net.minecraft.world.level.levelgen.structure

public class StrongholdPieces$RoomCrossing

extends StrongholdPieces$StrongholdPiece

crs$j
net.minecraft.world.level.levelgen.structure.StrongholdPieces$RoomCrossing
net.minecraft.class_3421$class_3431
net.minecraft.structure.StrongholdGenerator$SquareRoom
net.minecraft.world.gen.feature.structure.StrongholdPieces$RoomCrossing
net.minecraft.server.v1_16_R3.WorldGenStrongholdPieces$WorldGenStrongholdRoomCrossing

字段概要

修饰符与类型字段
protected final int
a
type
field_15280
roomType
field_75013_b

构造函数概要

修饰符构造函数
public (int chainLength, Random random, BoundingBox boundingBox, Direction orientation)
public (StructureManager arg0, CompoundTag arg1)

方法概要

修饰符与类型方法
protected void
a(md arg0)
addAdditionalSaveData(CompoundTag arg0)
method_14943(class_2487 arg0)
toNbt(NbtCompound arg0)
func_143011_b(CompoundNBT arg0)
public void
a(cru arg0, List<cru> arg1, Random arg2)
addChildren(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
method_14918(class_3443 arg0, List<class_3443> arg1, Random arg2)
fillOpenings(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
func_74861_a(StructurePiece arg0, List<StructurePiece> arg1, Random arg2)
public static StrongholdPieces$RoomCrossing
a(List<cru> arg0, Random arg1, int arg2, int arg3, int arg4, gc arg5, int arg6)
createPiece(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
method_14865(List<class_3443> arg0, Random arg1, int arg2, int arg3, int arg4, class_2350 arg5, int arg6)
create(List<StructurePiece> pieces, Random random, int x, int y, int z, Direction orientation, int chainLength)
func_175859_a(List<StructurePiece> arg0, Random arg1, int arg2, int arg3, int arg4, Direction arg5, int arg6)
public boolean
a(bsr arg0, bsn arg1, cfy arg2, Random arg3, cra arg4, brd arg5, fx arg6)
postProcess(WorldGenLevel arg0, StructureFeatureManager arg1, ChunkGenerator arg2, Random arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, Random arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
func_230383_a_(ISeedReader arg0, StructureManager arg1, ChunkGenerator arg2, Random arg3, MutableBoundingBox arg4, ChunkPos arg5, BlockPos arg6)