历史 - net.minecraft.client.particle.SingleQuadParticle
1.21.11
名称
hdo
hmg
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
gvg
hdo
字段
float: D, quadSize, field_17867, scale, f_107663_
float: c, quadSize, field_17867, scale, f_107663_
float: d, rCol, field_62633, red, f_413371_
float: e, gCol, field_62634, green, f_412476_
float: f, bCol, field_62635, blue, f_412572_
float: g, alpha, field_62636, alpha, f_411722_
float: h, roll, field_62637, zRotation, f_411854_
float: i, oRoll, field_62638, lastZRotation, f_411679_
TextureAtlasSprite: E, sprite, field_62632, sprite, f_412518_
构造函数
(ClientLevel, double, double, double)
(ClientLevel, double, double, double, double, double, double)
(ClientLevel, double, double, double, TextureAtlasSprite)
(ClientLevel, double, double, double, double, double, double, TextureAtlasSprite)
方法
void (VertexConsumer, Camera, float): a, render, method_3074, render, m_5744_
void (VertexConsumer, Camera, org.joml.Quaternionf, float): a, renderRotatedQuad, method_60373, render, m_338739_
void (VertexConsumer, org.joml.Quaternionf, float, float, float, float): a, renderRotatedQuad, method_60374, render, m_339723_
void (VertexConsumer, org.joml.Quaternionf, float, float, float, float, float, float, float, float, int): a, renderVertex, method_60375, renderVertex, m_339638_
void (QuadParticleRenderState, Camera, float): a, extract, method_3074, render, m_172474_
void (QuadParticleRenderState, Camera, org.joml.Quaternionf, float): a, extractRotatedQuad, method_60373, render, m_338739_
void (QuadParticleRenderState, org.joml.Quaternionf, float, float, float, float): a, extractRotatedQuad, method_60375, renderVertex, m_415879_
ParticleRenderType (): bj_, getGroup, method_74274, textureSheet, m_107165_
void (SpriteSet): a, setSpriteFromAge, method_74306, updateSprite, m_416343_
void (TextureAtlasSprite): a, setSprite, method_74307, setSprite, m_420085_
SingleQuadParticle$Layer (): b, getLayer, method_74255, getRenderType, m_414961_
void (float, float, float): a, setColor, method_74305, setColor, m_417737_
void (float): e, setAlpha, method_74308, setAlpha, m_323479_
1.21.8
名称
gvf
gvg
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
gpk
gvf
字段
构造函数
方法
1.21.5
名称
gjv
gpk
字段
构造函数
方法
void (VertexConsumer, Camera, org.joml.Quaternionf, float): a, renderRotatedQuad, method_60373, method_60373, m_338739_
void (VertexConsumer, Camera, org.joml.Quaternionf, float): a, renderRotatedQuad, method_60373, render, m_338739_
void (VertexConsumer, org.joml.Quaternionf, float, float, float, float): a, renderRotatedQuad, method_60374, method_60374, m_339723_
void (VertexConsumer, org.joml.Quaternionf, float, float, float, float): a, renderRotatedQuad, method_60374, render, m_339723_
void (VertexConsumer, org.joml.Quaternionf, float, float, float, float, float, float, float, float, int): a, renderVertex, method_60375, method_60375, m_339638_
void (VertexConsumer, org.joml.Quaternionf, float, float, float, float, float, float, float, float, int): a, renderVertex, method_60375, renderVertex, m_339638_
1.21.4
名称
gjf
gjv
字段
构造函数
方法
void (VertexConsumer, Camera, float): a, render, method_3074, buildGeometry, m_5744_
void (VertexConsumer, Camera, float): a, render, method_3074, render, m_5744_
1.21.3
名称
gda
gjf
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
gbr
gda
字段
org.joml.Quaternionf: a, rotation, field_47456, rotation, f_303665_
构造函数
方法
void (VertexConsumer, Camera, org.joml.Quaternionf, float): a, renderRotatedQuad, method_60373, method_60373, m_338739_
void (VertexConsumer, org.joml.Quaternionf, float, float, float, float): a, renderRotatedQuad, method_60374, method_60374, m_339723_
void (VertexConsumer, org.joml.Quaternionf, float, float, float, float, float, float, float, float, int): a, renderVertex, method_60375, method_60375, m_339638_
1.20.6
名称
fri
gbr
字段
构造函数
方法
1.20.4
名称
fmh
fri
字段
org.joml.Quaternionf: a, rotation, field_47456, rotation, f_303665_
构造函数
方法
SingleQuadParticle$FacingCameraMode (): p, getFacingCameraMode, method_55245, getRotator, m_306793_
1.20.2
名称
fhz
fmh
字段
构造函数
方法
1.20.1
名称
fgl
fhz
字段
构造函数
方法
1.19.4
名称
fca
fgl
字段
构造函数
方法
1.19.3
名称
exx
fca
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
evz
exx
字段
构造函数
方法
1.19
名称
eoy
evz
字段
构造函数
方法
1.18.2
名称
enr
eoy
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
eln
enr
字段
构造函数
方法
1.17.1
名称
elm
eln
字段
构造函数
方法
1.17
名称
dyq
elm
net.minecraft.client.particle.TexturedParticle
net.minecraft.src.C_4047_
字段
float: B, quadSize, field_17867, scale, field_70544_f
float: D, quadSize, field_17867, scale, f_107663_
构造函数
方法
float (float): b, getQuadSize, method_18132, getSize, func_217561_b
float (float): b, getQuadSize, method_18132, getSize, m_5902_
Particle (float): d, scale, method_3087, scale, func_70541_f
Particle (float): d, scale, method_3087, scale, m_6569_
float (): c, getU0, method_18133, getMinU, func_217563_c
float (): c, getU0, method_18133, getMinU, m_5970_
float (): d, getU1, method_18134, getMaxU, func_217564_d
float (): d, getU1, method_18134, getMaxU, m_5952_
float (): e, getV0, method_18135, getMinV, func_217562_e
float (): e, getV0, method_18135, getMinV, m_5951_
float (): f, getV1, method_18136, getMaxV, func_217560_f
float (): f, getV1, method_18136, getMaxV, m_5950_
void (VertexConsumer, Camera, float): a, render, method_3074, buildGeometry, func_225606_a_
void (VertexConsumer, Camera, float): a, render, method_3074, buildGeometry, m_5744_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
dyi
dyq
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
eaj
dyi
字段
构造函数
方法
1.16.1
名称
dph
eaj
字段
float: A, quadSize, field_17867, scale, field_70544_f
float: B, quadSize, field_17867, scale, field_70544_f
构造函数
(Level, double, double, double)
(Level, double, double, double, double, double, double)
(ClientLevel, double, double, double)
(ClientLevel, double, double, double, double, double, double)
方法
1.15.2
名称
dpe
dph
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
dlv
dpe
字段
float: D, quadSize, field_17867, scale, field_70544_f
float: A, quadSize, field_17867, scale, field_70544_f
构造函数
方法
void (BufferBuilder, Camera, float, float, float, float, float, float): a, render, method_3074, buildGeometry, func_180434_a
Particle (float): e, scale, method_3087, func_70541_f
Particle (float): d, scale, method_3087, scale, func_70541_f
void (VertexConsumer, Camera, float): a, render, method_3074, buildGeometry, func_225606_a_
1.14.4
名称
djh
dlv
net.minecraft.client.particle.SingleQuadParticle
字段
float: D, field_17867, scale, field_70544_f
float: D, quadSize, field_17867, scale, field_70544_f
构造函数
方法
void (BufferBuilder, Camera, float, float, float, float, float, float): a, method_3074, buildGeometry, func_180434_a
void (BufferBuilder, Camera, float, float, float, float, float, float): a, render, method_3074, buildGeometry, func_180434_a
float (float): b, method_18132, getSize, func_217561_b
float (float): b, getQuadSize, method_18132, getSize, func_217561_b
Particle (float): e, method_3087, method_3087, func_70541_f
Particle (float): e, scale, method_3087, func_70541_f
float (): c, method_18133, getMinU, func_217563_c
float (): c, getU0, method_18133, getMinU, func_217563_c
float (): d, method_18134, getMaxU, func_217564_d
float (): d, getU1, method_18134, getMaxU, func_217564_d
float (): e, method_18135, getMinV, func_217562_e
float (): e, getV0, method_18135, getMinV, func_217562_e
float (): f, method_18136, getMaxV, func_217560_f
float (): f, getV1, method_18136, getMaxV, func_217560_f
1.14.3
名称
djd
djh
net.minecraft.client.particle.BillboardParticle
字段
float: D, field_17867, field_70544_f
float: D, field_17867, scale, field_70544_f
构造函数
方法
void (BufferBuilder, ActiveRenderInfo, float, float, float, float, float, float): a, method_3074, func_180434_a
void (BufferBuilder, Camera, float, float, float, float, float, float): a, method_3074, buildGeometry, func_180434_a
float (float): b, method_18132, func_217561_b
float (float): b, method_18132, getSize, func_217561_b
Particle (float): e, method_3087, func_70541_f
Particle (float): e, method_3087, method_3087, func_70541_f
float (): c, method_18133, func_217563_c
float (): c, method_18133, getMinU, func_217563_c
float (): d, method_18134, func_217564_d
float (): d, method_18134, getMaxU, func_217564_d
float (): e, method_18135, func_217562_e
float (): e, method_18135, getMinV, func_217562_e
float (): f, method_18136, func_217560_f
float (): f, method_18136, getMaxV, func_217560_f
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
djb
djd
字段
构造函数
方法
1.14
名称
djb
net.minecraft.class_3940
net.minecraft.client.particle.TexturedParticle
字段
float: D, field_17867, field_70544_f
构造函数
(World, double, double, double)
(World, double, double, double, double, double, double)
方法
void (BufferBuilder, ActiveRenderInfo, float, float, float, float, float, float): a, method_3074, func_180434_a
float (float): b, method_18132, func_217561_b
Particle (float): e, method_3087, func_70541_f
float (): c, method_18133, func_217563_c
float (): d, method_18134, func_217564_d
float (): e, method_18135, func_217562_e
float (): f, method_18136, func_217560_f