net.minecraft.client.renderer.entity

public class BoggedRenderer

extends AbstractSkeletonRenderer<Bogged, BoggedRenderState>

All mapped superinterfaces:

RenderLayerParent

hvs
net.minecraft.client.renderer.entity.BoggedRenderer
net.minecraft.class_9255
net.minecraft.client.render.entity.BoggedEntityRenderer
net.minecraft.src.C_313557_

字段概要

修饰符与类型字段
private static final Identifier
a
BOGGED_SKELETON_LOCATION
field_49163
TEXTURE
f_316256_
private static final Identifier
i
BOGGED_OUTER_LAYER_LOCATION
field_49164
OVERLAY_TEXTURE
f_316202_

构造函数概要

修饰符构造函数
public (EntityRendererProvider$Context arg0)

方法概要

修饰符与类型方法
public Identifier
a(icq arg0)
getTextureLocation(BoggedRenderState arg0)
method_4119(class_10005 arg0)
getTexture(BoggedEntityRenderState arg0)
m_113764_(C_346078_ arg0)
public BoggedRenderState
a()
createRenderState()
method_62388()
createRenderState()
m_5478_()
public void
a(dbw arg0, icq arg1, float arg2)
extractRenderState(Bogged arg0, BoggedRenderState arg1, float arg2)
method_62389(class_9254 arg0, class_10005 arg1, float arg2)
updateRenderState(BoggedEntity arg0, BoggedEntityRenderState arg1, float arg2)
m_351578_(C_432933_ p_363990_, C_346078_ p_364913_, float arg2)