorldBorder arg0, float arg1, Vec3 arg2, double arg3, WorldBorderRenderState arg4)
method_74927(class_2784 arg0, float arg1, class_243 arg2, double arg3, class_12078 arg4)
updateRenderState(WorldBorder border, float tickProgress, Vec3d cameraPos, double viewDistanceBlocks, WorldBorderRenderState state)
m_415360_(C_2110_ p_460299_, float p_426240_, C_3046_ p_429983_, double p_431572_, C_411136_ arg4)
public void
a(ikx arg0, ftm arg1, double arg2, double arg3)
render(WorldBorderRenderState arg0, Vec3 arg1, double arg2, double arg3)
method_62322(class_12078 arg0, class_243 arg1, double arg2, double arg3)
render(WorldBorderRenderState state, Vec3d cameraPos, double viewDistanceBlocks, double farPlaneDistance)
m_351606_(C_411136_ p_368400_, C_3046_ p_360813_, double p_369225_, double arg3)
public void
a()
invalidate()
method_67549()
markBuffersDirty()
m_386514_()
private boolean
a(ikx arg0)
shouldRebuildWorldBorderBuffer(WorldBorderRenderState arg0)
method_67550(class_12078 arg0)
shouldRefreshBuffers(WorldBorderRenderState state)
m_385025_(C_411136_ arg0)