历史 - net.minecraft.client.renderer.rendertype.RenderSetup$RenderSetupBuilder

1.21.11

名称

ijr$b

net.minecraft.client.renderer.rendertype.RenderSetup$RenderSetupBuilder

net.minecraft.class_12247$class_12248

net.minecraft.client.render.RenderSetup$Builder

net.minecraft.src.C_432059_$C_432885_

字段

RenderPipeline: a, pipeline, field_63997, pipeline, f_434251_

boolean: b, useLightmap, field_63998, useLightmap, f_434744_

boolean: c, useOverlay, field_63999, useOverlay, f_437030_

LayeringTransform: d, layeringTransform, field_64000, layeringTransform, f_434468_

OutputTarget: e, outputTarget, field_64001, outputTarget, f_433936_

TextureTransform: f, textureTransform, field_64002, textureTransform, f_435174_

boolean: g, affectsCrumbling, field_64003, hasCrumbling, f_435542_

boolean: h, sortOnUpload, field_64004, translucent, f_437123_

int: i, bufferSize, field_64005, expectedBufferSize, f_436212_

RenderSetup$OutlineProperty: j, outlineProperty, field_64006, outlineMode, f_434642_

Map<String, RenderSetup$TextureBinding>: k, textures, field_64007, textures, f_433461_

构造函数

(RenderPipeline)

方法

RenderSetup$RenderSetupBuilder (String, Identifier): a, withTexture, method_75934, texture, m_445838_

RenderSetup$RenderSetupBuilder (String, Identifier, Supplier<GpuSampler>): a, withTexture, method_76560, texture, m_440459_

RenderSetup$RenderSetupBuilder (): a, useLightmap, method_75928, useLightmap, m_442045_

RenderSetup$RenderSetupBuilder (): b, useOverlay, method_75935, useOverlay, m_438681_

RenderSetup$RenderSetupBuilder (): c, affectsCrumbling, method_75936, crumbling, m_439431_

RenderSetup$RenderSetupBuilder (): d, sortOnUpload, method_75937, translucent, m_442307_

RenderSetup$RenderSetupBuilder (int): a, bufferSize, method_75929, expectedBufferSize, m_446565_

RenderSetup$RenderSetupBuilder (LayeringTransform): a, setLayeringTransform, method_75930, layeringTransform, m_447285_

RenderSetup$RenderSetupBuilder (OutputTarget): a, setOutputTarget, method_75931, outputTarget, m_446530_

RenderSetup$RenderSetupBuilder (TextureTransform): a, setTextureTransform, method_75933, textureTransform, m_439755_

RenderSetup$RenderSetupBuilder (RenderSetup$OutlineProperty): a, setOutline, method_75932, outlineMode, m_440616_

RenderSetup (): e, createRenderSetup, method_75938, build, m_442288_