历史 - net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket
1.21.11
名称
agh
agr
字段
构造函数
方法
1.21.10
名称
字段
构造函数
方法
1.21.9
名称
agb
agh
字段
int: c, xa, field_12563, velocityX, f_133177_
int: d, ya, field_12562, velocityY, f_133178_
int: e, za, field_12561, velocityZ, f_133179_
Vec3: c, movement, field_61887, velocity, f_412656_
构造函数
方法
double (): e, getXa, method_11815, getVelocityX, m_133195_
double (): f, getYa, method_11816, getVelocityY, m_133196_
double (): g, getZa, method_11819, getVelocityZ, m_133197_
Vec3 (): e, getMovement, method_73085, getVelocity, m_419460_
1.21.8
名称
字段
构造函数
方法
1.21.7
名称
字段
构造函数
方法
1.21.6
名称
afq
agb
字段
构造函数
方法
1.21.5
名称
aex
afq
字段
构造函数
方法
1.21.4
名称
agd
aex
字段
构造函数
方法
PacketType<ClientboundSetEntityMotionPacket> (): a, type, method_55846, getPacketId, m_5779_
PacketType<ClientboundSetEntityMotionPacket> (): a, type, method_65080, getPacketType, m_5779_
1.21.3
名称
afb
agd
字段
构造函数
方法
1.21.1
名称
字段
构造函数
方法
1.21
名称
afp
afb
字段
int: b, id, field_12564, id, f_133176_
int: b, id, field_12564, entityId, f_133176_
构造函数
方法
int (): b, getId, method_11818, getId, m_133192_
int (): b, getId, method_11818, getEntityId, m_133192_
int (): e, getXa, method_11815, getVelocityX, m_133195_
int (): f, getYa, method_11816, getVelocityY, m_133196_
int (): g, getZa, method_11819, getVelocityZ, m_133197_
double (): e, getXa, method_11815, getVelocityX, m_133195_
double (): f, getYa, method_11816, getVelocityY, m_133196_
double (): g, getZa, method_11819, getVelocityZ, m_133197_
1.20.6
名称
ace
afp
字段
int: a, id, field_12564, id, f_133176_
int: b, id, field_12564, id, f_133176_
int: b, xa, field_12563, velocityX, f_133177_
int: c, xa, field_12563, velocityX, f_133177_
int: c, ya, field_12562, velocityY, f_133178_
int: d, ya, field_12562, velocityY, f_133178_
int: d, za, field_12561, velocityZ, f_133179_
int: e, za, field_12561, velocityZ, f_133179_
StreamCodec<FriendlyByteBuf, ClientboundSetEntityMotionPacket>: a, STREAM_CODEC, field_47981, CODEC, f_316490_
构造函数
方法
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (FriendlyByteBuf): a, write, method_55928, write, m_133193_
int (): a, getId, method_11818, getId, m_133192_
int (): b, getId, method_11818, getId, m_133192_
int (): d, getXa, method_11815, getVelocityX, m_133195_
int (): e, getXa, method_11815, getVelocityX, m_133195_
int (): e, getYa, method_11816, getVelocityY, m_133196_
int (): f, getYa, method_11816, getVelocityY, m_133196_
int (): f, getZa, method_11819, getVelocityZ, m_133197_
int (): g, getZa, method_11819, getVelocityZ, m_133197_
PacketType<ClientboundSetEntityMotionPacket> (): a, type, method_55846, getPacketId, m_5779_
1.20.4
名称
zz
ace
字段
构造函数
方法
1.20.2
名称
xy
zz
字段
构造函数
方法
int (): c, getXa, method_11815, getVelocityX, m_133195_
int (): d, getXa, method_11815, getVelocityX, m_133195_
int (): d, getYa, method_11816, getVelocityY, m_133196_
int (): e, getYa, method_11816, getVelocityY, m_133196_
int (): e, getZa, method_11819, getVelocityZ, m_133197_
int (): f, getZa, method_11819, getVelocityZ, m_133197_
1.20.1
名称
yl
xy
字段
构造函数
方法
1.19.4
名称
xn
yl
字段
构造函数
方法
int (): b, getId, method_11818, getId, m_133192_
int (): a, getId, method_11818, getId, m_133192_
1.19.3
名称
wk
xn
字段
构造函数
方法
1.19.2
名称
字段
构造函数
方法
1.19.1
名称
vt
wk
net.minecraft.network.protocol.game.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.19
名称
uh
vt
net.minecraft.network.protocol.game.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.18.2
名称
tw
uh
字段
构造函数
方法
1.18.1
名称
字段
构造函数
方法
1.18
名称
sn
tw
字段
构造函数
方法
1.17.1
名称
字段
构造函数
方法
1.17
名称
rc
sn
net.minecraft.network.play.server.SEntityVelocityPacket
net.minecraft.src.C_5118_
net.minecraft.server.v1_16_R3.PacketPlayOutEntityVelocity
net.minecraft.network.protocol.game.PacketPlayOutEntityVelocity
字段
int: a, id, field_12564, id, field_149417_a
int: a, id, field_12564, id, f_133176_
int: b, xa, field_12563, velocityX, field_149415_b
int: b, xa, field_12563, velocityX, f_133177_
int: c, ya, field_12562, velocityY, field_149416_c
int: c, ya, field_12562, velocityY, f_133178_
int: d, za, field_12561, velocityZ, field_149414_d
int: d, za, field_12561, velocityZ, f_133179_
构造函数
()
方法
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (FriendlyByteBuf): a, write, method_11052, write, m_5779_
void (ClientGamePacketListener): a, handle, method_11817, apply, func_148833_a
void (ClientGamePacketListener): a, handle, method_11817, apply, m_5797_
int (): b, getId, method_11818, getId, func_149412_c
int (): b, getId, method_11818, getId, m_133192_
int (): c, getXa, method_11815, getVelocityX, func_149411_d
int (): c, getXa, method_11815, getVelocityX, m_133195_
int (): d, getYa, method_11816, getVelocityY, func_149410_e
int (): d, getYa, method_11816, getVelocityY, m_133196_
int (): e, getZa, method_11819, getVelocityZ, func_149409_f
int (): e, getZa, method_11819, getVelocityZ, m_133197_
1.16.5
名称
字段
构造函数
方法
1.16.4
名称
net.minecraft.server.v1_16_R2.PacketPlayOutEntityVelocity
net.minecraft.server.v1_16_R3.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.16.3
名称
字段
构造函数
方法
1.16.2
名称
qb
rc
net.minecraft.server.v1_16_R1.PacketPlayOutEntityVelocity
net.minecraft.server.v1_16_R2.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.16.1
名称
om
qb
net.minecraft.server.v1_15_R1.PacketPlayOutEntityVelocity
net.minecraft.server.v1_16_R1.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.15.2
名称
net.minecraft.client.network.packet.EntityVelocityUpdateS2CPacket
net.minecraft.network.packet.s2c.play.EntityVelocityUpdateS2CPacket
字段
构造函数
方法
1.15.1
名称
字段
构造函数
方法
1.15
名称
mv
om
net.minecraft.network.packet.s2c.play.EntityVelocityUpdateS2CPacket
net.minecraft.client.network.packet.EntityVelocityUpdateS2CPacket
net.minecraft.server.v1_14_R1.PacketPlayOutEntityVelocity
net.minecraft.server.v1_15_R1.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.14.4
名称
mt
mv
net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket
net.minecraft.client.network.packet.EntityVelocityUpdateS2CPacket
net.minecraft.network.packet.s2c.play.EntityVelocityUpdateS2CPacket
字段
int: a, field_12564, id, field_149417_a
int: a, id, field_12564, id, field_149417_a
int: b, field_12563, velocityX, field_149415_b
int: b, xa, field_12563, velocityX, field_149415_b
int: c, field_12562, velocityY, field_149416_c
int: c, ya, field_12562, velocityY, field_149416_c
int: d, field_12561, velocityZ, field_149414_d
int: d, za, field_12561, velocityZ, field_149414_d
构造函数
方法
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (FriendlyByteBuf): a, read, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (FriendlyByteBuf): b, write, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11817, method_11817, func_148833_a
void (ClientGamePacketListener): a, handle, method_11817, apply, func_148833_a
int (): b, method_11818, getId, func_149412_c
int (): b, getId, method_11818, getId, func_149412_c
int (): c, method_11815, getVelocityX, func_149411_d
int (): c, getXa, method_11815, getVelocityX, func_149411_d
int (): d, method_11816, getVelocityY, func_149410_e
int (): d, getYa, method_11816, getVelocityY, func_149410_e
int (): e, method_11819, getVelocityZ, func_149409_f
int (): e, getZa, method_11819, getVelocityZ, func_149409_f
1.14.3
名称
ms
mt
net.minecraft.client.network.packet.EntityVelocityUpdateS2CPacket
字段
int: a, field_12564, field_149417_a
int: a, field_12564, id, field_149417_a
int: b, field_12563, field_149415_b
int: b, field_12563, velocityX, field_149415_b
int: c, field_12562, field_149416_c
int: c, field_12562, velocityY, field_149416_c
int: d, field_12561, field_149414_d
int: d, field_12561, velocityZ, field_149414_d
构造函数
方法
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): a, method_11053, read, func_148837_a
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketDataSerializer): b, method_11052, write, func_148840_b
void (PacketListenerPlayOut): a, method_11817, func_148833_a
void (PacketListenerPlayOut): a, method_11817, method_11817, func_148833_a
int (): b, method_11818, func_149412_c
int (): b, method_11818, getId, func_149412_c
int (): c, method_11815, func_149411_d
int (): c, method_11815, getVelocityX, func_149411_d
int (): d, method_11816, func_149410_e
int (): d, method_11816, getVelocityY, func_149410_e
int (): e, method_11819, func_149409_f
int (): e, method_11819, getVelocityZ, func_149409_f
1.14.2
名称
字段
构造函数
方法
1.14.1
名称
字段
构造函数
方法
1.14
名称
li
ms
net.minecraft.class_2743
net.minecraft.network.play.server.SPacketEntityVelocity
net.minecraft.network.play.server.SEntityVelocityPacket
net.minecraft.server.v1_13_R2.PacketPlayOutEntityVelocity
net.minecraft.server.v1_14_R1.PacketPlayOutEntityVelocity
字段
int: a, field_149417_a
int: a, field_12564, field_149417_a
int: b, field_149415_b
int: b, field_12563, field_149415_b
int: c, field_149416_c
int: c, field_12562, field_149416_c
int: d, field_149414_d
int: d, field_12561, field_149414_d
构造函数
(int, double, double, double)
(int, Vec3D)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): a, method_11053, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketDataSerializer): b, method_11052, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
void (PacketListenerPlayOut): a, method_11817, func_148833_a
int (): b, func_149412_c
int (): b, method_11818, func_149412_c
int (): c, func_149411_d
int (): c, method_11815, func_149411_d
int (): d, func_149410_e
int (): d, method_11816, func_149410_e
int (): e, func_149409_f
int (): e, method_11819, func_149409_f
1.13.2
名称
字段
构造函数
方法
1.13.1
名称
net.minecraft.server.v1_13_R1.PacketPlayOutEntityVelocity
net.minecraft.server.v1_13_R2.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.13
名称
kf
li
net.minecraft.server.v1_12_R1.PacketPlayOutEntityVelocity
net.minecraft.server.v1_13_R1.PacketPlayOutEntityVelocity
字段
构造函数
方法
int (): a, func_149412_c
int (): b, func_149412_c
int (): b, func_149411_d
int (): c, func_149411_d
int (): c, func_149410_e
int (): d, func_149410_e
int (): d, func_149409_f
int (): e, func_149409_f
1.12.2
名称
字段
构造函数
方法
1.12.1
名称
ke
kf
字段
构造函数
方法
1.12
名称
hu
ke
net.minecraft.server.v1_11_R1.PacketPlayOutEntityVelocity
net.minecraft.server.v1_12_R1.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.11.2
名称
字段
构造函数
方法
1.11.1
名称
字段
构造函数
方法
1.11
名称
hr
hu
net.minecraft.server.v1_10_R1.PacketPlayOutEntityVelocity
net.minecraft.server.v1_11_R1.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.10.2
名称
字段
构造函数
方法
1.10
名称
hp
hr
net.minecraft.server.v1_9_R2.PacketPlayOutEntityVelocity
net.minecraft.server.v1_10_R1.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.9.4
名称
hn
hp
net.minecraft.server.v1_9_R1.PacketPlayOutEntityVelocity
net.minecraft.server.v1_9_R2.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.9.2
名称
字段
构造函数
方法
1.9
名称
hm
hn
net.minecraft.network.play.server.S12PacketEntityVelocity
net.minecraft.network.play.server.SPacketEntityVelocity
net.minecraft.server.v1_8_R3.PacketPlayOutEntityVelocity
net.minecraft.server.v1_9_R1.PacketPlayOutEntityVelocity
字段
构造函数
方法
1.8.8
名称
hm
net.minecraft.network.play.server.S12PacketEntityVelocity
net.minecraft.server.v1_8_R3.PacketPlayOutEntityVelocity
字段
int: a, field_149417_a
int: b, field_149415_b
int: c, field_149416_c
int: d, field_149414_d
构造函数
()
(Entity)
(int, double, double, double)
方法
void (PacketDataSerializer): a, func_148837_a
void (PacketDataSerializer): b, func_148840_b
void (PacketListenerPlayOut): a, func_148833_a
int (): a, func_149412_c
int (): b, func_149411_d
int (): c, func_149410_e
int (): d, func_149409_f