net.minecraft.client.renderer.rendertype

public class RenderSetup$RenderSetupBuilder

ijr$b
net.minecraft.client.renderer.rendertype.RenderSetup$RenderSetupBuilder
net.minecraft.class_12247$class_12248
net.minecraft.client.render.RenderSetup$Builder
net.minecraft.src.C_432059_$C_432885_

字段概要

修饰符与类型字段
private final RenderPipeline
a
pipeline
field_63997
pipeline
f_434251_
private boolean
b
useLightmap
field_63998
useLightmap
f_434744_
private boolean
c
useOverlay
field_63999
useOverlay
f_437030_
private LayeringTransform
d
layeringTransform
field_64000
layeringTransform
f_434468_
private OutputTarget
e
outputTarget
field_64001
outputTarget
f_433936_
private TextureTransform
f
textureTransform
field_64002
textureTransform
f_435174_
private boolean
g
affectsCrumbling
field_64003
hasCrumbling
f_435542_
private boolean
h
sortOnUpload
field_64004
translucent
f_437123_
private int
i
bufferSize
field_64005
expectedBufferSize
f_436212_
private RenderSetup$OutlineProperty
j
outlineProperty
field_64006
outlineMode
f_434642_
private final Map<String, RenderSetup$TextureBinding>
k
textures
field_64007
textures
f_433461_

构造函数概要

修饰符构造函数
(RenderPipeline pipeline)

方法概要

修饰符与类型方法
public RenderSetup$RenderSetupBuilder
a(String arg0, amo arg1)
withTexture(String arg0, Identifier arg1)
method_75934(String arg0, class_2960 arg1)
texture(String name, Identifier id)
m_445838_(String p_455691_, C_432211_ arg1)
public RenderSetup$RenderSetupBuilder
a(String arg0, amo arg1, Supplier<fzf> arg2)
withTexture(String arg0, Identifier arg1, Supplier<GpuSampler> arg2)
method_76560(String arg0, class_2960 arg1, Supplier<class_12137> arg2)
texture(String name, Identifier id, Supplier<GpuSampler> samplerSupplier)
m_440459_(String p_457755_, C_432211_ p_457392_, Supplier<C_432485_> arg2)
public RenderSetup$RenderSetupBuilder
a()
useLightmap()
method_75928()
useLightmap()
m_442045_()
public RenderSetup$RenderSetupBuilder
b()
useOverlay()
method_75935()
useOverlay()
m_438681_()
public RenderSetup$RenderSetupBuilder
c()
affectsCrumbling()
method_75936()
crumbling()
m_439431_()
public RenderSetup$RenderSetupBuilder
d()
sortOnUpload()
method_75937()
translucent()
m_442307_()
public RenderSetup$RenderSetupBuilder
a(int arg0)
bufferSize(int arg0)
method_75929(int arg0)
expectedBufferSize(int expectedBufferSize)
m_446565_(int arg0)
public RenderSetup$RenderSetupBuilder
a(ijp arg0)
setLayeringTransform(LayeringTransform arg0)
method_75930(class_12245 arg0)
layeringTransform(LayeringTransform layeringTransform)
m_447285_(C_432649_ arg0)
public RenderSetup$RenderSetupBuilder
a(ijq arg0)
setOutputTarget(OutputTarget arg0)
method_75931(class_12246 arg0)
outputTarget(OutputTarget outputTarget)
m_446530_(C_432700_ arg0)
public RenderSetup$RenderSetupBuilder
a(iju arg0)
setTextureTransform(TextureTransform arg0)
method_75933(class_12250 arg0)
textureTransform(TextureTransform textureTransform)
m_439755_(C_432634_ arg0)
public RenderSetup$RenderSetupBuilder
a(ijr$a arg0)
setOutline(RenderSetup$OutlineProperty arg0)
method_75932(class_12247$class_4750 arg0)
outlineMode(RenderSetup$OutlineMode outlineMode)
m_440616_(C_432059_$C_432692_ arg0)
public RenderSetup
e()
createRenderSetup()
method_75938()
build()
m_442288_()