net.minecraft.client.renderer.entity.layers

public class StrayClothingLayer<T extends Mob extends RangedAttackMob, M extends EntityModel<T>>

extends RenderLayer<T, M>

dwf
net.minecraft.client.renderer.entity.layers.StrayClothingLayer
net.minecraft.class_1002
net.minecraft.client.render.entity.feature.StrayOverlayFeatureRenderer
net.minecraft.client.renderer.entity.layers.StayClothingLayer

字段概要

修饰符与类型字段
private static final ResourceLocation
a
STRAY_CLOTHES_LOCATION
field_4907
SKIN
field_190092_a
private final SkeletonModel<T>
b
layerModel
field_4908
model
field_190094_c

构造函数概要

修饰符构造函数
public (RenderLayerParent<T, M> context)

方法概要

修饰符与类型方法
public void
a(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
method_4206(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
render(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
func_212842_a_(T arg0, float arg1, float arg2, float arg3, float arg4, float arg5, float arg6, float arg7)
public boolean
a()
colorsOnDamage()
method_4200()
hasHurtOverlay()
func_177142_b()