net.minecraft.client.gui.screens.worldselection

public abstract class WorldPreset

dsd
net.minecraft.client.gui.screens.worldselection.WorldPreset
net.minecraft.class_5317
net.minecraft.client.world.GeneratorType
net.minecraft.client.gui.screen.BiomeGeneratorTypeScreens

字段概要

修饰符与类型字段
public static final WorldPreset
a
NORMAL
field_25050
DEFAULT
field_239066_a_
private static final WorldPreset
e
FLAT
field_25054
FLAT
field_239070_e_
private static final WorldPreset
f
LARGE_BIOMES
field_25055
LARGE_BIOMES
field_239071_f_
public static final WorldPreset
b
AMPLIFIED
field_25051
AMPLIFIED
field_239067_b_
private static final WorldPreset
g
SINGLE_BIOME_SURFACE
field_25056
SINGLE_BIOME_SURFACE
field_239072_g_
private static final WorldPreset
h
SINGLE_BIOME_CAVES
field_25057
SINGLE_BIOME_CAVES
field_239073_h_
private static final WorldPreset
i
SINGLE_BIOME_FLOATING_ISLANDS
field_25058
SINGLE_BIOME_FLOATING_ISLANDS
field_239074_i_
private static final WorldPreset
j
DEBUG
field_25059
DEBUG_ALL_BLOCK_STATES
field_239075_j_
protected static final List<WorldPreset>
c
PRESETS
field_25052
VALUES
field_239068_c_
protected static final Map<Optional<WorldPreset>, WorldPreset$PresetEditor>
d
EDITORS
field_25053
SCREEN_PROVIDERS
field_239069_d_
private final Component
k
description
field_25060
translationKey
field_239076_k_

构造函数概要

修饰符构造函数
private (String translationKey)

方法概要

修饰符与类型方法
private static WorldGenSettings
a(gn arg0, cht arg1, dsd arg2, bss arg3)
fromBuffetSettings(RegistryAccess arg0, WorldGenSettings arg1, WorldPreset arg2, Biome arg3)
method_29079(class_5455 arg0, class_5285 arg1, class_5317 arg2, class_1959 arg3)
createFixedBiomeOptions(DynamicRegistryManager registryManager, GeneratorOptions generatorOptions, GeneratorType type, Biome biome)
func_243452_a(DynamicRegistries arg0, DimensionGeneratorSettings arg1, BiomeGeneratorTypeScreens arg2, Biome arg3)
private static Biome
a(gn arg0, cht arg1)
parseBuffetSettings(RegistryAccess arg0, WorldGenSettings arg1)
method_29083(class_5455 arg0, class_5285 arg1)
getFirstBiome(DynamicRegistryManager registryManager, GeneratorOptions options)
func_243451_a(DynamicRegistries arg0, DimensionGeneratorSettings arg1)
public static Optional<WorldPreset>
a(cht arg0)
of(WorldGenSettings arg0)
method_29078(class_5285 arg0)
method_29078(GeneratorOptions arg0)
func_239079_a_(DimensionGeneratorSettings arg0)
public Component
a()
description()
method_29075()
getTranslationKey()
func_239077_a_()
public WorldGenSettings
a(gn$b arg0, long arg1, boolean arg2, boolean arg3)
create(RegistryAccess$RegistryHolder arg0, long arg1, boolean arg2, boolean arg3)
method_29077(class_5455$class_5457 arg0, long arg1, boolean arg2, boolean arg3)
createDefaultOptions(DynamicRegistryManager$Impl registryManager, long seed, boolean generateStructures, boolean bonusChest)
func_241220_a_(DynamicRegistries$Impl arg0, long arg1, boolean arg2, boolean arg3)
protected abstract ChunkGenerator
a(gm<bss> arg0, gm<chm> arg1, long arg2)
generator(Registry<Biome> arg0, Registry<NoiseGeneratorSettings> arg1, long arg2)
method_29076(class_2378<class_1959> arg0, class_2378<class_5284> arg1, long arg2)
getChunkGenerator(Registry<Biome> biomeRegistry, Registry<ChunkGeneratorSettings> chunkGeneratorSettingsRegistry, long seed)
func_241869_a(Registry<Biome> arg0, Registry<DimensionSettings> arg1, long arg2)