net.minecraft.advancements.criterion

public class PlayerPredicate$Builder

cx$d
net.minecraft.advancements.criterion.PlayerPredicate$Builder
net.minecraft.class_4553$class_4557
net.minecraft.predicate.entity.PlayerPredicate$Builder
net.minecraft.src.C_432095_$C_432835_
net.minecraft.advancements.criterion.CriterionConditionPlayer$d

字段概要

修饰符与类型字段
private MinMaxBounds$Ints
a
level
field_20730
experienceLevel
f_436728_
private GameTypePredicate
b
gameType
field_20731
gameMode
f_433182_
private final com.google.common.collect.ImmutableList$Builder<PlayerPredicate$StatMatcher<?>>
c
stats
field_20732
stats
f_436407_
private final it.unimi.dsi.fastutil.objects.Object2BooleanMap<ResourceKey<Recipe<?>>>
d
recipes
field_20733
recipes
f_435127_
private final Map<Identifier, PlayerPredicate$AdvancementPredicate>
e
advancements
field_20734
advancements
f_433823_
private Optional<EntityPredicate>
f
lookingAt
field_33930
lookingAt
f_437212_
private Optional<InputPredicate>
g
input
field_54148
input
f_436672_

构造函数概要

修饰符构造函数
public ()

方法概要

修饰符与类型方法
public static PlayerPredicate$Builder
a()
player()
method_35310()
create()
m_442325_()
public PlayerPredicate$Builder
a(cq$d arg0)
setLevel(MinMaxBounds$Ints arg0)
method_35313(class_2096$class_2100 arg0)
experienceLevel(NumberRange$IntRange experienceLevel)
m_441108_(C_432239_$C_432716_ arg0)
public <T> PlayerPredicate$Builder
a(bdj<T> arg0, jd$c<T> arg1, cq$d arg2)
addStat(StatType<T> arg0, Holder$Reference<T> arg1, MinMaxBounds$Ints arg2)
method_35311(class_3448<T> arg0, class_6880$class_6883<T> arg1, class_2096$class_2100 arg2)
stat(StatType<T> statType, RegistryEntry$Reference<T> value, NumberRange$IntRange range)
m_442525_(C_133_<T> p_455437_, C_203228_$C_203231_<T> p_450360_, C_432239_$C_432716_ arg2)
public PlayerPredicate$Builder
a(amt<dqs<?>> arg0, boolean arg1)
addRecipe(ResourceKey<Recipe<?>> arg0, boolean arg1)
method_35315(class_5321<class_1860<?>> arg0, boolean arg1)
recipe(RegistryKey<Recipe<?>> recipeKey, boolean unlocked)
m_441446_(C_5264_<C_1469_<?>> p_450343_, boolean arg1)
public PlayerPredicate$Builder
a(cb arg0)
setGameType(GameTypePredicate arg0)
method_35312(class_9789 arg0)
gameMode(GameModeList gameMode)
m_445128_(C_432057_ arg0)
public PlayerPredicate$Builder
a(bs$a arg0)
setLookingAt(EntityPredicate$Builder arg0)
method_37251(class_2048$class_2049 arg0)
lookingAt(EntityPredicate$Builder lookingAt)
m_439870_(C_432112_$C_432898_ arg0)
public PlayerPredicate$Builder
a(amo arg0, boolean arg1)
checkAdvancementDone(Identifier arg0, boolean arg1)
method_35316(class_2960 arg0, boolean arg1)
advancement(Identifier id, boolean done)
m_446919_(C_432211_ p_459615_, boolean arg1)
public PlayerPredicate$Builder
a(amo arg0, Map<String, Boolean> arg1)
checkAdvancementCriterions(Identifier arg0, Map<String, Boolean> arg1)
method_35314(class_2960 arg0, Map<String, Boolean> arg1)
advancement(Identifier id, Map<String, Boolean> criteria)
m_444797_(C_432211_ p_459787_, Map<String, Boolean> arg1)
public PlayerPredicate$Builder
a(cd arg0)
hasInput(InputPredicate arg0)
method_64023(class_10184 arg0)
input(InputPredicate input)
m_445820_(C_432279_ arg0)
public PlayerPredicate
b()
build()
method_22507()
build()
m_444886_()