net.minecraft.client.resources.model

public record EquipmentClientInfo$Layer

inr$c
net.minecraft.client.resources.model.EquipmentClientInfo$Layer
net.minecraft.class_10186$class_10189
net.minecraft.client.render.entity.equipment.EquipmentModel$Layer
net.minecraft.src.C_370279_$C_370389_

字段概要

修饰符与类型字段
private final Identifier
b
textureId
comp_3171
textureId
f_371449_
private final Optional<EquipmentClientInfo$Dyeable>
c
dyeable
comp_3172
dyeable
f_371441_
private final boolean
d
usePlayerTexture
comp_3173
usePlayerTexture
f_371209_
public static final com.mojang.serialization.Codec<EquipmentClientInfo$Layer>
a
CODEC
field_54124
CODEC
f_371368_

构造函数概要

修饰符构造函数
public (Identifier textureId)
public (Identifier textureId, Optional<EquipmentClientInfo$Dyeable> dyeable, boolean usePlayerTexture)

方法概要

修饰符与类型方法
public static EquipmentClientInfo$Layer
a(amo arg0, boolean arg1)
leatherDyeable(Identifier arg0, boolean arg1)
method_64005(class_2960 arg0, boolean arg1)
createWithLeatherColor(Identifier textureId, boolean dyeable)
m_372223_(C_432211_ p_459107_, boolean p_377080_)
public static EquipmentClientInfo$Layer
b(amo arg0, boolean arg1)
onlyIfDyed(Identifier arg0, boolean arg1)
method_64009(class_2960 arg0, boolean arg1)
create(Identifier textureId, boolean dyeable)
m_372824_(C_432211_ p_459455_, boolean p_376357_)
public Identifier
a(inr$d arg0)
getTextureLocation(EquipmentClientInfo$LayerType arg0)
method_64007(class_10186$class_10190 arg0)
getFullTextureId(EquipmentModel$LayerType layerType)
m_374307_(C_370279_$C_370420_ arg0)
public Identifier
a()
textureId()
comp_3171()
textureId()
f_371449_()
public Optional<EquipmentClientInfo$Dyeable>
b()
dyeable()
comp_3172()
dyeable()
f_371441_()
public boolean
c()
usePlayerTexture()
comp_3173()
usePlayerTexture()
f_371209_()