net.minecraft.client.renderer.entity

public class ArmorStandRenderer

extends LivingEntityRenderer<ArmorStand, ArmorStandRenderState, ArmorStandArmorModel>

All mapped superinterfaces:

RenderLayerParent

hvl
net.minecraft.client.renderer.entity.ArmorStandRenderer
net.minecraft.class_877
net.minecraft.client.render.entity.ArmorStandEntityRenderer
net.minecraft.src.C_4307_

字段概要

修饰符与类型字段
public static final Identifier
a
DEFAULT_SKIN_LOCATION
field_4642
TEXTURE
f_113780_
private final ArmorStandArmorModel
i
bigModel
field_53179
mainModel
f_348936_
private final ArmorStandArmorModel
j
smallModel
field_53180
smallModel
f_347348_

构造函数概要

修饰符构造函数
public (EntityRendererProvider$Context arg0)

方法概要

修饰符与类型方法
public Identifier
a(ici arg0)
getTextureLocation(ArmorStandRenderState arg0)
method_3880(class_9998 arg0)
getTexture(ArmorStandEntityRenderState arg0)
m_113764_(C_345978_ arg0)
public ArmorStandRenderState
a()
createRenderState()
method_62374()
createRenderState()
m_5478_()
public void
a(cyy arg0, ici arg1, float arg2)
extractRenderState(ArmorStand arg0, ArmorStandRenderState arg1, float arg2)
method_62375(class_1531 arg0, class_9998 arg1, float arg2)
updateRenderState(ArmorStandEntity arg0, ArmorStandEntityRenderState arg1, float arg2)
m_351578_(C_966_ p_361680_, C_345978_ p_369387_, float arg2)
public void
a(ici arg0, fzm arg1, hpo arg2, ikp arg3)
submit(ArmorStandRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3)
method_62376(class_9998 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(ArmorStandEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
m_324479_(C_345978_ p_430877_, C_3181_ p_431083_, C_411150_ p_429593_, C_411395_ arg3)
protected void
a(ici arg0, fzm arg1, float arg2, float arg3)
setupRotations(ArmorStandRenderState arg0, PoseStack arg1, float arg2, float arg3)
method_3877(class_9998 arg0, class_4587 arg1, float arg2, float arg3)
setupTransforms(ArmorStandEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3)
m_7523_(C_345978_ p_113788_, C_3181_ p_113789_, float p_113790_, float arg3)
protected boolean
a(cyy arg0, double arg1)
shouldShowName(ArmorStand arg0, double arg1)
method_3878(class_1531 arg0, double arg1)
hasLabel(ArmorStandEntity arg0, double arg1)
m_6512_(C_966_ p_365520_, double arg1)
protected RenderType
a(ici arg0, boolean arg1, boolean arg2, boolean arg3)
getRenderType(ArmorStandRenderState arg0, boolean arg1, boolean arg2, boolean arg3)
method_24301(class_9998 arg0, boolean arg1, boolean arg2, boolean arg3)
getRenderLayer(ArmorStandEntityRenderState arg0, boolean arg1, boolean arg2, boolean arg3)
m_7225_(C_345978_ p_113794_, boolean p_113795_, boolean p_113796_, boolean arg3)