net.minecraft.network.protocol.game

public class ClientboundContainerClosePacket

implements Packet<ClientGamePacketListener>

adu
net.minecraft.network.protocol.game.ClientboundContainerClosePacket
net.minecraft.class_2645
net.minecraft.network.packet.s2c.play.CloseScreenS2CPacket
net.minecraft.src.C_5055_
net.minecraft.network.protocol.game.PacketPlayOutCloseWindow

字段概要

修饰符与类型字段
public static final StreamCodec<FriendlyByteBuf, ClientboundContainerClosePacket>
a
STREAM_CODEC
field_47915
CODEC
f_316790_
private final int
b
containerId
field_12137
syncId
f_131930_

构造函数概要

修饰符构造函数
public (int syncId)
private (FriendlyByteBuf buf)

方法概要

修饰符与类型方法
private void
a(wx arg0)
write(FriendlyByteBuf arg0)
method_55868(class_2540 arg0)
write(PacketByteBuf buf)
m_131940_(C_4983_ arg0)
public PacketType<ClientboundContainerClosePacket>
a()
type()
method_65080()
getPacketType()
m_5779_()
public void
a(adb arg0)
handle(ClientGamePacketListener arg0)
method_11427(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
m_5797_(C_5031_ arg0)
public int
b()
getContainerId()
method_36148()
getSyncId()
m_178821_()