net.minecraft.client.gui.screens.worldselection

public abstract class WorldPreset

eek
net.minecraft.client.gui.screens.worldselection.WorldPreset
net.minecraft.class_5317
net.minecraft.client.world.GeneratorType
net.minecraft.src.C_3762_

字段概要

修饰符与类型字段
public static final WorldPreset
a
NORMAL
field_25050
DEFAULT
f_101506_
private static final WorldPreset
e
FLAT
field_25054
FLAT
f_101510_
private static final WorldPreset
f
LARGE_BIOMES
field_25055
LARGE_BIOMES
f_101511_
public static final WorldPreset
b
AMPLIFIED
field_25051
AMPLIFIED
f_101507_
private static final WorldPreset
g
SINGLE_BIOME_SURFACE
field_25056
SINGLE_BIOME_SURFACE
f_101512_
private static final WorldPreset
h
SINGLE_BIOME_CAVES
field_25057
SINGLE_BIOME_CAVES
f_101513_
private static final WorldPreset
i
SINGLE_BIOME_FLOATING_ISLANDS
field_25058
SINGLE_BIOME_FLOATING_ISLANDS
f_101514_
private static final WorldPreset
j
DEBUG
field_25059
DEBUG_ALL_BLOCK_STATES
f_101515_
protected static final List<WorldPreset>
c
PRESETS
field_25052
VALUES
f_101508_
protected static final Map<Optional<WorldPreset>, WorldPreset$PresetEditor>
d
EDITORS
field_25053
SCREEN_PROVIDERS
f_101509_
private final Component
k
description
field_25060
translationKey
f_101516_

构造函数概要

修饰符构造函数
(String arg0)

方法概要

修饰符与类型方法
private static WorldGenSettings
a(gx arg0, cql arg1, eek arg2, bxp arg3)
fromBuffetSettings(RegistryAccess arg0, WorldGenSettings arg1, WorldPreset arg2, Biome arg3)
method_29079(class_5455 arg0, class_5285 arg1, class_5317 arg2, class_1959 arg3)
createFixedBiomeOptions(DynamicRegistryManager registryManager, GeneratorOptions generatorOptions, GeneratorType type, Biome biome)
m_101549_(C_4706_ p_101550_, C_2201_ p_101551_, C_3762_ p_101552_, C_1629_ p_101553_)
private static Biome
a(gx arg0, cql arg1)
parseBuffetSettings(RegistryAccess arg0, WorldGenSettings arg1)
method_29083(class_5455 arg0, class_5285 arg1)
getFirstBiome(DynamicRegistryManager registryManager, GeneratorOptions options)
m_101546_(C_4706_ p_101547_, C_2201_ p_101548_)
public static Optional<WorldPreset>
a(cql arg0)
of(WorldGenSettings arg0)
method_29078(class_5285 arg0)
fromGeneratorOptions(GeneratorOptions generatorOptions)
m_101524_(C_2201_ p_101525_)
public Component
a()
description()
method_29075()
getTranslationKey()
m_101523_()
public WorldGenSettings
a(gx$b arg0, long arg1, boolean arg2, boolean arg3)
create(RegistryAccess$RegistryHolder arg0, long arg1, boolean arg2, boolean arg3)
method_29077(class_5455$class_5457 arg0, long arg1, boolean arg2, boolean arg3)
createDefaultOptions(DynamicRegistryManager$Impl registryManager, long seed, boolean generateStructures, boolean bonusChest)
m_7012_(C_4706_$C_4708_ p_101543_, long p_101544_, boolean arg2, boolean arg3)
protected abstract ChunkGenerator
a(gw<bxp> arg0, gw<cpv> arg1, long arg2)
generator(Registry<Biome> arg0, Registry<NoiseGeneratorSettings> arg1, long arg2)
method_29076(class_2378<class_1959> arg0, class_2378<class_5284> arg1, long arg2)
getChunkGenerator(Registry<Biome> biomeRegistry, Registry<ChunkGeneratorSettings> chunkGeneratorSettingsRegistry, long seed)
m_7474_(C_4705_<C_1629_> p_101540_, C_4705_<C_2194_> p_101541_, long arg2)
public static boolean
a(eek arg0)
isVisibleByDefault(WorldPreset arg0)
method_32685(class_5317 arg0)
isNotDebug(GeneratorType generatorType)
m_170301_(C_3762_ p_170302_)