net.minecraft.client.renderer.entity.layers

public class LivingEntityEmissiveLayer<S extends LivingEntityRenderState, M extends EntityModel<S>>

extends RenderLayer<S, M>

ibc
net.minecraft.client.renderer.entity.layers.LivingEntityEmissiveLayer
net.minecraft.class_7288
net.minecraft.client.render.entity.feature.EmissiveFeatureRenderer
net.minecraft.src.C_345984_

字段概要

修饰符与类型字段
private final Function<S, Identifier>
a
textureProvider
field_61806
textureFunction
f_412379_
private final LivingEntityEmissiveLayer$AlphaFunction<S>
b
alphaFunction
field_38356
animationAlphaAdjuster
f_346329_
private final M
c
model
field_61807
model
f_412357_
private final Function<Identifier, RenderType>
d
bufferProvider
field_54861
renderLayerFunction
f_348713_
private final boolean
e
alwaysVisible
field_55302
ignoresInvisibility
f_371555_

构造函数概要

修饰符构造函数
public (RenderLayerParent<S, M> context, Function<S, Identifier> textureFunction, LivingEntityEmissiveLayer$AlphaFunction<S> animationAlphaAdjuster, M model, Function<Identifier, RenderType> renderLayerFunction, boolean ignoresInvisibility)

方法概要

修饰符与类型方法
public void
a(fzm arg0, hpo arg1, int arg2, S arg3, float arg4, float arg5)
submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, S arg3, float arg4, float arg5)
method_42613(class_4587 arg0, class_11659 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, S arg3, float arg4, float arg5)
m_6494_(C_3181_ p_422889_, C_411150_ p_428856_, int p_426995_, S p_431132_, float p_431006_, float arg5)