net.minecraft.client.model.monster.blaze

public class BlazeModel

extends EntityModel<LivingEntityRenderState>

hdu
net.minecraft.client.model.monster.blaze.BlazeModel
net.minecraft.class_555
net.minecraft.client.render.entity.model.BlazeEntityModel
net.minecraft.src.C_432670_

字段概要

修饰符与类型字段
private final ModelPart[]
b
upperBodyParts
field_3328
rods
f_434865_
private final ModelPart
c
head
field_27395
head
f_434662_

构造函数概要

修饰符构造函数
public (ModelPart arg0)

方法概要

修饰符与类型方法
private static String
a(int arg0)
getPartName(int arg0)
method_31983(int arg0)
getRodName(int index)
m_442677_(int p_460472_)
public static LayerDefinition
a()
createBodyLayer()
method_31982()
getTexturedModelData()
m_444480_()
public void
a(ieh arg0)
setupAnim(LivingEntityRenderState arg0)
method_62065(class_10042 arg0)
setAngles(LivingEntityRenderState arg0)
m_102844_(C_346055_ arg0)