net.minecraft.world.level.levelgen.structure

public class StrongholdPieces$Library

extends StrongholdPieces$StrongholdPiece

cis$e
net.minecraft.world.level.levelgen.structure.StrongholdPieces$Library
net.minecraft.class_3421$class_3426
net.minecraft.structure.StrongholdGenerator$Library
net.minecraft.world.gen.feature.structure.StrongholdPieces$Library
net.minecraft.server.v1_14_R1.WorldGenStrongholdPieces$WorldGenStrongholdLibrary

字段概要

修饰符与类型字段
private final boolean
a
isTall
field_15274
tall
field_75008_c

构造函数概要

修饰符构造函数
public (int arg0, Random arg1, BoundingBox arg2, Direction arg3)
public (StructureManager arg0, CompoundTag arg1)

方法概要

修饰符与类型方法
protected void
a(id arg0)
addAdditionalSaveData(CompoundTag arg0)
method_14943(class_2487 arg0)
toNbt(CompoundTag arg0)
func_143011_b(CompoundNBT arg0)
public static StrongholdPieces$Library
a(List<civ> arg0, Random arg1, int arg2, int arg3, int arg4, fb arg5, int arg6)
createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
method_14860(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6)
func_175864_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
public boolean
a(bhs arg0, Random arg1, cic arg2, bhd arg3)
postProcess(LevelAccessor arg0, Random arg1, BoundingBox arg2, ChunkPos arg3)
method_14931(class_1936 arg0, Random arg1, class_3341 arg2, class_1923 arg3)
generate(IWorld arg0, Random arg1, BlockBox arg2, ChunkPos arg3)
func_74875_a(IWorld arg0, Random arg1, MutableBoundingBox arg2, ChunkPos arg3)