net.minecraft.client.renderer.entity.layers

public abstract class StuckInBodyLayer<M extends PlayerModel, S>

extends RenderLayer<AvatarRenderState, M>

ibt
net.minecraft.client.renderer.entity.layers.StuckInBodyLayer
net.minecraft.class_4507
net.minecraft.client.render.entity.feature.StuckObjectsFeatureRenderer
net.minecraft.src.C_4456_

字段概要

修饰符与类型字段
private final Model<S>
a
model
field_53229
model
f_349404_
private final S
b
modelState
field_61808
stuckObjectState
f_411612_
private final Identifier
c
texture
field_53230
texture
f_346401_
private final StuckInBodyLayer$PlacementStyle
d
placementStyle
field_53231
renderPosition
f_346870_

构造函数概要

修饰符构造函数
public (LivingEntityRenderer<?, AvatarRenderState, M> entityRenderer, Model<S> model, S stuckObjectState, Identifier texture, StuckInBodyLayer$PlacementStyle renderPosition)

方法概要

修饰符与类型方法
protected abstract int
a(ick arg0)
numStuck(AvatarRenderState arg0)
method_22134(class_10055 arg0)
getObjectCount(PlayerEntityRenderState playerRenderState)
m_7040_(C_411235_ arg0)
private void
a(fzm arg0, hpo arg1, int arg2, float arg3, float arg4, float arg5, int arg6)
submitStuckItem(PoseStack arg0, SubmitNodeCollector arg1, int arg2, float arg3, float arg4, float arg5, int arg6)
method_22130(class_4587 arg0, class_11659 arg1, int arg2, float arg3, float arg4, float arg5, int arg6)
renderObject(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, float arg3, float directionX, float directionY, int color)
m_417996_(C_3181_ p_426792_, C_411150_ p_429763_, int p_425425_, float p_424731_, float p_429968_, float p_425459_, int arg6)
public void
a(fzm arg0, hpo arg1, int arg2, ick arg3, float arg4, float arg5)
submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, AvatarRenderState arg3, float arg4, float arg5)
method_22132(class_4587 arg0, class_11659 arg1, int arg2, class_10055 arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, PlayerEntityRenderState arg3, float arg4, float arg5)
m_6494_(C_3181_ p_425616_, C_411150_ p_429518_, int p_423439_, C_411235_ p_429981_, float p_425230_, float arg5)
private static float
a(float arg0)
snapToFace(float arg0)
method_62597(float arg0)
method_62597(float arg0)
m_355158_(float p_362675_)